Here are my cities :
The capital will doublewhip the settler next turn (it will go to city site 1, see my future sites and their new numbers at the end of the post), then regrow on a lighthouse and spearman before building another settler. AT already has 8 cities, I need to keep up !
Allen is growing to size 5 before 3-turning a FW and then starting a settler. I intend to double whip it, and send it to city site 3.
Slimani is sending its settler to city site 2. I'm not sure yet if I want to whip it or slowbuild it.
I just whipped the granary in Foley, and next turn I'll have precisely 25 foodhammers into the WB. Isn't that wonderful. After that I'll go lighthouse->barracks or barracks->lighthouse, the whale is a pretty good tile and I have a fish in the second ring along with a deer and a tundra copper. I wouldn't even consider a lighthouse without the org bonus, but it's going to give me +1 food on the whale and fish so it will pay for itself quickly.
Newest city of Habana is doing his thing. It's a mediocre city short term, but is necessary for strategic reasons. AT is to its NW and Molach to its east, but it establishes dominance on the whole area. With the plains cow, a farmed FP and some FP cottages it should become acceptable.
Here are my next settlements, in order of settling (probably).
Molach managed to cut me off from the east but I think I want to make him my war target (if I end up in a position to make a war of conquest on someone). It's still a long way away, I'll be going alphabet->currency->masonry->(meditation->priesthood->)CoL from here so it's not like I'm getting any military advantage over anyone any time soon.