TBS,
thanks for feedback. Some quick comments:
1) State Property is powerful because of corps which it can't use.
2) Salon is an invention of my own (+1 Artist base).
3) HRE change is because city maintenance bonus is distributed between Courthouses and Barracks. With Barracks HRE will be able to achieve the same 75% total cost reduction. Most probably irrelevant as Barracks/Courthouses will be reverted back in the next version.
4) Bombard is here to make a Reneissance siege unit. Rifles + Catapults stacks seem quite bizzare.
5) Refrigeration change is to nerf Sushi and make late-game boats slightly slower.
thanks for feedback. Some quick comments:
1) State Property is powerful because of corps which it can't use.
2) Salon is an invention of my own (+1 Artist base).
3) HRE change is because city maintenance bonus is distributed between Courthouses and Barracks. With Barracks HRE will be able to achieve the same 75% total cost reduction. Most probably irrelevant as Barracks/Courthouses will be reverted back in the next version.
4) Bombard is here to make a Reneissance siege unit. Rifles + Catapults stacks seem quite bizzare.
5) Refrigeration change is to nerf Sushi and make late-game boats slightly slower.

