Is that character a variant? (I just love getting asked that in channel.) - Charis

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Nice work, Rosa seems to be quite the swiss army knife character; a lot of tools, none too powerful, but always enough to get through. Makes for an interesting read, keep it up! Who's up next on the solo agenda?
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Oh right, I still have my Rydia solo I need to continue...later.
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(June 14th, 2014, 08:22)Plus C Wrote: Nice work, Rosa seems to be quite the swiss army knife character; a lot of tools, none too powerful, but always enough to get through. Makes for an interesting read, keep it up! Who's up next on the solo agenda?

Thanks. That's a good way to put it, yeah. And probably Yang or Cid, after I do a bit of fiestaing in the meantime.

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Let's open the second-to-last update with a look at Rosa's post-70 gains.

Quote:~ -1 Str, ±0 Agi, -1 Sta, ±0 Int, ±0 Spi
~ ±0 Str, ±0 Agi, -1 Sta, -1 Int, ±0 Spi
~ +1 Str, ±0 Agi, +1 Sta, ±0 Int, +1 Spi
~ +1 Str, +1 Agi, +1 Sta, ±0 Int, +1 Spi
~ ±0 Str, +1 Agi, +1 Sta, +1 Int, +1 Spi
~ ±0 Str, +1 Agi, +1 Sta, +1 Int, +1 Spi
~ +1 Str, +1 Agi, +1 Sta, +1 Int, +1 Spi
~ +2 Str, ±0 Agi, ±0 Sta, ±0 Int, +2 Spi

Umm...yeah. These are not good. For the hell of it, to demonstrate the difference between well-looked-after stats and stats that just go with whatever, Rosa having bad stat gains anyway, and because of seeking a particular item drop, I won't manipulate anything this time around.

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My target are the purple soldieresses. Confusion takes care of them and their sorceress allies. They have a few interesting drops. The first and most common of these are Artemis Arrows, the best arrows in the game. They're MUCH more powerful than the Yoichi Arrows, but they're only dropped or stolen. No Edge, so we have to go with beating on them.

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More important is their semi-rare. The Minerva's Plate is a weird item. It can only be equipped by women. It gives +15 to Strength, Agility, and Vitality...except it only gives +10 in Advance. It also gives -15 to Spirit and Intelligence. You know, the stats they use for their magic. Paralysis immunity and nice physical defense, though.

The fun doesn't stop there for Rosa, though. These chicks also can drop Artemis' Bow, which gives the same stats +10/-10. EasyType exclusively gives you a bonus against dragons. This is basically a giant scam to try and get. It only offers 10 more attack over the Yoichi's Bow which I completely forgot existed, which gives the same +10 Strength with no penalties. So not worth seeking out.

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...

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Okay. Since the game is being a butt. Let's demonstrate how much of a difference it makes. This sucker absorbs Holy, so we'll be murdering him with some arrowy violence. Let's try 8 shots with all the different bows we have.

Artemis' Bow: 9504, 9999, 8805, 9999, 9450, 9645, 8805, 8025
Yoichi's Bow: 8151, 7770, 9898, 9842, 8106, 8988, 9674, 9226
Elven Bow: 5940, 8411, 7683, 8963, 8411, 9035, 7215, 8148
Killer Bow: 8151, 8050, 6650, 6594, 7210, 7995, 7826, 9058

Okay, so it means more than I thought, and I guess the increased crit rate on the Killer Bow doesn't outweigh pure power. Maybe Artemis' Bow has that too. Whatever. It gets him in four.

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A little later in, Rosa finds the White Robe. It's her ultimate armor in vanilla, despite any other user of White Mage being able to equip it. Not too hot, +15 to Spirit (that's probably maxed anyway) aside.

Rosa dealt with Dark Bahamut by Reflecting Holy off herself onto him, and Curaga off it onto her.

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Poor Plague was completely locked down with Reflect. This WOULD kill him, except he keeps casting it and resetting his counter. Still, no threat is no threat. The Lunarsaurs were a simple fight as well. Holy sends them into a rampage, so Rosa beats them with arrows.

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Back to Earth. Finally, a fight against this guy where it's not just luckshit. Even if it is because of leveling The call between Elven Bow or Mute Arrows was a tough one, but I went with Elven Bow + Yoichi Arrows, as they seemed to do more without crippling Rosa's ability to heal. The bow also cast Shell when used as an item, useful for mitigating Thundaga's damage to avoid being one-twoed.

The next two Cave of Trials battles really demonstrated Rosa's flexibility. Storm Dragon was slaughtered by Artemis Arrow physical offense, whereas T-Rex was wrecked by Holy magical offense. Same goes for the two after that on a return trip: Holy took out Gigas Worm, whereas Deathmask, being a Mech, got wrecked by Thunder Arrows.

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Yes, Teleport is nice. Ogopogo was wasted with Holy, with Rosa healing as needed.

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Finally, Big Z himself. There's a problem, though. If Rosa uses Holy, he counters with Whirl. Recall that Big Bang inflicts HP Leak, and this reduces HP to single digits. Yeah. So, Rosa had to fight him with archery. This is the other reason for going for the Minerva Plate - it stocked me up for this fight.

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With that in front of her...this was a surprisingly easy fight. The levels could be thanked for it, but whatever the case, the strategy was simple: pelt Zeromus with Arrows a lot and heal when HP was low enough for the next attack to be threatening. Rosa's Damage varied; I saw as low as 1900 and as high as 3400. It took her 48 arrows to get the job done.

I'll run through the postgame when I feel like running through the postgame.
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Damn, Rosa decimated that end game. Good work!

So, with the Fiesta now being live I figured I'd do something for it. I decided on a handicap run, but wasn't sure which. I made a post on the Subreddit which basically amounted to this-

If, for my Wind Crystal Job, I get Knight or Thief, I'll do a Low Level Fiesta. If I get a Monk or Blue Mage, I'll do a Solo Fiesta. And Black and White Mage gives my personal favourite; the Four Frog Fiesta.

Naturally, I rolled the White Mage. So here goes; I'm starting now and might upload some videos to Youtube for this one. Wish me luck wink

   
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Heheh, this is fun. The playlist is here for anyone who wants to watch along! Nothing quite like taking down Galura 8 damage at a time!

https://www.youtube.com/playlist?list=PL...re=mh_lolz
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Yeah, I'm going through with solo fiesta. Tried to do solo low level, but that was just a bit too masochistic. My jobs are Thief, Mystic Knight, Black Mage, and Summoner. Interesting combo to say the least...certainly not the worst.

EDIT: Fun quiz. I'm going to fight Gil Turtle and win, by using Spellblade and Summon. Why use Summoner as the base job instead of Mystic Knight?
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Low Level Solo Fiesta; oh my god that would be horrible. I'd never even consider that :P

I'd answer but I saw your stream so that'd probably constitute cheating :P

Working on Byblos in the Four Frog Fiesta now. Basically copying what White did, but I'm a bit less durable so I have to throw in a "few" Elixirs. His MP is at about ~700 and I've used 15 so far, so that'll probably be about 50 used by the end of the battle. Once his MP is gone I'll revive everyone to help attack, since (at first anyway) they'll be un-Discorded and it'll be a tad quicker.

Dreading Archaeoavis, but loving the ridiculousness of the run so far!
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Huh, didn't see you pop in there. You've probably also seen how I thrashed Omega, then. :P

Anyway, does anyone know for sure what happened in my friend's Exdeath fight here? I'm guessing what happened is magic attack underflow, since his magic attack technically starts at 0, but I've never heard of it happening before.
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I never seem to catch you live, I think we have some kind of time difference going on, but I follow your twitch after the fact smile

Yeah I loved the Omega battle, can only imagine the whooping that went on afterwards!

Thats... Unusual. Damage underflow doesn't sound right, doesn't that normally produce ridiculously high damage? That seems to low for it. Exdeath only has a magic multiplier of 4 in the first place, that attack should have done around 480 damage... uuuh are they all 4x weak to earth somehow? I know a lot of the elemental bits in the SNES versions code are a bit dodgy at times.
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Ding, dong Byblos is dead! After a gruelling multi-hour battle I did it. On to actually play the game now...
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