Posts: 56
Threads: 0
Joined: Jul 2016
(July 20th, 2016, 18:39)NylesStandish Wrote: I think that the way to go is to take as much disputed land as possible as we plan to do with Volantis, and if possible kill somebody and take their dick as well.
I was going to try make a clever joke about your warrior hiding in bushland, but now all I can think of is your empire building some horrific dickthrone.
On the game itself though it is nice to get such detailed reporting even early game, keep up the good work.
Posts: 1,525
Threads: 19
Joined: Jan 2006
Once we run out of Volantene Cities, "Horrific Dickthrone" comes next.
July 21st, 2016, 05:36
(This post was last modified: July 22nd, 2016, 03:49 by NylesStandish.)
Posts: 279
Threads: 3
Joined: Jul 2015
(July 20th, 2016, 18:47)Zalson Wrote: Hope the classes are going well. I'm not going to be able to get into the game tonight so a couple questions:
Any increase/decrease in production/power/food from pindicator?
Any thoughts on diverting some EP to TBS?
Things seem to be the same except for the score increase from tech this turn, but I'll dump graphs/demos in case I missed anything:
All the graphs are showing old values, but from demos we know that they've got 5 MFG and 19 GNP right now.
(July 20th, 2016, 18:57)Mousey Wrote: (July 20th, 2016, 18:39)NylesStandish Wrote: I think that the way to go is to take as much disputed land as possible as we plan to do with Volantis, and if possible kill somebody and take their dick as well.
I was going to try make a clever joke about your warrior hiding in bushland, but now all I can think of is your empire building some horrific dickthrone. 
On the game itself though it is nice to get such detailed reporting even early game, keep up the good work.
"The first dick throne was forged by dragon's fire... it came out an indistinct pile of charred, melted flesh, so we went collecting and tried again."
Posts: 1,525
Threads: 19
Joined: Jan 2006
Played and completely neglected to take screenshots. Sorry about that.
Revolted to slavery and started the chop. We have 4 coppers all within 4 tiles of our capital or so. Didn't check to see if pindi grew to size 3.
Posts: 279
Threads: 3
Joined: Jul 2015
Stitched together the nearby territory and the north. Gont is still size 2, Alison is size 3.
We moved into number 1 in soldier points due to Bronze Working.
Posts: 1,525
Threads: 19
Joined: Jan 2006
Do we want to change our first plant? To the SE plains hill copper?
Thanks for the screenshots. I will not be able to play tonight.
Posts: 1,525
Threads: 19
Joined: Jan 2006
Got home early so I thought I would jump in! Alas -- I've crashed out of Wine everytime the game tries to load. So I am back to my original post -- cannot play tonight. Sorry to all for the login bonanza, everyone else.
The plusses to the southern site:
1 6 food resource 1st ring
found on copper (3h base tile)
Closer to our capital/further from pindicator
Requires no extra technology to make it productive (camps required for site)
Stakes our claim to the south.
The pluses to the original first site:
More resources available
very aggressive
Now that I think about it, the southern site (the plains hill copper) seems better and better. Let me know what your thoughts are.
Posts: 279
Threads: 3
Joined: Jul 2015
(July 22nd, 2016, 18:53)Zalson Wrote: Got home early so I thought I would jump in! Alas -- I've crashed out of Wine everytime the game tries to load. So I am back to my original post -- cannot play tonight. Sorry to all for the login bonanza, everyone else.
The plusses to the southern site:
1 6 food resource 1st ring
found on copper (3h base tile)
Closer to our capital/further from pindicator
Requires no extra technology to make it productive (camps required for site)
Stakes our claim to the south.
The pluses to the original first site:
More resources available
very aggressive
Now that I think about it, the southern site (the plains hill copper) seems better and better. Let me know what your thoughts are.
I also like the southern site, the main con is the permanent loss of the ability to work the copper mine we could build on the tile if we don't settle on it. Also, if Pindicator manages to get a city on our original site, that prevents us from settling on the copper or even getting access to the other one in the north. I doubt they can beat us to it, but settling on or near the southeast copper merits consideration whether they can get the original site or not.
Some northern exploration. Either the dickheads are really wide, or the dicks are touching, in which case the original joke doesn't really apply anymore, and the continent is more of a spoked wheel and less of a dick pinwheel. I'm still going to call the spokes dicks.
I think the priority for the scout is to head southwest and figure out if this connects to dcodea's territory or someone else's or if we're the only ones with access to it, which I'm increasingly doubting.
Pindicator's warrior is occupying our old intended settlement site. I was last to move last turn and didn't end turn after the turn rolled; our warrior is waiting to respond to whatever Pindicator does with his. If he moves towards the capital, we're closer and can beat him there and possibly get a backup warrior if necessary. If he doesn't our warrior shadows him to figure out if he's just looking around or fogbusting for a settler or what.
Posts: 1,525
Threads: 19
Joined: Jan 2006
Nyles, I saw you were able to get in and play last night. Are we playing behind pindicator incase we need to declare war? At this point, we're completely safe at Valyria: we should be whipping T26 which will give us enough to overflow into a warrior.
I still think we want that southern spot with the copper. We can maybe chop out some axes and go kill Pindicator? If we're going to do that, we need to do that now, before he can get Archery.
Part of me wants to rush; part of me wants to try to claim our land and take the hits as they come, being protective and all. Pindicators creative will make it difficult to compete with him and I think we'll have to prepare to be opportunistic, especially since I think we're the only ones with BW? Might as well take advantage of that opportunity?
Also -- I didn't know that TBS declared war shortly after we met him -- did he explore our capital? Or was he threatening our scout? LMK.
I will try to jump in and take a look later today. I have to work but if I can get done in time, I'll pop in. Do we want to see how many axes we could get by T45 or so? If we can get 6 or 8, we should be able to rush...
Lemme know what you think? I'm thinking we prefer that southern city on the copper but we can also go the previous spot too. It's just tough to put pressure on a creative civ other than with early units.
Posts: 1,525
Threads: 19
Joined: Jan 2006
Hey Nyles,
I'm having trouble getting into the game (right now it is just getting the game started that's the issue) so I can't see anything for myself. Any terrible occurrences? Wonderful victories?
|