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Lurker Thread - No Players!!!

How many people would declare war to take out 4 workers?
There is an Incan warrior in there, so seifer would need both warriors to raze the city, but would that swing the deal?

[Image: civ4screenshot0002low.jpg]
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Considering how absurdly exposed "The Hub" is (isolated, with no defense or road connection?!), a war declaration to capture a few workers would be a total nonstarter for me. From that picture I don't think that he could take more than two, anyway.
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I agree with Bob; I think it would be silly for seifer to kill off any chance of friendship with his nearest neighbor for the short-term expediency of gaining a couple of workers. There's an absolute ton of land still unsettled at this point, and seifer should be engaged in grabbing that, not getting embroiled in an early war. (I think the early wars between Malakai/Cull and strike/Jowy have been some of the biggest misplays thus far.)

Of course, placing The Hub in that location at all was also kind of a silly move. lol Still not seeing anything that's going to stop Kyan from dominating this game with ease going forward.
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Eh, Jowy's got nothing to be worried about anymore.

I'd say Strike's best move now is to pillage his way over to Jowy's second city and raze it.
Attacking the capital looks like suicide to me.

Edit:
And Jowy knows it too now.

Jowy Wrote:After running some simulations... Strike is doomed. That's all.
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Why is Jowy producing so many archers, though? Strike only brought two spears, and seems to enjoy sending chariots out in advance of his main stack without backup. Since I'm pretty sure that War Chariots cost about the same as an archer, I'd try to get as many of them produced as possible, and then slam strike's stack with about 8 to wipe it out as it stumbles through my territory.


Also strength 5 war chariots would do pretty well on the defense against the weak group strike brought along, as long as they had some axes to cover for them.
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1. I think Cynehead is the odds-on favorite. This is because RBers to not chesse by alowing units to march arcoss borders unattacked.

2. Kyan is the odds-on favorite as long as he does not get dogpilled. Other players just don't have the skill to keep up with him. 5+ vs 1 dogpill is just too much in Civ4. Spullla was running away with the game; the CoW made an outragoues amount of errors and Spullla still fell behind.
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Yeah, I think the general consensus in this thread was that Kyan has the "Greens" game pretty locked up at this point. Strike and Jowy are embroiled in one war, while on the other side Cull and Malakai aren't on particularly good terms. Seifer is playest the next-best game, and seifer is a long way behind, off planting indefensible border cities and building the Pyramids (always kind of a sucker's build, even with stone). Meanwhile, Kyan posted these Demographics:

[Image: t50-demos0000.jpg]

#1 in Food, #1 in Production, #1 in Land Area, and very competitive in GNP (#1 or very close to it in actual research). The Food stat especially is telling. With Civ being such a snowball game, it's Kyan's to lose at this point.

The other game is a lot closer, although Cyneheard has the pole position there. Krill and sunrise are in the other two in the best spot, which is unfortunate since all three of their teams are next to one another. Whosit, Kylearan, and darrell appear to be significantly behind the southern three.

I'm really curious what Whosit's doing with his newest stack. Too bad he stopped updating a while ago...
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I'm not sure why Strike went north of Anima like that. I was expecting him to take the hill southwest of Anima, cutting off Jowy's horse city. He could raze/capture the horse city, sign peace, and move on knowing he's crippled his neighbor. I'm not sure where he's going with that stack..? All I can think is he thinks he can take Anima (he can't), so he's going north of it so he can attack it without crossing the river.
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The ideal spot for the gold city would have been directly on the gold, allowing for another city behind it, removing defensive position the enemy could take, and ensuring the resource could never be pillaged.

Do remember that the gold tiles between civs are the only instance of the resource on the map, so they should be considered to be pretty valuable for happiness' sake.

"There is no wealth like knowledge. No poverty like ignorance."
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maybe, but since you made them scarce and they happen to be the best commerce tile on the map, you can get a decent advantage by working it when your direct rival isn't. average GNP is around 45... working a gold is a significant boost to that. i suppose that doesn't help you if you can't work the tile of course.
Playing: PBEM 8 (Maya), PBEM 10 (Arabia)
PLurking: Pitboss 3 (HRE)
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