Get ready, Guys and Ghouls, for...
FFH Adventure 8- Monster Mash
Sponsor: Bobchillingworth
Opening Date: 09/19/2020
Closing Date: 10/31/2020
Map Script: Hand-drawn
Game Speed: Quick
Difficulty: Yes. (Immortal+)
Civilization: Elohim
Leader: Einion Logos
![[Image: tNPiYaD.jpg]](https://i.imgur.com/tNPiYaD.jpg)
World Size: Standard
Opponents: 14
Victory: Any
Options: Increasing Difficulty, No Settlers, No City Razing, No Acheron, No Tech Trading, No Vassal States, Wildlands, Living World
Version: EitB v12.1
Intro:
Einion was working in his lab, late one night, when his eyes beheld an eerie sight! A monster from his Settler did arise, and then suddenly, to his surprise... [To Be Continued! ]
Scenario / Rules:
You start with one unit, a Settler who can summon a Flesh Golem, and nothing else. How you parlay that into your ultimate triumph is at your discretion; there are no restrictions beyond those imposed via the map settings.
Gimmicks and surprises abound!
Concerning the scenario difficulty level- Expect a challenge. The map has been playtested to ensure it is beatable within a reasonable margin of error, but only the unbound stupidity of your opponents and your willingness to mercilessly exploit the same will prevent them from crushing you like a particularly fragile insect.
Players who are eliminated are encouraged to try again; if reporting a subsequent attempt, simply flag it as a shadow game in your thread title, where it will be categorized as such in the final player rankings.

Scoring:
This game uses a simple points-based ranking system: 1 point will awarded per promotion on your Flesh Golem at the time of victory.
That includes any promotion; equipment, maluses, doesn't matter- if it's shown in the box for your Flesh Golem where promotions are displayed when mousing over the unit, it counts. Promotions which are part of the same line (such as Combat 1-5) each qualify for one point.
In the event you have multiple Flesh Golems, just pick your best. If your Flesh Golem dies, summon a new one. If you for whatever reason don't have any Flesh Golems when you win, you'll still be listed among the victors, but with a score of 0.
Please document your Flesh Golem's promotions on the turn before victory via screen shot in your report (even if your report consists of nothing but).
Additionally, this Adventure will employ the (entirely optional) STARS (Symbolic Time-Annihilating Restrictive Scoring) achievement-like system!
* The Maroon Star of Movement is awarded to anyone who possesses a Flesh Golem with at least 11 moves (only need to be available for a single turn).
* The Silver Star of Strength is awarded to anyone who obtains a base (before percentage modifiers) attack (not defense) strength on a Flesh Golem of at least 40.
* The Orange Star of Obstinacy is awarded to anyone who manages to win without ever summoning a Flesh Golem.
Closing Day: Saturday, October 31, 2020. Reports for scoring purposes are due by the end of Monday, November 2, your local time. Reports are allowed before the deadline, provided they are marked and encased in spoiler tags appropriately.
Please post reports in the Civ 4 Events subforum.
FFH Adventure 8- Monster Mash
Sponsor: Bobchillingworth
Opening Date: 09/19/2020
Closing Date: 10/31/2020
Map Script: Hand-drawn
Game Speed: Quick
Difficulty: Yes. (Immortal+)
Civilization: Elohim
Leader: Einion Logos
![[Image: tNPiYaD.jpg]](https://i.imgur.com/tNPiYaD.jpg)
World Size: Standard
Opponents: 14
Victory: Any
Options: Increasing Difficulty, No Settlers, No City Razing, No Acheron, No Tech Trading, No Vassal States, Wildlands, Living World
Version: EitB v12.1
Intro:
Einion was working in his lab, late one night, when his eyes beheld an eerie sight! A monster from his Settler did arise, and then suddenly, to his surprise... [To Be Continued! ]
Scenario / Rules:
You start with one unit, a Settler who can summon a Flesh Golem, and nothing else. How you parlay that into your ultimate triumph is at your discretion; there are no restrictions beyond those imposed via the map settings.
Gimmicks and surprises abound!
Concerning the scenario difficulty level- Expect a challenge. The map has been playtested to ensure it is beatable within a reasonable margin of error, but only the unbound stupidity of your opponents and your willingness to mercilessly exploit the same will prevent them from crushing you like a particularly fragile insect.
Players who are eliminated are encouraged to try again; if reporting a subsequent attempt, simply flag it as a shadow game in your thread title, where it will be categorized as such in the final player rankings.

Scoring:
This game uses a simple points-based ranking system: 1 point will awarded per promotion on your Flesh Golem at the time of victory.
That includes any promotion; equipment, maluses, doesn't matter- if it's shown in the box for your Flesh Golem where promotions are displayed when mousing over the unit, it counts. Promotions which are part of the same line (such as Combat 1-5) each qualify for one point.
In the event you have multiple Flesh Golems, just pick your best. If your Flesh Golem dies, summon a new one. If you for whatever reason don't have any Flesh Golems when you win, you'll still be listed among the victors, but with a score of 0.
Please document your Flesh Golem's promotions on the turn before victory via screen shot in your report (even if your report consists of nothing but).
Additionally, this Adventure will employ the (entirely optional) STARS (Symbolic Time-Annihilating Restrictive Scoring) achievement-like system!
* The Maroon Star of Movement is awarded to anyone who possesses a Flesh Golem with at least 11 moves (only need to be available for a single turn).
* The Silver Star of Strength is awarded to anyone who obtains a base (before percentage modifiers) attack (not defense) strength on a Flesh Golem of at least 40.
* The Orange Star of Obstinacy is awarded to anyone who manages to win without ever summoning a Flesh Golem.
Closing Day: Saturday, October 31, 2020. Reports for scoring purposes are due by the end of Monday, November 2, your local time. Reports are allowed before the deadline, provided they are marked and encased in spoiler tags appropriately.
Please post reports in the Civ 4 Events subforum.

