Taking a look around our empire, our worlds are nicely maxed out for our current tech and are focusing on research. The exception is Cygni, our world that is most exposed to the Meklars, where we are investing in defense bases. All of this looks good.
Our tech is mainly on Computers, to get IRC4 as soon as possible so we can finally upgrade our factory controls and add more production to our worlds. Our substantial advantage over the AIs in population from all our large, habitable worlds is not translating to a big production edge due to still having only two factories per pop. The Meklars, with IRC 3 and their racial bonus, have 5 factories per pop yet only have maybe a 40% production advantage over us. Once we get IRC4 and remax our worlds, we should be in much better shape.
I do adjust tech spending a bit, keeping the most spending on computers but shifting a few clicks to get the full ongoing research bonus in other fields where that is possible.
The rocks have another colony ship incoming to Crypto, the ultra-rich Radiated world in our space. We have 60 laser fighters stationed there to drive it off, which should be sufficient.
I also note that we have some bombers coming in to Uxmai, but the rest are heading for Palladia now that the comet crisis is over. I will send the rest along to Palladia once they reach Uxmai.
I also shift our spying spending away from the kitties to the Meklar. Tougher target but many valuable techs, and no risk of diplomatic fallout if we get caught since the erratic machines already flipped out and declared war on us.
Time to see what happens.
2421 -- We drive off the Silicoid colony ship, but it launches missiles before it goes and kills one laser fighter. Also, an unknown spy destroys our defense base on Exis, our ultra-rich world.
I shift spending at Exis to build a new defense base. Computers is now at 7%; Weapons is at 9%. Bombers arrive at Uxmai and are sent on to join the rest at Palladia.
Our report on the Meklar is now current:
Ion drives? Advanced soil enrichment? Class VI deflectors? The machines are really piling on the tech.

Would love a steal here, of just about anything, but given their computer tech it is not especially likely. Still, we may get lucky.
2422 - Exis replaces its defense base, shifts spending back to the reserve.
Tech is ripening; weapons has also entered the percentages.
2423 - Quiet turn. The Meklar have just added reduced waste 40% to their collection.
2424 - IRC4 comes in.
I choose Battle Computer V as our next tech, since we are planning fleet construction in the near-ish future and we have improved scanner already. Tech spending is equalized, except for weapons which is at 30%; I shift all but a click into construction to help speed up Zortrium armor, and this lights up the indicator for bonus there.
Time to go through all our worlds and start more factories. Except for Endoria, which I keep on research spending so we do not lose progress; once other planets have remaxed factories we can come back and build more on Endoria. I spread reserve cash around to accelerate the factory building.
I spot the rocks making another try for Crypto, and this time they are serious about it:
They are sending a colony ship and 5 Mako class, a large design that presumably has more than enough weapons and shielding to handle our pop gun fighters. After consulting with experts within the empire, I decide to concede Crypto to the rocks. If we had Controlled Radiated in our tree we could have settled the world ourselves and defended it, but we are not ready for major fleet building and fighting just yet. Increasing our production with more factories is our current top priority, so we can compete with the Meklar.
2425 - Another council vote, another chance to win the game since all races dislike the Meklar. Votes:
Meklar for themselves - 10
Bulrathi for us - 5
Alkari for us - 2
Mrrshan for us - 4
Silicoids for us - 8
Us (12 votes) abstain; would have had 31 of 41 for the victory if we wanted it.
Ion Rifle research completes.
I select neutron blasters as our next tech, for a beam upgrade with a 2-space heavy option if we want that. Research spending is equalized again, although it will be a while yet before we finish building out factories for our improved controls and resume research spending in earnest.
2426 - More factory construction throughout the empire. The kitties have a sizable fleet moving to the Bulrathi world of Tyr:
They are not reported to be at war, but I wonder. Bears have some big ships at Tyr:
2427 - More factories. No sign of the Mrrshan fleet around Tyr, but no reports of war either. Not sure what happened there.
Unknown spies destory our defense base at Rha.

The planet is not threatened right now so I continue factory construction, but we need to remember to come back and replace it so the planet has at least one.
2428 - The Alkari deliver a message:
Not sure what the honorable birds were thinking here? We have no ships in their space or otherwise affecting them.

Well, time to shift spy spending to the birds to get a current update and maybe steal some of their excellent propulsion tech if we get a chance. They have some ships at their closer world:
And more of the Warbird class moving from Altair to join that.
Exis finishes factory building and starts spending into the reserves again.
2429 - Meklar spies destroy 2 defense bases at Artemis.
And here come the birds, heading for Darrian.
Slowly, thanks to the colony ships; the birds certainly could be moving faster.
Fusion bombs are the main potential issue given the birds' available tech.
With yet another incoming threat, I end my turnset a year early and hand over control of our empire. (Probably should have stopped last turn.) Our worlds:
Factory construction continues slowly -- IRC4 factories are expensive with only IIT9, and we are spending a lot on waste cleanup.

Compared to the Meklar with IIT4, RW40%, and advanced eco...well, I don't like where that puts us.
Diplomatic relations:
Items for the next commander:
- Tech spending is being supported by Endoria. It will need more factories once some other world can support research.
- Rho is without defense bases due to spies.
- Rocks heading to Crypto; our laser pop guns are still there.
- Birds coming to Darrian.
- Our bomber fleet is parked at Palladia.
- Only Exis has maxed factories for the new controls; it is now refilling the reserve.
Good luck!