Is that character a variant? (I just love getting asked that in channel.) - Charis

Create an account  

 
[SPOILERS] TT tries yet again to not be terrible

Sigh, really getting the feeling that I'm losing out because my scouts have died/haven't found two of my rivals and my tech trading options are severely limited.

I'm glad I have strong MFG though, keep expanding and keep strong and I may be able to become a helpful trading partner.

Want to settle two more cities, one in the south and one out east soonish. Once that's done I may look at making a move on metra as he STILL doesn't have copper...
"You want to take my city of Troll%ng? Go ahead and try."
Reply

Woot - some productive use out of Polytheism

Just got Archery & Priesthood from AT

and

Iron Working from Azza!

Even better, we have Iron in a hill at the capital and its already mined!
"You want to take my city of Troll%ng? Go ahead and try."
Reply

I'm actually going to delay more expansion for a little bit - our economy is a bit in the toilet right now. Losing money at 30% - this is where we are at a pretty large disadvantage to our financial brethren.

Could really do with acquiring Currency but I don't have enough to trade for really. Only Monotheism and there isn't enough there for them to give it. Going to either have to save up gold to buy it or just make do without right now. Our production city building wealth would be really helpful though to combine with getting our scientists running soon under Rep.
"You want to take my city of Troll%ng? Go ahead and try."
Reply

well doing without isn't really an option. get those scientists going.

we met azza and AT? nice.
Please don't go. The drones need you. They look up to you.
Reply

Could you have a look in and give me some thoughts?

I just turned off the scientists atm to try and mature some cottages while running at 0%
"You want to take my city of Troll%ng? Go ahead and try."
Reply

sure. Heading off to mass now, I'll log in when I get back (about an hour and 45 mins or so).
Please don't go. The drones need you. They look up to you.
Reply

ok, unfortunately i got back after the turn had rolled (man turns go a lot faster here than in pb8)

[Image: pYfRYvk.jpg]

I guess I accept?? lopsided in our favor smile.
Please don't go. The drones need you. They look up to you.
Reply

ok I accepted the deal, didn't see any reason not too, and had to either accept or refuse.

I think AT offered the deal because we're at the bottom of the score chart and doesnt see us as a threat. why not try to take advantage of that? ok, monarchy is useless to us since we have the pyramids and no wine. but why not offer polytheism + all our cash to cornflakes for currency? he's #2 on the leaderboard and might feel the same way. ok probably not, but nothing lost if he declines. remember though that humans don't follow the same trading rules that AI do, and won't mind giving you a lopsided deal sometimes if they don't think you are a threat.

I actually like going for calender here. no one has it yet (unless commodore, the only civ we haven't met, does) and you'll have a great engineer in 22 turns, so why not go for MOM? Plus it should be fairly easy to parlay calender for currency in a tech trade if we haven't got it yet (plus code of laws from cornflakes if we are lucky). plus the sugar will be nice.

we really need specialists. with rep we can research calender at 0% tech with reps alone. I took business cat off the stone for a scientists. it will grow in 6 turns and should probably work a second scientist then until calender is completed. its building a lighthouse but there really isn't any rush there.
NO MORE SETTLERS, lol. for a bit. we went from being short on cities to being bloated and building 2 more settlers very quickly.
I took the capital off the pigs for a scientists. it would grow next turn, but into unhappiness. it loses a whip unhappy in 2 turns, and by taking it off the pigs it grows in 2 turns, same turn we lose whip unhappy, and the monastery isn't delayed any. when it grows hire a second scientist - it will be another 10 turns until we lose the last whip unhappy anyway.
I gave the pigs to success kids. it was building a settler we can't afford to settle anyway. I put a library first in the queue, which will tkae 5 turns. I know success kid isn't much of a commerce city - but it still has food and can hire scientists - we'll need specialists here anyway to make sure it pops a great person before the capital, and hope we get the odds engineer. alternatively, you could build temples and hire priests - that way if we get the 20% GP instead of the 80% engineer, its still a priest we could use for a shrine. I'd probably just go with the library, though - it will give a research modifier and we could always build an academy in the capital or bulb philosophy.
anyway once the library/temple(s) is complete I would hire 2 specialists there as well.
philosoraptor - whip that library asap, farm that corn asap, and hire 2 specialists as soon as you're able
forever alone - library after worker, whip it when you can, then hire 2 specialists (actually go ahead and whip the worker this turn to overflow into the library)

futurama fry - I'd wait one turn, then go ahead and whip the granary. you probably should have tried to chop that granary out before it grew, although I'm not sure if that was possible since we aren't exp. after the workers finish the mine chop/whip a library and lighthouse (since it has 2 lighthouseable lake tiles) and then hire specialists smile.

don't worry about going overboard on specialists - I think we have a very good chance of getting MOM here and need to rush to calender asap. we can fire most of them and start growing again once we have calender and currency.

btw, I noticed the great lighthouse is still available. why not start that in the capital once the monastery is finished? we prob won't get it, but we can use the failgold. and if we accidently get it, thats not bad - we get 2 extra trade routes in 3 of our 6 cities, which is identical to what currency would do for us. I'd have the two workers up there finish up the mines and maybe even prioritize those over a cottage or two while we wait for whip unhappy to wear off.
Please don't go. The drones need you. They look up to you.
Reply

btw, just by hiring a scientists in the capital and business cat I took our research from 180ish turns to 30 turns. it will breeze by if we can hire a few more scientists smile.
Please don't go. The drones need you. They look up to you.
Reply

New turn - I've employed both scientists at the capital and Business Cat.

LURKER QUESTION

Given the diplo restrictions in this game, would you say it is against them to put in text the following (+Monotheism) to a Poly for Currency trade?

Basically, I want to offer cornflakes Polytheism + Monotheism for Currency, but obviously cannot do the trade at the same time due to needing Poly for Mono.

I haven't done it yet because I'm coming down in thinking it may be against the rules, but I would like some thoughts on whether I'm right to think so or not.
"You want to take my city of Troll%ng? Go ahead and try."
Reply



Forum Jump: