July 9th, 2015, 19:42
(This post was last modified: July 9th, 2015, 19:43 by Borsche.)
Posts: 492
Threads: 7
Joined: Jan 2013
I'm just checking the map out some more and I think Windmills might be really good... The real difficulty of the map isn't product, it's being able to work all of those tiles, but sticking in Serfdom and Replacable Parts gets you a windmill that kinda replicates a grassland mine, with a 2F3H1C tile, which is a lot better than a city at 6/7F surplus unable to work half the hill tiles. I might have to casually think about this some more.