It's time for something experimental! This one's for the lurkers. Micromanagement plans are usually described with a tall pile of turn by turn orders. Sometimes it can be tough to follow along when you're not very familiar with the situation. But fear not! I promised you entertainment, and entertainment you shall receive! Now you can watch it all play out in front of your very own eyes in a relatively short video! Notice that you can change the quality with the gear button, and watch in full screen by pressing the right-most button. Enjoy, and let me know what you think of it. Be honest.
I haven't forgotten you guys who lurk at work though

We're still going to have a traditional text version. That's the one I'm going to be using to refresh my memory. Plans will also change when we notice a better way to play or something reactionary happens in-game, so it's good to have text. This video is also a one-off, as I doubt we'll sandbox any further. But another thing I thought might be good in a video format are wars, at least when we are the attacking side. An image of the battle log isn't quite as exciting as watching it happen.
T44: Worker chop riverside forest
T44: Settler ready, start worker (high overflow)
T44: Move settler to plain hill
T45: 2nd city (Jafar) founded, work sheep
T45: Abu works fish, cottage, mine
T47: Writing in, start mysticism
T47: Chop in
T47: Worker ready, start library
T47: Workers move to copper
T48: Workers start mining copper
T50: Copper mine ready, make a road
T51: Make another road, connects Abu and Jafar.
T51: Mysticism in, start polytheism
T51: Warrior ready in Jafar, start settler
T51: Move warrior out to fogbust / defend
T52: Workers chop riverside forest for Jafar
T54: Chop in
T54: Abu grows to size 4
T54: Double whip library in Abu, work fish and mine
T55: Library ready, start work boat
T55: Workers go connect road to green dot city (Jasmine)
T57: Work boat ready, start another work boat
T57: Start moving work boat towards northern crabs
T57: Workers go chop riverside forest for Abu
T58: Polytheism in, start masonry [NOTE: Religion in general changes things, this is all assuming we don't get one]
T58: Settler ready, start axe
T58: Move settler towards green dot
T59: Chop complete, build mine on hill 2N of Abu
T59: Abu works fish and cottage
T60: Work boat ready, start axe
T60: Abu grows to size 3, work fish and two cottages
T60: Jasmine founded
T60: Northern crab improved
T60: New work boat moves to southern crab
T61: Southern crab improved [NOTE: Should probably switch to work the crabs now]
T61: Jafar grows to size 2, work sheep and copper
T62: Masonry in, start monotheism
T62: Axe ready, start settler
T62: Move out axe
T62: Mine ready, next chop riverside forest
T65: Abu grows to size 4, work fish, crab and two cottages
T65: Chop in, workers start roading north to next city site
T66: Whip monument in Jasmine
T67: Monument ready, start granary
T67: Monotheism ready, start monarchy
T67: Whip settler in Abu
T68: Settler ready, start axe
T68: Settler moves to north city spot
T69: Abu grows to size 5, change build to worker, work fish, crab, two mines, one cottage
T70: Fourth city founded
PS. Anyone know a good host site for a save game file?
I have a save game file that is played identically to our live game. Might be interesting / useful to some.