bored, so here's some random pics.
Serdoa gains 10-15 score points every fucking turn now. score doesnt mean he's winning, but he is. you can see why with the graphs.
gnp:
mfg:
we're #3 in MFG, so he's definitely #1.
food:
speculating about where the bulk of serdoa's empire is:
This city is either his capital Mutal, or his second city Lakoma. (awesome naming scheme, btw

). Lakoma has 734 culture, mutal 254. his third culture city only has 8, so none of his other 4 cities have popped borders yet. we can presume that the other 4 aren't very productive yet, but since both Mutal and Lakoma are top 5 cities, he's getting plenty from those 2 (they are both size 8 population, btw).
anyway if this city is his capital, its located N,NE, NE of the rice. not sure he would settle so close to the jungle right off the bat, so more likely its Lakoma and size 4 culture - so N, NE, NE, NE of the rice. its possible its not even on this land mass, although that would mean he rushed for sailing and built a galley to ferry his scout over very early - which seems unlikely. unless he has a medium sized island to himself and ran out of space to explore.
another possibility is that his "island" is actually connected to our eastern peninsula, and we would have eventually found him if our scout hadn't finally died. it might not be a bad idea to load a chariot in the aeneid on a galley soonish and send it north of the barb city to finish scouting that area. we could at least find out if we have another competitior to that land.
anyway, we can't do anything about Serdoa until we have astronomy, probably, but I kind of feel like we will have to invade him at that point. it will probably come down to either him or Brick once we've taken out azza anyway, and I would rather invade the stronger opponent that won't trade maps with us

.
speaking of azza, I'm getting less concerned about him coming back for more. we're ahead of him in MFG, and then there's this:
I think Azza is trying to recover his economy. He may be building libraries atm - at least in tenacious D and the living end. he's not doing it with cottages, though. he's building a farm in "The presets"
I guess there's not much else for him to do in that craptastic city. But I am starting to wonder if azza just decided to skip pottery (use AH pre-req for writing). his growth has been slower than it should be (he's only been a tad behind us in food) and not a cottage to be seen.
I guess the plan for presets is work the farm, the one lake tile it can reach, and coast for commerce - and maybe a mine. anyway we'll have to raze the presets eventually, but that farm might come in handy.
anyway, I'll be a tad bit nervous the first 3-4 turns of our peace treaty running out, but after that the axes start rolling in from gilgamesh and maths (and later horse archers too) and we won't have to worry about him reinvading. But I don't think either Lewwyn nor I have decided if we want to 1. found sheep/horse city and just build a massive army to capture A7X, tenacious D, and living end (raze crap city) or 2. expand everywhere we can first, including capturing barb city, settling 3-4 cities over there, and claiming the western gold too. we'll found the sheep/horse city in the next 10-15 turns either way, so I guess we have a bit to decide. it will also help us to see what azza researches after Math.
Thinking about it just now, there's a decent chance azza is as boxed in in the south as he is with us in the north - while else would he found such a crappy city as the presets not once, but twice? If thats the case, we would definitely be better off expanding to the west and the east - with each new city we would be that much better off when we do come to blows with azza.
Please don't go. The drones need you. They look up to you.