Is that character a variant? (I just love getting asked that in channel.) - Charis

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RBP3 [SPOILERS] - Zara of the Ottomans

Hmmm, well they didn't respond so I played anyway. England was logged in the same time as I was and we did a peace treaty on the condition that we sign peace with Carthage and Krill, and so we're at (or should be soon) peace again.

I would really like to hook up the silk near Krill's border during this peace since he can't declare for 10 turns.
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Swiss Pauli Wrote:Bah! All this peace won't stand....

Mali has declared war on Inca...

Well, didn't see that coming.

I think we should send something over to help Inca since we're at peace now, but 1 move units won't get there fast enough and 2 move units are in high demand if we want to attack with cavs. I don't know if we'll be able to even continue with the cav push, but maybe a few knights/cuirasers would do?

Thoughts?
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I
Quote: would really like to hook up the silk near Krill's border during this peace since he can't declare for 10 turns.


Furs too around Turan, two extra happies jive.

i'm caught between a rock and a hard place regards inca, on one hand they're part of CUDDLE and have been financing us, on the other it is a long way to go and we really ought to concentrate on building up our military if we're going to attack carthage/egypt huh
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Quote:They've got a massive stack 2N of Kalin's Burgers...12 Cuirrassiers, 10 catapults, 2 chariots, a bunch of maces and something else...

I've got a few muskets, longbows and cats...I'll take screenshots this turn and send it out...next turn I probably lose the city.

Oh and they've got a great artist in the stack.

Athlete

Yeah, they're going to lose at least one city, likely 3 or so.

Quote:i'm caught between a rock and a hard place regards inca, on one hand they're part of CUDDLE and have been financing us, on the other it is a long way to go and we really ought to concentrate on building up our military if we're going to attack carthage/egypt

Yeah, it's a long way to go. Only Knights can reach it in time.

I'm not sure if we can do much to Carthage/Egypt with a Rifle attack. Portugal didn't get MT this turn for some reason and Maya will have it in 6. banghead We'll probably have to wait for MG's or Infantry before we can do anything to them (with the exception of bombing new city to take Bad ass, which will succeed if we get a GA).

Also we aren't going to be mass upgrading for an attack since they'll definitely have Rifles by then. Also Inca will definitely have priority in CUDDLE for gold upgrades (cause they're y'know, dying).

So I would like to send/gift some of our Knights to Inca, since chances are we won't be able to have the gold to upgrade them and Inca will quickly die without support.
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i agree, it'll take two turns to get from brythunia to 1 tile north of inca's capital or three turns from aquilonia. even four or five knights/cuirassers may be critical.

i'd also like to get the settler out as quickly as possible as well, if Inca goes completely under we may be able to pinch a city site or two.

i saw DIM's suggestion about us doing rifling instead of Portugal. i think this may be the way to go, rifling's very important at the moment, however with Inca gone how do we fund it.
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Ok, I had a look in game as to how to best move our knights up to Inca. Personally I don't really think it's a great idea since there's only really 5 of them and I think we'd be better off having a few knights to bolster our soon to exist Cav stack (even if just as suicide road cutting units). Let's try and get something back for them later, we've given India units for free already, I think Ruff got one or two (did we get them back in the end? I think we did) and now Inca, that's a lot of production which isn't directly helping us and I don't see anyone rushing to aid us when we were declared on by a number of enemies. Helping CUDDLE is good, but let's just keep an eye on it and not just do it because we feel bad about our neighbours who haven't built enough defences to protect themselves. We do want to win this game down the road right?

All that aside, I've marked out the best path for the knights from Turan. We need to road one of the tiles and we can *just* get it roaded on the turn we need. The knights will get to one of Inca's more southern towns on T145. We should get them to tell us where they'd prefer the knights and we can gift them once we're done moving them on T145.

Not sure about us teching Rifling, I think once MT comes in and both us and Portugal can get an ETA on it we can reassess (our ETA is a bit flexible due to GA and Free Market), although we'll have spent two turns on Steel already by then. Whomever gets it fastest should tech it, and I'll be surprised if it's us I'm sure someone will fund us if we end up teching rifling faster than Portugal since it's such a key tech.
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Sockboy Wrote:Ok, I had a look in game as to how to best move our knights up to Inca. Personally I don't really think it's a great idea since there's only really 5 of them and I think we'd be better off having a few knights to bolster our soon to exist Cav stack (even if just as suicide road cutting units). Let's try and get something back for them later, we've given India units for free already, I think Ruff got one or two (did we get them back in the end? I think we did) and now Inca, that's a lot of production which isn't directly helping us and I don't see anyone rushing to aid us when we were declared on by a number of enemies. Helping CUDDLE is good, but let's just keep an eye on it and not just do it because we feel bad about our neighbours who haven't built enough defences to protect themselves. We do want to win this game down the road right?

Hmmmm, I've slept on it and I'm coming around to your thinking. We don't really care much for Inca, and it's their own fault for neglecting defenses. Also we need as much units as we can if we're going to try for round 2 at Krill/Carthage.

Also Krill declared on Byz, which is interesting as they are good friends with Maya/Mali/Bab. Maybe someone in CUDDLE can declare on Maya? If not that at least it will mean that we might face fewer Egyptian units later.

SB, can you make sure to chop the forest right next to Koth and complete the road that I've marked so we can see into Lancre with a sentry unit?

Sockboy Wrote:Not sure about us teching Rifling, I think once MT comes in and both us and Portugal can get an ETA on it we can reassess (our ETA is a bit flexible due to GA and Free Market), although we'll have spent two turns on Steel already by then. Whomever gets it fastest should tech it, and I'll be surprised if it's us I'm sure someone will fund us if we end up teching rifling faster than Portugal since it's such a key tech.

Portugal will get MT in 1 then Rifling in 8. We would get Rifling in 11 (because of merc) so Portugal should stay on Rifling.
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Quote:Hmmmm, I've slept on it and I'm coming around to your thinking. We don't really care much for Inca, and it's their own fault for neglecting defenses. Also we need as much units as we can if we're going to try for round 2 at Krill/Carthage.

i'm still for sending the knights, while you're correct about inca i'm more concerned about mali and what a succesful conquest would do for them. three or four extra developed cities, possibility of then attacking Rome? PAT with a northern and southern border with us!

i think Kalins burgers is doomed but at least we could help stop Mali at that point
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Quote:Ok so Mil Tradition has been offered around.

What are our future plans?

Current options (sans chemistry) are..

Constitution 6 turns
Rifling 9 turns

With Chemistry

Steel 13 turns
Scientific Method 11 turns
Military Science 9 turns


India mentioned that they've invested a turn into Rifling already and it would take them 10 turns I believe. So is giving Chemistry to us and having them complete Rifling and Portugal grab Steel the best play here?

-Dantski

rant

Why on earth is India doing Rifling??? I am seriously hoping this is a misunderstanding of some sort. If India, our worst techer, are serious in that they want to research Rifling for CUDDLE, which is easily the most important tech to get ATM, then I have no idea WTF is happening.

bangheadbangheadbanghead

Anyway, I think i fixed it and Portugal are doing Rifling, but now we're 4 turns behind. cry
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There isn't a facepalm smilie anywhere, so I'll just stick with this:

bangheadbangheadbangheadbangheadbanghead

Quote:Hi all,

I think India is 2t into Rifling, so I think we should stick to that. Why doesn't Portugal do Steel...I'll offer Chem to them this turn. I think even loosing 1t on Rifling, which I'm not sure we'd do anyways, is worth it if it gets us Steel like 3t quicker.

-sunrise

frown I'm losing hope for India right now. Why did they start Rifling and not tell us or anyone else about it? To say I'm annoyed is putting it mildly.

Trying to get things sorted out:

Quote:sunrise

We've started Steel already and have put 2 turns into it. We were under the impession that Portugal would do Rifling straight after MT, while HRE do Steam Power and you do Scientific Method while we do Steel. That was the tech path I suggested 3 weeks ago and no-one had any critisisms with it AFAICT.

Now you guys have put 2 turns into Rifling? Where did you mention that? Looking through the mails previously I don't see anything mentioning you guys researching Rifling after Chemistry before Portugal mentioning it less than 24 hours ago, and by then you had already started on it. Now we'll have to either duplicate research or delay Rifling even more.

If Portugal and India have the same ETA for Rifling, then India should continue with Rifling. Otherwise whoever gets it the fastest should go for it since we've got steel covered (we're in a golden age). But if we're going to head for a different tech then planned can you please inform everyone that you're doing so? The last thing we want to do is duplicate techs.

WK

I'm also losing faith with Portugal due to this snippet:

Quote:Willem: i figure india would be a good civ to grab SoL
so want to head that way soon

Right, CUDDLE should head to Democracy so India, the largest civ and currently the biggest threat to win the game, can get a very powerful wonder. I wouldn't mind this comment so much if Dantski said we should deny SoL to PAT, or even if Portugal wanted it for themselves (I would at least understand). But the fact that Portugal, who is a contender to win themselves, want to give it to India without a race is just frustrating. Why don't we just hand them the game right now?

On the other hand, India mentioned that unprotected workers near Krill's border maybe aren't as safe as we thought they would since it's possible for other PAT members to declare with OB. I think 1 Jannie should be enough for every worker stack.
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