Is that character a variant? (I just love getting asked that in channel.) - Charis

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[59] Miguelito and Rusten move stacks to berimbau rythms

Right now I think it's more likely we put an island city for the fish 1st ring, and if there's even more seafood then we can place a filler on the PH 2N of the wheat too. If the dotmap is kind we could even go sailing before mysticism for those 2c trade routes.
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You messed up on the leaders, btw. You've got SD's Charlemagne as lmp/org instead of imp/pro. And I found 2 other pro on the list so it's an error in the totals count too.

Didn't double-check the rest of the list -- could be others too.
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Oh look:


I don't see us getting it with the second city though. That would need myst, which would mess up everything, and until the monument pops borders we likely are at 4 or 5 cities. With Cre, sure.
If we feel adventerous though we could settle third N or S, or SW of the gold.

Scout moves N-NE next, ok?

Btw if it rolls and you're around feel free to play as I should be unavailable most of the time tomorrow.



Two of our competitors already grew their cities.
Is it controversial to predict that Donovan with Spain is researching a religious tech while working fish?


(March 6th, 2021, 01:29)Rusten Wrote: You messed up on the leaders, btw. You've got SD's Charlemagne as lmp/org instead of imp/pro. And I found 2 other pro on the list so it's an error in the totals count too.

Didn't double-check the rest of the list -- could be others too.

Oops. I also had Zara as Exp instead of Cre at first, although that had been corrected already.
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(March 6th, 2021, 18:05)Miguelito Wrote: Is it controversial to predict that Donovan with Spain is researching a religious tech while working fish?

Now who would do something crazy like that? smug lol
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(March 6th, 2021, 18:05)Miguelito Wrote: Is it controversial to predict that Donovan with Spain is researching a religious tech while working fish?

Lewwyn Wrote:Now who would do something crazy like that? smug  lol

smoke  toast

I played the turn and I've got some worrying news:

   

Need to watch out for that bear circling back. Should probably move 1 tile at a time any turn we're at risk, but for now we can sprint to the coast and have a look there. If the bear moves S, W or SW we could also consider delaying scouting the coast and run up north while we have the chance (NE-NE).

Imgur was being grumpy as I'm writing this so I attached the image instead, let me know if it doesn't work. I took a screenshot of the demographics too in case you need it.
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Bear is now 1NE of our scout. Worst outcome as we can't dodge past and it'll be unsafe to go hill this turn and 1N of deer the next.

Are you getting this turn any time soon? Just seeing there aren't many people left so if you're waiting for the evening we'll hold up the game.
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I'll play in an hour or 2. Straight to the deer then?
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Yeah, maybe that's best.
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ugh.




The hill NW seems like a potential death trap, if this is a peninsula. And if not we'd get pushed further in that direction and the scout would likely die before ever scouting our N. So I hope the bear kindly moves to the hill, or elsewhere where we can outrun it and onto the pig hill (well, ideally the forest NE of the cow, to uncover the likely city 2 site).
If we don't see it next turn I'd move SE, and if we still don't see it rest there. If the bear keeps chasing us SW, and try to circle around it.
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Sounds good.
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