May 1st, 2018, 21:21
(This post was last modified: May 1st, 2018, 21:22 by spacetyrantxenu.)
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Well we had a traffic jam there with people trying to connect while I was logged in. I managed to end turn and log out...If someone is able to log back in and someone bounces off you make a note of it here. We may be having a problem with the natneg server.
Edit: dtay managed to connect. DZ/pindicator...good luck!
May 1st, 2018, 21:27
(This post was last modified: May 1st, 2018, 21:28 by Donovan Zoi.)
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Thanks! I'll wait til everyone is out to give it a shot. Was getting that red flashing error ("out of sequence" or something?) once I joined the game with dtay, though not bouncing off anybody.
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Whoever was bouncing off me, sorry.
Forgot and left my VPN running, so no ports open and firewall was up.
Fixed now.
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Forgot to end turn , I'm done, if anyone wants to gank me.
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OT4E, did you bounce off me? I'm off.
There is no way to peace. Peace is the way.
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I've been crashing out of Civ when I log in. Everything seems to work, I connect and load the game, then a soon as it actually starts I crash. Anyone had anything similar?
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(May 8th, 2018, 19:53)Mr. Cairo Wrote: I've been crashing out of Civ when I log in. Everything seems to work, I connect and load the game, then a soon as it actually starts I crash. Anyone had anything similar?
Only when I don't load the right mod.
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(May 8th, 2018, 20:12)Elkad Wrote: (May 8th, 2018, 19:53)Mr. Cairo Wrote: I've been crashing out of Civ when I log in. Everything seems to work, I connect and load the game, then a soon as it actually starts I crash. Anyone had anything similar?
Only when I don't load the right mod.
well it worked just fine when I tried after you had logged out, and I've had no trouble connecting to any other people before, so I really have no idea, since I don't see how you could cause my civ to crash, since I wasn't having any connection issues.
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Traveling today, so might need a pause tonight. Thanks in advance!
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Friendly reminder for our newer players to mind the turn order, especially on turns that have combat implications. No reload necessary.
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