Is that character a variant? (I just love getting asked that in channel.) - Charis

Create an account  

 
Micro Thread

Chopping those forests is a good idea, although it feels a bit dastardly since they're both future second ring forests for Gillette. At any rate, I don't think we can spare any worker turns until T110 at the earliest. But if it looks like we might be able to complete it, we'll probably have time for the chops to finish it off. I also penciled in a monument whip on T110. The overflow plus the chops would take us pretty close to completion, I think.

I'm fine with OB with Pirates.
If you know what I mean.
Reply

I tweaked the worker micro for the workers in the south. I'm roading the silks instead of the corn, and also prechopping the silks. This frees up two worker turns and makes it easier to reposition after finishing the plantation. We should be able to chop both of the third ring forests for WIFOM by T112 if we need to. Completing HG before then probably isn't possible anyway.
If you know what I mean.
Reply

duh

I was looking at the T105 sandbox without realizing that we already played T105.

So in other words I just figured out what we should have done. lol

No big deal anyway.
If you know what I mean.
Reply

Well you are a blind squirrel wink.

Darrell
Reply

I've been thinking the current lack of settlers on our micro plan and I think we should change BM to build settler at size 9 (i.e. Now) and found the central horse city with it. Possibly use the worker mining there to chop the remaining forest towards it. There are Parthenon workers close the center that can get new city roaded and running (available too early so might had to do something else before heading there). We could also start Settler instead of worker in HN after National Epic although working Specialists makes it a very slow to build there.
Reply

I agree we should keep a steady flow of settlers going. I was thinking BM would grow to 10 before starting another, but doing it at 9 with a chop sounds good, too.

I have planned a 3-turn worker in HN after the NE, by working all the mines and starving 1 fpt. I think that works out pretty nicely. It could do a settler after that, but I doubt it would complete before the golden age, and certainly not during it, since it will be working max scientists then. I think we could get a settler each from Ramune and Bitter, though. Bitter should get some more mines and slow build it, and Ramune can whip it with overflow into SoZ. It should hopefully have the sheep before long, allowing quick regrowth.

We could also 3-whip a settler in Weissbier in the not too distant future.
If you know what I mean.
Reply

It seems to me we'll be getting Scientist from HN in 3T not 2T. There is 160 GPP points accumulated and getting 18 points/turn.

edit. And of course I didn't take into account Parthenon. That gives us missing points.
Reply

I would just keep growing in the capital for now. Those scientists were mainly to avoid growing unhappy. We can always work them later if we need them for Music, or if it makes sense to delay growth later on.
If you know what I mean.
Reply

We should look into a mini-micro plan for THG, since it's so tantalizingly close. We can whip the monument and we could do another axe/spear whip as well. We may need to scramble some workers too.
If you know what I mean.
Reply

yeah- Annoyingly close. We could whip Monument immediately at least to secure fail gold, if nothing else.
Reply



Forum Jump: