Is that character a variant? (I just love getting asked that in channel.) - Charis

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Gavagai is haunted by demons and Zanth




Decided on theme. Demons it is.
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Not Lucifer?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(November 13th, 2015, 23:51)Commodore Wrote: Not Lucifer?

Will be second. Church of Satan thinks that Satan is more important, not going to argue with these guys.
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Well, today a had a dream on this game too. We were to build a settler in 2 turns and I wondered why it can be build so fast...
Please visit my game: AlaePB1 | PitBoss 17
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(November 14th, 2015, 01:58)Gavagai Wrote: Church of Satan thinks that Satan is more important, not going to argue with these guys.

lol

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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That's sim save on T15.
http://rghost.net/7Rnjl4gBq

MM:
T15: Cap: start warrior, works silk; Worker1 -> corn -> farm
T18: Cap: works corn
T21: Worker1 -> pigs, mine; BW finished -> hunt
T22: Cap size 2: start worker, work corn + silk
T25: Cap achieves 100 culture, mine finished -> work pig+corn
T26: Worker1 -> 1N (from cap)
T27: Worker start chopping; Hunt finished -> AH
T30: Worker finished, start Settler; Worker1 -> NE -> chop; Worker2 -> to forest -> chop
T34: Settler finished, W1,2 have their moves
E.g. Settler 89. W1 88, W2 another forest
T35: Warrior finished, W1,2 -> chop, Settler 87; ANARCHY
Please visit my game: AlaePB1 | PitBoss 17
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Another micro w/ hunt after pottery

MM2
T15: Satan: start warrior, works silk; W1 -> corn -> farm
T18: Satan: works corn
T21: W1 -> pigs, mine; BW finished -> AH
T22: Satan size 2: start worker, work corn + silk
T25: Satan achieves 100 culture, mine finished -> work pig+corn
T26: W1 -> 1N (from Satan) ->chop
T30: Worker finished, start Settler; W1 -> NE -> chop; W2 -> to forest (7) -> chop
T34: Settler finished, W1,2 have their moves. W1 -> 88 -> chop; W2 -> 33, pasture. Settler ->89. AH finished -> wheel
T35: Warrior finished -> worker; Settler 87; ANARCHY
T36: Lucifer found; build WB, work silk. Slider 0% science.
T37: Slider 100% science
T38: Satan -> warrior. W1 -> 6 -> chop.
T39: W2 -> 1 -> chop.
T41: Satan size 3 -> worker.Lucifer finishes WB, start worker. WB -> 88
T42: Wheel finished -> Pottery. WB build boat; Lucifer works fish and builds warrior. Satan -> whip
T43: Satan -> settler. W2 -> 8 -> chop. W3 -> 66 -> chop
T45: Lucifer size 2, -> worker
T46: W1 -> 1 -> road ->stop
T47: Satan -> warrior; Settler -> 63. W3 -> 2 -> road. W1 -> road ??
T48: Pottery finished -> hunt. Satan -> granary. Lucifer -> granary. 3rd city etc.
Please visit my game: AlaePB1 | PitBoss 17
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Update?
DL: PB12 | Playing: PB13
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Nothing is really happening. Scout got wounded by a lion and is frozen in place until healed. Worker is being built, BW is being researched.
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