Oh and for @Rowain - here's the email they sent
Quote:Dear DJ Civ:
Well, obviously this stinks.
I suspect the humorous tone we prefer to take in diplomatic e-mails (the milk bit was because of kittens' fondness for milk, etc.) wouldn't be much appreciated at this point, so I'm going to cut it out and talk as RefSteel instead of "Ref Eriksson" or Ragnar or our charioteer.
I'm sorry - we're sorry. We don't like this even a little, and we wouldn't have even considered attacking except that the alternatives were even worse. I know it's little consolation now that Salthi has indeed decided to "stop by" (...sigh...) but we're really unhappy (REALLY unhappy; you should see the logs of the chats between Maniac and me) that our civ had to attack yours, as well as with the entire game situation as it's developed.
For what little it's worth, the message I sent earlier today was meant in good faith, though I now regret having sent it, in light of the outcome; it was all I could think of that we could try. I was on the way home when you sent your reply, and it looks like I was about to arrive when Cull logged in and did the deed. I had thought we at least had another hour - until the turn was about to roll - but team communication broke down, and I got home to see the damage done. Don't put all the blame on Cull though: After the message you sent us, I'd have had to attack too. If I'd been there to say something, we still would have attacked.
Ten teams?! The problem isn't a lack of focus; the problem is the same one everyone had with tech alliances in RBP1. We want to play our civ, not one finger of a giant superentity. Your reply made it so obvious you were so deeply invested in this ten-player alliance (and of course you would be; one of your ten teams is obviously going to win the game) that there was no hope of friendship between us so long as we were outside of the alliance.
And confound it, we don't want to play RBP1 Alliance Madness Mark 2; we want to play Civ! So, I'm sorry - for all the good that does. But I don't feel we had any choice.
I guess it's going to get ugly for us at this point. I wouldn't blame you for doing what you can to trash our civ after what we did to slow down yours (and thus your superalliance's - however slightly). We'll have to deal with that as best we can. But we just couldn't live with the alliance you're talking about. For how many teams does it ruin the game? How many outside the alliance? How many INSIDE the alliance who wanted to play their own game but realized that joining up was their only way to stay relevant in the game? (sighhhhhhhh...)
If it helps: We've been agonizing over the question of attacking for days. As you surmised, Exploit was very friendly to us, but asked our civ to attack yours almost from the moment we made contact, with his reasons, with Salthi already close to your borders and heading in that direction anyway. We spent a long time convincing him that there were better ways for us to help his civ than executing that kind of attack. But we still hadn't heard from you, and when Salthi moved last turn, we saw that your city was on flatland, with only one warrior in place, not even fortified yet. Our arguments against attacking you no longer held water when we had >90% odds of razing the city that was to claim your only copper. We tried to think of something anyway, but none of us could until this afternoon when I came up with the idea behind that e-mail and sent it. I hoped to broker a real peace between you and Exploit, and forge a friendship with you in place of what seemed at first blush like inevitable war. (...sigh...) I guess it doesn't matter at this point what I hoped. Especially when that letter came....
You're irretrievably bound up with a ten(!)-player alliance. That ... I don't know what to say. Ten teams?! It's just too much. No one wanted it, going into the game. (Well, *almost* no one, I guess.) I realize now that it's the way to win a game like this one, and therefore was probably inevitable, but ... we couldn't live with it. Even if Cull had waited, it would have been the same. It's just about the last thing we wanted to do ... but the *very* last was what you were proposing. I'm sorry; I hate having done this, but I don't think we had a choice.
So ... this probably doesn't help; you may not even believe us. Deep down, I may be writing it just to make myself feel better - and it isn't working, to be honest. If it'll make things any easier, you can send us a "drop dead" e-mail, and we won't hold it against you; we'll see your point. We really, really, REALLY didn't want to do this. In the end, we felt we had to. But this stinks.
-RefSteel
P.S. We moved really, really late in the turn, so I assume we're playing in the second half. If you'd rather take second half yourself, we're okay with that too.
Sorry.
Again.
For what it's worth.
