Turn 61:
- Central Command completes Lighthouse (T60) and starts a Settler, due in 5 with a chop on the way which will reduce by a turn.
- The Factory continues to build a Settler, also due in 5, also due a chop which will probably shave a turn off it.
- Baker continues to mine/chop the hill near CC, due in 2.
- Chef has abandoned his chop near CC and has returned to finish the mine/chop on the hill near The Factory. I can't remember how much turns were left though so I'm not sure if it will be quick enough to speed up the settler.
- Blacksmith has started a road to the city location of The Bank. By the time it's done, The Bank's borders will have popped and it can start a Pasture on the cow. Baker will probably tag along to camp the Ivory and help start a few cottages.
- Magellan's Folly and Justin Specting continue their exploration west. I believe Justin has found the borders of a barbarian city.
I sort of guessed that because Sullla felt safe posting about the GLH, I was either going to definitely get it or never get it. Mali completed the Great Lighthouse last turn (T59) in their second city (formerly Timbuktu, now renamed Isengard). I never expected they were building it, I ruled it out because their capital was inland (I think) and they should have easy trade routes with Carthage if they had Sailing. Maybe somewhere deep in the demogs had the answer but such is life.
This is very disappointing news as I thought I had a good chance of getting it. As it happened, someone did go gung ho for it and I never had a chance. Even though no shields were invested in the actual GLH, many worker turns, production into a Lighthouse of dubious benefit and research into Masonry are wasted. As somewhat of a consolation, I get 1 extra food/turn in Central Command which has grown 2 sizes (now at size 4) and has 5 improved tiles to work.
Regarding the Colossus, the other wonder I was interested in, I doubt I will go for it. The person who lands it will probably already have Metal Casting at least half-researched by now. I still have 5 turns of writing (which I consider necessary) and I don't have any copper to help me build the thing.
I think my next Tech will be Iron Working. I need it to start on the jungle city nearby and also metal will make me fairly safe militarily and also give me options to be aggresive if I need to. For example, I was wondering what my chances of catching Mali with their pants down and amphibiously capturing their cities with immortals if defended by only warriors. But as cool as an amphibious assault with galleys would be, Sullla is not on the coast which means I need a few landed swords/axes which means they will have time to build cities 3 and 4 which means I need a million galleys. Logistically too expensive and speculative unfortunately.
Sorry lurkers but as much as I'd like to make things interesting, the situation just isn't right for it right now. Go bug Ruff/TAD in their thread to do something what their stack of Praetorians.
In other news, Broker's warrior Ranger Bob has wandered over in sight of my city (he's beside Isengard). Only Krill/Memphus left to meet and I'll complete the set.