Posts: 2,892
Threads: 16
Joined: Sep 2010
So I've been thinking. Since we went with Mansa, we might as well make use of the spiritual trait. What about going for monotheism and switching to OR? Without spritual that costs 2 turns of anarchy (counting the switch to a religion), but for spiritual leaders it's a great deal. And we're the only spiritual leader here, so it's unlikely anyone else will be chasing Judaism (although I guess team Troll might, assuming they go for the pyramids they'll have masonry).
If we did get Judaism/OR, we could try to arrange it so the holy city is in a strategic location that claims a bunch of territory for us. we could follow it up by bulbing philosophy and switching to pacifism for a burst of early great people.