Pasting this here for my reference:
So, proposed ruleset so far:
Game Speed: Quick
Difficulty: Immortal/Cylindrical or Emperor/Toroidal
Diplomacy: AI Diplo, with some specifics. Tech trading is off.
Raging Barbarians – OFF
Wildlands – OFF
Orthus – OFF
Acheron – OFF
Huts - OFF
Lairs – OFF
Hyborem/Basium – No new players
Banned Leaders:
a) Beeri Baul of the Luchuirp
b) Vollana of the Svartalfar
c) Amelanchier of the Ljosalfar
d) Keelyn of the Balseraphs
e) Perpentach of the Balseraphs
f) Falamar of the Lanun
---
Things we need to clarify yet:
1. Diplo: There was some talk about making Ai Diplo with some other pre-defined options. It seems that was the winning option. So we need to clarify this rule. Serdoa proposed an interesting thing: you can only proposed deals that you can propose to the AI in a SP game. So, that'd be:
a) You can propose that player A declares war on player B.
b) You can propose that player A stops trading with player B.
c) You can propose that a player changes his religion/civics.
You can offer gold, cities or resources to pay for these things. I'd say it's best if no justification can be given to why you are proposing something. You can only send a message to the desired player in your turn: "Declare war on X for this resource or that gold". But you can't say anything like "he's running away with the game" or similar.
2. Since events will be ON, due to technical difficulties, we need to decide if we want Living World or not.
3. Map. Mardoc made a very good post about the map above and I think everyone is ok with his choices. He asked us to decide on these two issues, though:
a) See starts before picking?
b) Quick start bonus or not, and what type if any?
So, proposed ruleset so far:
Game Speed: Quick
Difficulty: Immortal/Cylindrical or Emperor/Toroidal
Diplomacy: AI Diplo, with some specifics. Tech trading is off.
Raging Barbarians – OFF
Wildlands – OFF
Orthus – OFF
Acheron – OFF
Huts - OFF
Lairs – OFF
Hyborem/Basium – No new players
Banned Leaders:
a) Beeri Baul of the Luchuirp
b) Vollana of the Svartalfar
c) Amelanchier of the Ljosalfar
d) Keelyn of the Balseraphs
e) Perpentach of the Balseraphs
f) Falamar of the Lanun
---
Things we need to clarify yet:
1. Diplo: There was some talk about making Ai Diplo with some other pre-defined options. It seems that was the winning option. So we need to clarify this rule. Serdoa proposed an interesting thing: you can only proposed deals that you can propose to the AI in a SP game. So, that'd be:
a) You can propose that player A declares war on player B.
b) You can propose that player A stops trading with player B.
c) You can propose that a player changes his religion/civics.
You can offer gold, cities or resources to pay for these things. I'd say it's best if no justification can be given to why you are proposing something. You can only send a message to the desired player in your turn: "Declare war on X for this resource or that gold". But you can't say anything like "he's running away with the game" or similar.
2. Since events will be ON, due to technical difficulties, we need to decide if we want Living World or not.
3. Map. Mardoc made a very good post about the map above and I think everyone is ok with his choices. He asked us to decide on these two issues, though:
a) See starts before picking?
b) Quick start bonus or not, and what type if any?

![[Image: 47CAPITAL0000_zpsa5471a65.jpg]](http://i1273.photobucket.com/albums/y401/Kyan1987/47CAPITAL0000_zpsa5471a65.jpg)
![[Image: 47COASTALCITY0000_zps88f91213.jpg]](http://i1273.photobucket.com/albums/y401/Kyan1987/47COASTALCITY0000_zps88f91213.jpg)
![[Image: 47BARBARIANS0000_zps4d609a67.jpg]](http://i1273.photobucket.com/albums/y401/Kyan1987/47BARBARIANS0000_zps4d609a67.jpg)