Is that character a variant? (I just love getting asked that in channel.) - Charis

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Civ/leader pick

Mortius Wrote:Landing Stonhange dates:
Pitboss 1 - 62 turn - ZPVCSPLFUIFDPEF
Pitnoss 2 - 100 turn yikes - Whosit
Pitboss 3 - 29 turn yikes - regoarrarr (Industrious)
Pitboss 4 - 35 turn - ah it was you LP smile (Industrious)
Pitboss 5 - 54 turn - regoarrarr
Pitboss 6 - it's medieval start so it doesn't matter
Pitboss 7 - 35 turn - Lewwyn
Were you keeping track of which of these games are on quick or normal speed? That certainly matters for turn number.
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T-hawk Wrote:Were you keeping track of which of these games are on quick or normal speed? That certainly matters for turn number.

Good point smile
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Lord Parkin Wrote:I really don't think T50 is "viable". In Pitboss 4 Stonehenge fell on T35. In Pitboss 7 Stonehenge fell on... T35. Expecting it to last until T50 and be something we "definitely can land" seems patently unrealistic.

You didn't mention the games were on quick speed wink

EDIT:
My fault. It was on normal speed.
First I saw your build order: like Settler 32, Settler 36, Settler 40 and was pretty sure it was quick speed smile
Didn't looked at your start initialy smile
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Mortius Wrote:You didn't mention the games were on quick speed wink

PB7 was normal, I think 4 was too.
If only you and me and dead people know hex, then only deaf people know hex.

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Commodore Wrote:PB7 was normal, I think 4 was too.

And I just looked. 3 was also normal.
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Commodore Wrote:PB7 was normal, I think 4 was too.

My fault. Sorry.

BTW: I have just looked at LP start there. It was no worse than our here smile
LP, you bring good luck, I see smile
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Mortius Wrote:Free Creative Trait
It's really not. The key benefit of Creative is the cheap buildings, mostly the cheap Library. But it's nice, yes.

I would argue that Khmer are nicer though, because their UU is useful from Construction through to (and beyond) Guilds. It's an awesome counter to Knights, especially since it targets mounted units first outside cities. See more detail here.

HitAnyKey Wrote:Yeah, I know we're going to need AH first. And yeah, we're also going to want to get to BW as quickly as possible too. But we may even be able to detour to Oracle before BW, or even get to it in a decent number of turns after Oracle.
We're going to need Hunting + AH first, plus at least Wheel to hook up a strategic resource (so as to avert an early death). Bronze Working is so useful that it's a bad idea to delay it. Besides which, delaying BW (and Pottery) means you can't pick up Metal Casting with the Oracle, which is the most useful tech for an IND leader (cheap Forges). Which gets back to the point, why the mad rush on the Oracle if we're only going to get Monarchy from it? Throws our whole start for something we didn't really need that early.

With an IND leader, I think we'll have a reasonable shot at the Oracle after we get all the critical Worker techs first. smile
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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You know, Hannibal of Khmer wouldn't be half bad. Cheaper promos on a strong unit no-one else can build, which already gets bonuses from Barracks and Stables... smile

Plus more happiness, of course.
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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Lord Parkin Wrote:It's really not. The key benefit of Creative is the cheap buildings, mostly the cheap Library. But it's nice, yes.

If we will be going for a specialist econemy, yes cheap Libraries would be the key benefit. But we are financial smile and going for specialists it's like wasting financial trait. For a cottage economy the main benefit of creative is free border pop and cheap libraries are just icing on the cake. Other two cheap buildings (coloseum, and theatre) are just ... meh.

Lord Parkin Wrote:I would argue that Khmer are nicer though, because their UU is useful from Construction through to (and beyond) Guilds. It's an awesome counter to Knights, especially since it targets mounted units first outside cities. See more detail here.

LP, if we realy choose Khmers having Inca at our disposal, we would make a world record in smoke It's not without reason, why people regarded India and Inca as the strongest civs smile

Lord Parkin Wrote:We're going to need Hunting + AH first, plus at least Wheel to hook up a strategic resource (so as to avert an early death). Bronze Working is so useful that it's a bad idea to delay it. Besides which, delaying BW (and Pottery) means you can't pick up Metal Casting with the Oracle, which is the most useful tech for an IND leader (cheap Forges). Which gets back to the point, why the mad rush on the Oracle if we're only going to get Monarchy from it? Throws our whole start for something we didn't really need that early.

LP, to snipe Oracle, we need Mysticism. So from that perspective it doesn't matter if we choose Inca or Khmer, we would be at the same date there.
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Lord Parkin Wrote:You know, Hannibal of Khmer wouldn't be half bad. Cheaper promos on a strong unit no-one else can build, which already gets bonuses from Barracks and Stables... smile

If we realy want Hannibal, Mongolia would be a better choice here smile not only Keshics are way earlier, but with Gers (stable with +4 xp) Hannibals Charismatic trait will mean something. With just Stables and Baracks, it will not.

Lord Parkin Wrote:Plus more happiness, of course.

I realy doubt we will have more happiness that way smile I am affraid we will only have ivory instead of Fur or Silver smile
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