T151-156.
So, war continues! And it's been a success so far!

A big fat blank space in the buildings column is not exactly what you're hoping to see when you take an enemy's capital.
I've labeled how the battle went down. Basically, Donovan moved most of his southern garrisons up to defend his capital in a more substantial stack. So, I moved to go around that with my 2-mover stack, forking Juneau (a city just as big as his capital), while also slowly advancing with my 1-mover stack. (swords, cats, eles, a phalanx or two, etc). His capital would get slaughtered regardless when then 1-mover stack arrived, so my 2-movers force him to try and attack out with his 2 cats and 4 Horchers. He had some pretty lucky rolls here, managing to kill a Knight at 9% odds and also getting an additional withdraw, plus maiming two other Knights. However, because I had reinforcement Knights coming in, I was still able able to take the city 3-4 turns earlier than with just the 1-mover stack.
After this, it's been mostly cleanup.

Took this filler with cats + swords + knights... two cats retreated at like 20% odds, but then a C3 Knight died at like 95% odds.

Now that's more like it!

Good, good.

Getting these forges is a huge help, seriously. The cities that didn't get them will need to be whipped for 3-4 pop right away. =/ (after Granaries and Odeons, the latter of which I need since I'm not in caste)
Donovan's down to one size 2 island city with 2 archers, 2 workers, and a city wall, which I'll be able to take in 2-3 turns or so. On this past turn, I caught Krill trying to sneak a settler over and plant a filler right in my face in the new territory, so I parked a C3S Knight in front of it, so we'll see what he does, heh.
Also, good news, I hit my goal of 1M soldiers by T155!

(these are post-GA demos; #2 MFG was DS, in a GA, while #1 CY is of course dtay)
I've lost a total of 6 Knights, 1 sword, and 2 catapults so far to Donovan, so I woulda overshot a bit if I hadn't gone to war. For the next 10T, my goal is a more modest 1.25M soldiers... a much smaller soldier increase per turn, but then a.) I need a million Galleons, which give a lot less soldiers than Knights, b.) I won't be in a Golden Age, and c.) I need to build some key infrastructre (a few harbors in cities with negative health, missionaries, and a Grocer in my capital).
Astro finishes this turn... after that, I'll pick up Drama, Bureau, Banking, Nationalism, Monotheism+Theology, and Gunpowder, in some sort of order. Maybe that order, actually. I'll be able to fire another GA in ~9 turns, but this time I need to make sure that I'll be able to achieve all the civics I want to end up in because my 4th GA won't be for a long time from now... at least past T200. The biggest consequence of this is that I'll have to forgo Rep for a little while, which will cost me dearly later. Well, I might be able to delay the GA, but I'll have to see how much my economy improves once Donovan's cities finally start bringing in income. Right now my thought is that my economy is relatively poor, and so I need the GA commerce income just to keep pace with dtay and put some pressure on the guy so that he doesn't try to guard lib forever and then snag something insane. I'm also gonna chop out my Forbidden Palace very soon in one of Donovan's old cities.
I ended my GA switching into Pacifism and Buddhism. Pacifism is a pretty unusual choice to be sure, but I have some pretty big cities running a heck of a lot of specialists, so I'll get a lot outta it. Furthermore, it didn't end up costing too much... Vassalage pays for 33 military units for free, and no-upkeep Pacifism saved 28gpt (pre-inflation) over Paganism. So, IIRC my expenses only went up maybe 9gpt in total. That's a pretty good deal for +100% GPP, IMHO. Seriously though, my expenses are just, like, so goddamn high right now. Pre-inflation, I'm spending like a 120gpt on units, 160 on cities (despite being in the conquerer's plateau and having 17 courthouses), and 130 on civics, which again, is only so low because of Pacifism. Oh, and inflation is at 21% now. My gold-saving rate is something -100gpt compared to when I started my golden age despite having larger cities and better civics. Arrgh!
Internationally... the game is weird. I'm having trouble figuring out what the hell the other main contenders planning. Luckily, I have civ vision on Krill, dtay, and CoeurvaChumchu, and will soon have it on DS. The biggest mystery is Gavagai... I don't understand why he's had Astro for 13 turns, and I think Guilds for like 8 now, yet still hasn't attacked anyone. He just wardeced Krill but I don't see any of his units in Krill's territory. dtay seems to be turtling up and teching, but I'm still baffled as to why he raced for Nationalism before Astro. He's saving ~450gpt (presumably including wealth builds) with 1300 in the bank and has a stashed GS, but still, it's gonna take him another 4 turns or so to have it at least. Why take such a big risk?
Also, fun fact: the former Ethiopian city of Regna has now been captured a total of 6 times so far this game, by 3 different civs! Someone please put it out of its misery!!
Any questions?
So, war continues! And it's been a success so far!

A big fat blank space in the buildings column is not exactly what you're hoping to see when you take an enemy's capital.

I've labeled how the battle went down. Basically, Donovan moved most of his southern garrisons up to defend his capital in a more substantial stack. So, I moved to go around that with my 2-mover stack, forking Juneau (a city just as big as his capital), while also slowly advancing with my 1-mover stack. (swords, cats, eles, a phalanx or two, etc). His capital would get slaughtered regardless when then 1-mover stack arrived, so my 2-movers force him to try and attack out with his 2 cats and 4 Horchers. He had some pretty lucky rolls here, managing to kill a Knight at 9% odds and also getting an additional withdraw, plus maiming two other Knights. However, because I had reinforcement Knights coming in, I was still able able to take the city 3-4 turns earlier than with just the 1-mover stack.
After this, it's been mostly cleanup.

Took this filler with cats + swords + knights... two cats retreated at like 20% odds, but then a C3 Knight died at like 95% odds.


Now that's more like it!

Good, good.

Getting these forges is a huge help, seriously. The cities that didn't get them will need to be whipped for 3-4 pop right away. =/ (after Granaries and Odeons, the latter of which I need since I'm not in caste)
Donovan's down to one size 2 island city with 2 archers, 2 workers, and a city wall, which I'll be able to take in 2-3 turns or so. On this past turn, I caught Krill trying to sneak a settler over and plant a filler right in my face in the new territory, so I parked a C3S Knight in front of it, so we'll see what he does, heh.
Also, good news, I hit my goal of 1M soldiers by T155!

(these are post-GA demos; #2 MFG was DS, in a GA, while #1 CY is of course dtay)
I've lost a total of 6 Knights, 1 sword, and 2 catapults so far to Donovan, so I woulda overshot a bit if I hadn't gone to war. For the next 10T, my goal is a more modest 1.25M soldiers... a much smaller soldier increase per turn, but then a.) I need a million Galleons, which give a lot less soldiers than Knights, b.) I won't be in a Golden Age, and c.) I need to build some key infrastructre (a few harbors in cities with negative health, missionaries, and a Grocer in my capital).
Astro finishes this turn... after that, I'll pick up Drama, Bureau, Banking, Nationalism, Monotheism+Theology, and Gunpowder, in some sort of order. Maybe that order, actually. I'll be able to fire another GA in ~9 turns, but this time I need to make sure that I'll be able to achieve all the civics I want to end up in because my 4th GA won't be for a long time from now... at least past T200. The biggest consequence of this is that I'll have to forgo Rep for a little while, which will cost me dearly later. Well, I might be able to delay the GA, but I'll have to see how much my economy improves once Donovan's cities finally start bringing in income. Right now my thought is that my economy is relatively poor, and so I need the GA commerce income just to keep pace with dtay and put some pressure on the guy so that he doesn't try to guard lib forever and then snag something insane. I'm also gonna chop out my Forbidden Palace very soon in one of Donovan's old cities.
I ended my GA switching into Pacifism and Buddhism. Pacifism is a pretty unusual choice to be sure, but I have some pretty big cities running a heck of a lot of specialists, so I'll get a lot outta it. Furthermore, it didn't end up costing too much... Vassalage pays for 33 military units for free, and no-upkeep Pacifism saved 28gpt (pre-inflation) over Paganism. So, IIRC my expenses only went up maybe 9gpt in total. That's a pretty good deal for +100% GPP, IMHO. Seriously though, my expenses are just, like, so goddamn high right now. Pre-inflation, I'm spending like a 120gpt on units, 160 on cities (despite being in the conquerer's plateau and having 17 courthouses), and 130 on civics, which again, is only so low because of Pacifism. Oh, and inflation is at 21% now. My gold-saving rate is something -100gpt compared to when I started my golden age despite having larger cities and better civics. Arrgh!
Internationally... the game is weird. I'm having trouble figuring out what the hell the other main contenders planning. Luckily, I have civ vision on Krill, dtay, and CoeurvaChumchu, and will soon have it on DS. The biggest mystery is Gavagai... I don't understand why he's had Astro for 13 turns, and I think Guilds for like 8 now, yet still hasn't attacked anyone. He just wardeced Krill but I don't see any of his units in Krill's territory. dtay seems to be turtling up and teching, but I'm still baffled as to why he raced for Nationalism before Astro. He's saving ~450gpt (presumably including wealth builds) with 1300 in the bank and has a stashed GS, but still, it's gonna take him another 4 turns or so to have it at least. Why take such a big risk?
Also, fun fact: the former Ethiopian city of Regna has now been captured a total of 6 times so far this game, by 3 different civs! Someone please put it out of its misery!!
Any questions?






![[Image: 9dtiCyp.png]](https://i.imgur.com/9dtiCyp.png)