September 1st, 2012, 22:33
Posts: 6,141
Threads: 55
Joined: Apr 2012
I won't be available tomorrow to play the turn, so someone else will have to pick it up. Things we need to decide.
1. Build at Barbados ... Settler next? Worker next (use worker to chop settler)?
2. Tech path ... Wheel/pottery? divert to fishing? (if fishing then settler next is probably better because worker won't have anything left except chopping until we get pottery)?
3. Contact with team to SW ... is this still an issue? I mean, out settler completes when we end turn so it's practically on it's way already.
4. Placement of next city ... our tech path & unit build need to be chosen based on where we want to settle next.