(June 20th, 2013, 12:00)Ichabod Wrote: this one...I'm slacking ...playing pretty badly.
Maybe if you reported more, you'd be paying more attention and doing better?
EitB 25 - Perpentach
Occasional mapmaker
Occasional mapmaker
Is that character a variant? (I just love getting asked that in channel.) - Charis |
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[SPOILERS] Khazad-Doomed!
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Could you send me a recent save?
I'm having issues with opening a save in XXV, so wonder if the problem is that game or me. (XXVI worked just fine....) As a reward I can post some pics for the update-ghouls here.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca) (June 25th, 2013, 01:36)Molach Wrote: Could you send me a recent save? Sent. The save is a week old, because we are currently on hold looking for a replacement to gtAngel. Feel free to post some pictures, though I'm planning to do this once the new save reaches me.
Warning - thread hijack.
The Khazad empire consists of 2 cities, one with palace and other with a monument, 4 farms, 2 hamlets, 1 cottage, 1 winery, 2 mines. We have 10 population pop, 4 warriors, 1 worker and 100 gold. We know of agriculture, calendar, exploration, crafting, mining, ancient chants and are reasearching mysticism, perhaps on the way to the way of the earthmother. We have contact with lanun (gtAngel) and sheaim (thoth) Overview shot of scouting, with some resources... ![]() The lands... ![]() Eastern city has 1 warrior, but it is C1 shock, so should win on defense easy, no real risk. Capital has more barbs incoming, but has well promoted units, so this should yield some welcome exp. Settler is 2 turn to build, after that I'd guess warrior and worker. Graphs - I find it interesting, in light of Lanun reverting to Serdoan control by the looks of it, that they are dead last in GnP. Which means they didn't have a sea near capital, most likely. ![]() Demographics - not too shabby. ![]() Further plans: Conquer the world. Details to follow.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)
Oh, no! My secret is revealed! Yes, I have 2 cities and I'm building a third settler with only one worker and 4 warriors. Risky, I know, but I think I've got this. The second city actually started on a worker in this turn and I'll get some warriors and workers from the capital too. Third city will go on a plains hill near the corn, incense and silks (+ floodplains).
I'm keeping the dwarven vaults at low level (will 100% gold for two turns to get to 150 gold before third city), not letting them down to empty. I think I'll revolt my civics once Mysticism is in. I'll think about what to go for. God King, probably agrarianism, maybe apprenticeship and nationhood... We'll see...
Some screenshots to make this thread more colorful:
I attacked at 99,1% odds instead of taking the promo, so my warrior could get more xp. He's up to 14 xp now. Plan is to get him to Level 6, so I could build FotT, if I decide to do it. I love FfH agressive trait, by the way. ![]() The "city" sign is where my next city will go. I'll probably farm the corn and cottage the fps and other river tiles. Plains forests will likely be spared to become Ancient Forests Lumbermills later, since I plan to adopt FoL. Yes, dwarves. Not sure why I decided to go for FoL, but it's what is on my mind, so I'll probably go ahead. Don't expect too much planning from me in this game, since this one is purely for lighthearted fun.The "city?" signs are places where I can settle a following city. Need to explore a bit more to make a final decision. Yggdrasil city? Yes, please. Mostly so I can get the resource. It won't grow that much as a city, but it's okay, either way. Yggdrasil will become a 5 food tile when I reach WotF, so I can feed the copper and gold mine. Marble city for future wonder building. I could settle two cities in the region, but I don't see a reason to do it, since a city on the sign gets all the resources. That mana tile can't be mined if I want to improve the mana, anyway, so I don't waste any particullary good tile. Barb city, likely to be 1N of the deer. That's a good spot, so I plan to take it and keep it. I also plan to place a city 1N or 1NE of the pigs, to get cotton and fill the gap between the other cities. --- I'm heading to Mysticism mostly because it seemed to be a sensible decision. I'll probably revolt to get some better civics when I have GK avaiable. After that, I think I'll go for WotF. Hunters will help me explore the map (they'll have combat 1), which I really need to do. Capturing some animals would also be nice (I need AH for that). BW is also an option. We'll see...
I vote agranism, by the way, when you do switch. You crop yield demographic stat sucks, gotta keep on top. And if you can get nationhood as well as apprenticeship and still only spend 1 turn, rock & roll. Instantly starting with 2-promo units means...well it's good.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca) (June 27th, 2013, 16:23)Molach Wrote: I vote agranism, by the way, when you do switch. You crop yield demographic stat sucks, gotta keep on top. And if you can get nationhood as well as apprenticeship and still only spend 1 turn, rock & roll. Instantly starting with 2-promo units means...well it's good. I think I can even switch 4 civics in 1 turn. I'll only adopt Apprenticeship coupled with Nationhood, to avoid that annoying -10% penalty. I'm going agrarianism, yeah. I didn't revolt earlier because it didn't help me that much, since I was already at happy cap in the capital. I'm keeping up with expansion and commerce, while building food units. High crop yield isn't that important. Besides, highest number is surely DaveV and his vampires. That capital was absolutely perfect for a turn 0 River of Blood. I bet he already has three cities and a pretty pumped up CY. Besides, dwarves eat rocks, man.
(June 27th, 2013, 16:33)Ichabod Wrote:(June 27th, 2013, 16:23)Molach Wrote: I vote agranism, by the way, when you do switch. You crop yield demographic stat sucks, gotta keep on top. And if you can get nationhood as well as apprenticeship and still only spend 1 turn, rock & roll. Instantly starting with 2-promo units means...well it's good. And, yes, this is clearly a denial post. "My civ don't suck!! Graphs don't matter!!"
At this point I step in and say "suck" was intended humorously. Don't use that word seriuosly, I don't. Unless something really does suck. Like your approval rating, hehe.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca) |