Nope...I'll have my 20 next turn and that's all I need for a single upgrade. At some point I'll likely need to get another iron mine down but I'll do that at Graceland.
Based on my current build plans I should be completing quadriremes on Turns 78, 83, 88, 93 and 98 and could
purchase a sixth on Turn 99. That times well with Mercenaries as with the diversion to Theology it's currently 30 turns (T103) but I suspect I'll get the intervening inspirations as you plow ahead of me in the civics tree. I do want to hold off on completing Mercenaries until I've got the six quads complete. For budgeting purposes assume I'll be upgrading six quads and four warriors - that'll cost 1440
with Professional Army installed and I can cut the iron cost to 40 with the right policies in place. OC is going Harbor -> Lighthouse -> Battering Ram. That'll take about 28 turns to complete, plus getting the ram down to Al. If we attack at (W)odin then I'd sail down the coast to Borna Barasic and then cross the channel and attack. That's four turns to sail, one turn to position. Making some reasonable assumptions we could be knocking on his door somewhere around Turn 105. We can discuss invasion plans when we get closer but I think you'll want to have 4-6 swords of your own to act as additional invasion forces by the time T100 rolls around.
Looking at
generation there will be enough to buy three more settlers before the age ends. I'll have enough faith on Turns 78, 85 and 93 for settler purchases. Counting the settler just purchased that's four cities to place. Without defogging further I think the city placements on Big Island look something like this:

That gives me three available second ring Harbors with Graceland's being the most defensible. The last one can either go on Chocolate Island, the island NW of Good Time or I can check the island SW of Nazca for interior fresh water and perhaps use that as a forward base against Russia.
Based on my current build plans I should be completing quadriremes on Turns 78, 83, 88, 93 and 98 and could
Looking at

That gives me three available second ring Harbors with Graceland's being the most defensible. The last one can either go on Chocolate Island, the island NW of Good Time or I can check the island SW of Nazca for interior fresh water and perhaps use that as a forward base against Russia.
Sending units to their death since 2017.
Don't do what I did: PBEM 3 - Arabia , PBEM 6 - Australia This worked well enough: PBEM 10 - Aztecs Gamus Interruptus: PBEM 14 - Indonesia
Gathering Storm Meanderings: PBEM 15 - Gorgo You Say Pítati, I Say Potato: PBEM 17 - Nubia The Last of the Summer Wine: PBEM 18 - Eleanor/England
Rhymin' Simon: PBEM 20 - Indonesia (Team w/ China)
Don't do what I did: PBEM 3 - Arabia , PBEM 6 - Australia This worked well enough: PBEM 10 - Aztecs Gamus Interruptus: PBEM 14 - Indonesia
Gathering Storm Meanderings: PBEM 15 - Gorgo You Say Pítati, I Say Potato: PBEM 17 - Nubia The Last of the Summer Wine: PBEM 18 - Eleanor/England
Rhymin' Simon: PBEM 20 - Indonesia (Team w/ China)

![[Image: bqC6rXk.jpg]](https://i.imgur.com/bqC6rXk.jpg)
![[Image: auSQtCx.jpg]](https://i.imgur.com/auSQtCx.jpg)

and my slinger was attacked (I skipped the bit about the inspiration). So...you can see the stats above. 49

I send my galley at Al out for a tile or two and don’t find anything, then realize that if Nazca declared war then the meeting must have been with that Nazcan galley off Big Island. Check the envoy situation and yep – Kaiser’s got three envoys, Woden has two and Archduke has one. I suppose I should really train a heavy chariot for the freebie there. Note: Kaiser has not yet met China. 



![[Image: H5yXr5E.jpg]](https://i.imgur.com/H5yXr5E.jpg)