Irgy Wrote:You can also tell if the fog-gazed water is a freshwater lake by whether the grass forest tile just S of the silk says "fresh water". Although it could still be a big salty lake.Good point. At least fresh water (or not) confirms whether the lake is 9 or less tiles vs 10+ tiles, though (the point at which fresh water automatically becomes salt water in civ).
I just double checked all border tiles that we can see in the game at present, and aside from the riverside tiles and the tiles next to that 4-square lake, everything else is NOT fresh water. So that means the lake/sea south of the 4-square lake is 10+ tiles, and the lake/sea SE of that is also 10+ tiles (assuming it's not the same one; looks like a land bridge to the SW of the capital but could just be a peninsula). We can also tell that the coast we can see to the north of the capital is part of a lake/sea of 10+ tiles, and the coast visible to the east of us is also part of a lake/sea of 10+ tiles. For all we know all 4 of these regions of coast we can see could be part of the same lake/sea at the moment, but who knows.
Irgy Wrote:My guess is NW-SW-SW for the warrior, but we'll see.That seems to be the logical option at the moment to me as well, but we'll see if anything else is revealed along the way that might change that plan.

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