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RBP4 [SPOILERS] - Shaka of Zulu (sunrise089, regoarrarr, and friends)

Bobchillingworth Wrote:

What?!
Impossible! I-I'm a villager!

Hahaha very good (unintentional) timing with that werewolf game going on also. The quote I was thinking of is from a Seinfeld monologue but I couldn't find it in some quick searching
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Sunrise played the turn and moved our scout NE. Demographics were unchanged.

Clearly he does not care that we are now 3rd THIRD I TELL YOU in post count
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Turn rolled this afternoon and I played. Scout to the SE as agreed upon

[Image: civ4screenshot0070.jpg]

Fish resource but more importantly what have we here!

It's possible that it's a mapmaker edit but that crab likely "belongs" to the continent over there.

My thought for the scout would be to take 2 turns to go back to the corn and then explore the NW.
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Demographics wise - WarlordDr increased 6 points to 35 points, and global soldier count went up 2000.

So I'll peg him as having just researched Mining, which at 85 beakers would likely take till T9 to finish (which it is now)

We'll finish Mining next turn and I'm guessing the only other team not to have researched a tech yet (Nakor / Gaspar) is on AH.

Someone's GNP is up to 22 - which is probably one of the teams researching AH with both pre-reqs. I think you'd also have to be Creative - which means either plako or SleepingMoogle. Though probably most of the teams are researching AH given likely cows at our starts
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Oh... just one. more. thing.

EVERYONE WENT WORKER FIRST!!!

That's crazy. Well except us. And it seems like it's likely to prove out to be the "right" move.

No warriors have been built, and nobody has grown to size 2.

@Sunrise - Bronze Working next after Mining?
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regoarrarr Wrote:EVERYONE WENT WORKER FIRST!!!

In SP, I used to think there were situations where Worker first wasn't the right move. I was wrong. In MP I guess you can argue that on a tight map defense is more important, but I think I've played in enough of these games now to appreicate that fast growth is even more important in MP.

Darrell
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darrelljs Wrote:In SP, I used to think there were situations where Worker first wasn't the right move. I was wrong. In MP I guess you can argue that on a tight map defense is more important, but I think I've played in enough of these games now to appreicate that fast growth is even more important in MP.

Darrell

Yeah. SP - worker first I think is always right.

What about the folks that started with a scout though? Especially with Krill being the mapmaker yikes

I could see us all starting like 5 tiles apart lol
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regoarrarr Wrote:Yeah. SP - worker first I think is always right.

I think Sulla and Speaker showed that the correct opening in MP is worker worker settler... wink
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Square Leg Wrote:I think Sulla and Speaker showed that the correct opening in MP is worker worker settler... wink

I think that was Mortius's opening too lol
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regoarrarr Wrote:I think that was Mortius's opening too lol

This is actually very telling, and returns to my long-running point about how in RBP2 it may have been the right call for our team to settle up on Athlete.

We've got to separate ex-ante and ex-post analysis. Ex-post, it was the right call for Sullla/Speaker to start aggressively and for people to go worker first here. It was the wrong call for us to settle up on Athlete and to go warrior first here. But had we killed an empty cap here we might be hailed as bold and smart players. Point is, there often isn't any way to know the right call in advance. That's why you run the probabilities as best you can, and then decide how important it is to be risky in order to take advantage of variance.
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