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Only Luddite can go to China

I'm going to be managing the China civ (with Victoria) in this game, so I'll post random thoughts and micro plans in this thread.

Here's how it starts:
[Image: Civ4ScreenShot0191.jpg]

I know Shanghai is a little weak, but I wanted to settle towards India, for defense and worker/settler trades. After this I'll expand outwards more evenly, to cover all those nice flood plains with financial cottages.

Annoyingly, I lost a turn of culture to the civic switch on the first turn, so the worker will need to wait a turn for the border to pop before finishing the chop.

The plan in Shanghai is to grow to size 2 (5 turns) then half build the worker (another 5 turns) before whipping. It could build the worker normally in 10 turns, but this way fills up the granary.
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Nice title.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Well I feel stupid. Forgot to play the turn last night. I guess it's ok though- nothing to do except move the scout around.

edit- actually all 3 of us didn't play! That's not good...
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Alright, turn reloaded. Thank you sunrise!

Here's what I've uncovered of the land between China and India. Nice corn/crab location, there...
[Image: Civ4ScreenShot0197.jpg]
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Ran into Shoot The Moon's scout down in the south.
[Image: Civ4ScreenShot0225.jpg]
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Can we rename the scout "Spullla further east"?
In Soviet Russia, Civilization Micros You!

"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
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antisocialmunky Wrote:Can we rename the scout "Spullla further east"?

Speaking just for me...that gives away diplomatic information when No Talking is the rule.

There's a gray area for things like "Ouch, That Hurt" when you have a unit standing next to a pile of rubble made by the attacking forces. But telling an opposing player something that isn't immediately obvious, well...you just shouldn't.
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Agreed, that would be against the rules.

Also, it would be inaccurate, since the Spulla team seems to be west of there.
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Well, I found ShoottheMoon's borders down south. I also whipped a settler in Shanghai. I'll settle it west, towards India, on the plains hill that's marked.
[Image: Civ4ScreenShot0256.jpg]
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I screwed up and grew into unhappiness this turn. I just need to get a warrior there for MP.

How about switching to theocracy? Getting machinery right now won't really do much for us, and it'd be nice to have Christianity.
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