March 27th, 2013, 16:50
(This post was last modified: March 27th, 2013, 17:02 by plako.)
Posts: 6,893
Threads: 42
Joined: Oct 2009
It is not totally certain, but 100% walls mean that they'll have odds under 5% to win for 1st 6 battles (assuming 16 CR I berserkers and they very well might have some lesser units there) and still mostly under 50% for the next 7 or so. Upgrading the axe to mace makes a quite a difference so maybe we should do that after all.
I'll send them short question if they would be intrested in signing peace in exchange for something. I would go as far as island and marble for peace, but those probably are not enough.