The timing was very unfortunate, and I understand you feeling and responding the way you did. I hope this didn't cause you too much stress during your holiday.
|
[PB70] Charriu tries to promote the arts again
|
|
The song
https://merregnonrecords.bandcamp.com/tr...rono-cross Music: Tokyo Philharmonic Orchestra and Chorus - Fantasy III: Chrono Trigger/Chrono Cross If it wasn't obvious already, I am a fan of Merregon Records. This is another piece out of the Symphonic Fantasies concert I attended in Cologne. Well not this recording, which is the only one available to buy. Chrono Trigger of course is one of the most beloved games out there and that also goes for its OST. If you look at sites like Overclocked Remix you will see that Chrono Trigger sports the most remixes of all single games. But one should not dismiss its sequel Chrono Cross, which may not reach the same highest as Trigger did, but the OST is definitly great too. It's fair to say that these two are Yasunori Mitsuda's masterwork. This arrangement is once again a medley across both games. Now one thing you will notice quickly in the piece is the noticable presence of one percussion instrument: The Darbouka played by Rony Barrak. An excellence performance, which also shows how varied this instrument can be. We will most likely see him again in a later post. Of course you will find all great tunes of the two games in here, but takes the cake for me is 'Prisoners of Fate' beginning somewhere around 8:50 after a dramatic intro on the violin. I don't know why but this song always gets me with its melancholy especially when the full orchestra joins in at 9:50 and the crescendo at 10:09. But it doesn't stop there, just wait a moment and witness a beautiful mix between 'Prisoners of Fate' and 'Chrono Trigger Main Theme'. Just awesome. As for buying this piece you can do so at bandcamp. If you want to know more about the concert and/or buy tickets you can do so at https://www.gameconcerts.com/en/welcome/. T68: I settled my first island city: Mitsuda. The city is named after Yasunori Mitsuda: As may already know from the song section the game most players know him from is Chrono Trigger and its sequel Chrono Cross. But he also worked on other titles like Xenogears and contributed to Front Mission: Gun Hazard, Xenoblades Chronicles Main reason for settling this city is to have access to stone for the future. You can see that I am already connecting it. Plan is to use the stone to invest some boosted hammers into The Pyramids, which will then converted into nice fail gold once Ginger/Scooter finishs The Pyramids. Note I do not know if they will go for Pyramids. But why should they not. Their trait combo screams Pyramids, so I might profit from it. The other reason why I settled this city now is that this will be my Moai city and I would rather get Moai up sooner then later so that the city will contribute to the empire. Great thing about the city. It only needs the quarry and after that it doesn't need much worker attention for the future. It later will get a lumbermill on the forest, but that's for later. But that was not the only event this turn... Bing, Bing, Bing. Why did you settle this city in that way. Of course you wanted to deny me the last spice resource, but I was already expecting you to take that resource away from me too. It's clearly meant to annoy me, which is why he settled it closer to me without any food in first ring. Well yes the placement is somewhat annoying as I am a bit afraid of loosing the gems island there. I have to find out via diplomacy if he has Sailing and therefore can settle the gems. If not I can still settle 1N of gems or did he think he would deny me this spot by settling in that way? Anyway if he doesn't have Sailing I should be safe to settle 1N of gems. My CRE trait will take care of the borders. Bing looks to chop the forest into a CHA powered monument to get access to the food, but even that will take at least 10 turns. I should be able to have the upper hand culture-wise in the future. I have to admit though that I initially planned to settle my next city there, but now I will direct the settler west and settle 1NE of the pig in T74. That pig city will be good on defense on that side and will put pressure on the Bings city of Gao. Speaking of Gao. You see my galley coming along there. I will try to pillage the fish tile there for some gold and of course to slow down Gaos development. That's why I'm staying behind him from T69 onward so as not to interfere with the upcoming sequential switch. So why am I thinking he may not have Sailing. Well thanks to Scooter I know that he doesn't have settled an island yet. He only put down 1 city to his north. All his other 4 cities went down south and at that distance they should cost him a pretty penny, especially because they don't contribute a lot of money or important resources yet. Both Gao and the new city did not bring him in new resources. I also have his graphs which confirm my suspicion somewhat. Yes, my GNP is bonkers even if you remove the extra GNP from CRE-culture. Don't worry it gets more crazy when I finish Currency in T77. Should be one of the earliest Currency times here at RB. More importantly though look at Bings graph compared to Scooter and Superdeath. All of them have 6 cities, so they are pretty much comparable. Even Mjmd with 2 more cities and without his extra CRE-culture is doing way better in GNP. So Bing is clearly overexpanding here. Now remember from the incident I had with him, that he does not have Writing yet, so he's pretty far away from Currency and any way to get his economy up quickly. Therefore my advantage towards him is to out-tech him. Let him pay for all these far away cities. With gems and pigs settled all of the other cities I plan to settle are pretty safe backline cities. If all my settlements go to plan I will have 12 cities, which is more then enough to compete here. Now you may say but what about happiness. I remember Mjmd mentioning that this map is rather happiness poor in the long term and he is right. The only happiness resources around every player are 2 metals, 2 calendar luxuries and ivory. Of course you can trade for more calendar resources with the other players. But the map is actually very kind to me as it gives me some options. Here is the happiness I can get rather easy: Base happiness from Emperor: 3 Dye: 1 Gold: 1 Ivory: 1 Gems: 1 Theatre: 1 (thanks to map giving me dye and since I'm CRE this is a very cheap building that not only gives me culture against Bing, but also happiness from dye. Well and I need 6 theatres build anyway for Globe Theatre, so an easy extra happiness) Religion: 1 (I should get a religion at some point anyway) Forge: 2 (Important building anyway and the extra happiness is appreciated) With that I will have 11 happiness, which should be good enough for the mid-game. In the long term I will add these sources too: Representation: 3 Nationhood Barracks: 2 (cheap building at that point) Temple: 1 With that I am at 18 happiness a solid foundation for most cities. But there are some more options. A Market and a colosseum both give another happiness from ivory or just as a base for those special big cities that need it. Last but not least I may even do something that most people probably forgot exists: Running the culture slider. With theatres in place in every city every 10% of culture gives another happiness. I would have to do the calculations of how good this is later, but it is an option. And colosseums also do give culture that way. Looking at this all spice is also one of the worst calendar resources as it does not give any extra happiness through any kind of building. So Bing be happy with your 1 extra happiness.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
I went through the thread and noticed I missed to report on a few diplo interactions. First Superdeath from the beginning of April
Quote:Charriu: Thanks for the OB. I totally missed to send let alone talk with you about it ? And a few days later this. Quote:Superdeath: Accidently went a little too much on EP, I apologize So Superdeath did take Egypt for the Religion/prophet/shrine play. I will have to talk back with him at some point discussing the marble island between us. Next up Mjmd From end of march Quote:Mjmd: Fyi your warrior is on site of my 1 northern city When my scout was at his border Quote:Charriu: Are you interested in open borders? And when the incident happened Quote:Charriu: Just checking the reload request has nothing to do with me? Where to would we reload? And last but not least Scooter. From end of march Quote:Scooter: congrats on joining the 3 city club! same turn for both of us. hopefully me settling wasn't too annoying to your scout Turns out Bing is a mute towards other players too. Who would have thought. A few days later we continued. Quote:Charriu: Congratulations on founding buddhism After he built the Oracle. Quote:Charriu: Congratulations on executing the Oracle-Metal Casting plan. I expect the Pyramids around T75 thanks to an engineer? ? Before I start about the obvious stuff. Notice how Ginger found the time to put in one chat message there, when I tried to sniff out their wonder plans. I have to say I'm quite happy with Scooter playing as he seems to be more open then Ginger about sharing information. Diplo with him is fun similar to a certain other PB67 player. Who was that again. ![]() But the important stuff is that we both learned more about what Ginger is up to. Next up Scooter was understandably curious about the Bing incident. This conversation started as a private message to me. Scooter probably used the wrong chat by accident. So for transparency here is that part immediately followed by the actual diplo server part. There was something about Ginger in the tech thread, which started this conversation. Quote:Scooter: sorry for the hassle. I honestly thought he was gonna be back full-time starting like... a couple days ago. and nope, not yet but I know he's reading still and paying attention to some degree because he'll occasionally slack me reactions to things I've written, and then silence again Good news and bad news. First overall it's great that Bing might not have Sailing. So the gems island might be safe for me to settle. Granted I still need to build a settler and galley for that. My plans have me founding the city T81. The bad news is that Bing has possibly 3 skirms in the area. I know I wrote above that I would pillage his fishing boats. But having written this here I started second guessing myself. Should I really poke at Bing right now, when he is at the height of his UU power? He might attack with his skirms and honestly it might be better if I can just settle those last cities in piece; build up defenses and push culture onto him. If I can overwhelm his cities with culture they will be a drag on his economy. I'm not sure I have the manpower to kill his skirms. He might not take a city, but can start pillaging my tiles. Small wounds will only spur some bigger retaliation. Scooter and I went to a different topic. Quote:Charriu: By the way since you and me are both PHI and you IND too I just wanted to let you know that I won't compete with you for the Pyramids should you go in that direction. For the record I have no intention of doing something against Mjmd right now. I enjoy our peaceful relations and would like to continue that. Let Superdeath do the heavy lifting. It's also great to see that Scooter is opening up to me more. We continued. Quote:Charriu: Speaking of islands. I plan to settle the northern tip of the marble island between us. I hope that is fine with you since you still have the marble between you and Mjmd. And of course you can still settle the southern tip Scooter is awesome.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
The song
Music: Tokyo City Philharmonic Orchestra - Sim City (SNES) 'Town' Last time we hear the Tokyo Philharmonic Orchestra from the 2010s, now it's the same orchestra from the 90s. This is one of those piece that if you play it to a random non-gamer person they would certainly think this is a classical piece from one of the big composers. The Sim City (SNES) soundtrack is seriously underrated as is this arrangement. Just listen to the original here: https://youtu.be/m1SxYoBtqdI. Amazing what they've done with this. Yes, the arrangement stays close to the original unlike the piece 'Village' I posted back in PB67, but it's so well done. Using the flute for the main theme near the middle as well as all the harmonies provided by the strings. I love it. As for buying this piece and the albums of the Orchestral Game Music Concerts. You are most certainly out of luck. These are very rare albums and hard to come by, so get them where ever you can. I myself attended some other concerts am still hoping to get some sort of recording of those some day. T71: So in the end I decided not to declare war and pillage the fishing boats. Better not poke the tiger. Speaking of which. Bing seems to try to tank is economy even further by building more military, most likely skirmishers. He's the only one pushing military right now and of course both his neighbors have to follow him in that regard. It will hurt all of us. As you can see I plan to settle the next border city towards him in a few turns. You already know that I'm complain alot about Bing especially him not being interested in a diplo game. I have another example for that. As I said I did not declare war in PB69 when I move my galley directly at his border. Next turn in PB70 I opened the turn to an OB deal from Bing. I declined that, but did not declare war. Now why am I saying this is an example of his disinterest in diplo. Well tell me, what would be the most natural thing to do in a diplo game, when a neighbor moves a galley near you? My guess is - and I think you would agree with me - that I would send that player a message like "Hey saw your galley. Do you want to move through or is this serious action? If you want to pass through we can agree to an OB." And what did Bing do? Nothing, absolutely nothing. No message in anyway. Just sent the OB without any word. Even now that I declined the offer dead silence from his side. Even before our incident I tried to start some sort of conversation by gratulating him to a new city. Nothing from him. I don't know why but it really bothers me if someone subscribes to this kind of game and then just handles it like every other game.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee (April 15th, 2023, 09:25)Charriu Wrote: As I said I did not declare war in PB69 when I move my galley directly at his border. PB69 SPOILERS! . .Anyway, I sympathize with your frustration with a player who doesn't want to participate in the main gimmick of the game, but I think that problem might solve itself, right?
Participated in: Pitboss 40 (lurked by Mr. Cairo), Pitboss 45 (lurked by Charriu and chumchu), Pitboss 63 (replaced Mr. Cairo), Pitboss 66, Pitboss 69, Pitboss 74, Pitboss 78 (lurked by GT), Pitboss 79 (lurking Giraflorens), Pitboss 81 (lurking giraflorens),
Participating in: Pitboss 83 (lurking Krill), Criticism welcome!
The song
Music: JApan Game Music Orchestra - Donkey Kong Country 2 Suite A great medley for one of gamings greatest OST. I love the fact that they even arranged the Rare logo melody. Aside from that you can expect the great classics of this game like K.Rool Returns and Welcome to Crocodile Isle. But what really surprised me was their arrangment of Jig Jig. It's one the more underrated songs on this OST, but they managed to give this song some great foundation. It's just so fun to listen too and brings back good memories of jolly good times. I think Mjmd with his sea shanties would like this part. Soon after we turn to one of the greatest songs of this OST: Mining Melody. I'm always amazed at how David Wise took some sounds of literal tools and used them as a foundation for this song. And JAGMO takes this idea and improves on it. Think about what you hear in the beginning of this song. I leave you time to guess which instruments you are hearing. For a solution you can see those instruments in action at 4:41. Speaking of seeing, this is one of those orchestra performance in which it is very worthwhile to watch the actual video. What the tech team does with the lighting in the background is amazing at gives the pieces so much atmosphere. It's like the lights are an additional instrument. If you want something visual during orchestra performance I recommend this setup as it does not distract from the music like a video of the game does. On the contrary it supports the music as can be seen by the change from Mining Melody to the next song Stickerbruch Symphony. Everybody probably knows that song best so just enjoy. We end the medley with another somewhat underrated song: Haunted Chase. Oh my and what a trip this is. It's amazing how the orchestra elevates this song to new heights. Love every part of it. Unfortunately I don't know where to buy this specific arrangement. This arrangment seems to be from the album: Symphonic · Gamers 2 ~The Reviving Heroes. I found JAGMO on Youtube and liked it. According to their VGMDB entry they are in financial trouble right now. Support them however you can. T74: The next city was settled this turn: David Wise. The first western composer I am writing about here. You probably know David Wise most likely from his work with the Donkey Kong Country series, but he produces the music for some other notably Rare games like the Battletoad games, Diddy Kong Racing, Star Fox Adventure and recently Yooka-Laylee. I think the reason for why I settled it should be very obvious. It will be a production focused border city towards Bing. Now unfortunately Bing managed to finish a Monument in time in Gao. Would have loved to take away the Cow for a few turns, but alas it should not be. Nevertheless my city should be able to put some culture pressure on Bing with the addition of a library and a theatre down the road. The city also provides access to my only pig resource, so not totally unimportant there. As you can see a few more events happened. Scooter is getting ready to finish the Pyramids and Superdeath finished the good Lighthouse like he loves to do. I myself of course will finish my own wonder in T76: A very early Currency. I also continued my diplomacy with Scooter which was very interesting and entertaining for me: Quote:Scooter: fyi, Bing is also pushing skirmishers at me too. He's gotta be broke The Anti-Bing alliance is coming along. Now I'm very well aware that in any split of Bing I am the junior-partner, because Scooter already has taken some of Bings land with the pink dot. But I think it's still worth it to split Bing. Better take some land then none and I would love to punish Bing for his behaviour in this game.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
Quick question for my lurkers. Scooter will finish the Pyramids this turn T75 with his engineer. When he rolls his turn it's already done. Can I still invest hammers into it then? And will those be converted to fail gold? I'm not used to sequential.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
The song
https://rebeccatripp.bandcamp.com/track/...lent-light Music: RebeccaETripp - Chrono Trigger 'The Silent Light' T75: Just a quick follow up from diplomacy with Scooter Quote:Scooter: congrats on the second scientist. a very eventful turn-and-a-half I mean what is Bing thinking here. This city has absolutely no worth at this point in time and never would I have settled there, when I still have spots to settle elsewhere. Just stupid.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee (April 18th, 2023, 02:13)Charriu Wrote: Quick question for my lurkers. Scooter will finish the Pyramids this turn T75 with his engineer. When he rolls his turn it's already done. Can I still invest hammers into it then? And will those be converted to fail gold? I'm not used to sequential. After the Wonder is completed, you cannot invest more hammers into it. If you try, you will not get any more failgold, and you will lose the hammers unless you have something else queued behind the Wonder. This is second-hand information, but no-one else was answering.
Participated in: Pitboss 40 (lurked by Mr. Cairo), Pitboss 45 (lurked by Charriu and chumchu), Pitboss 63 (replaced Mr. Cairo), Pitboss 66, Pitboss 69, Pitboss 74, Pitboss 78 (lurked by GT), Pitboss 79 (lurking Giraflorens), Pitboss 81 (lurking giraflorens),
Participating in: Pitboss 83 (lurking Krill), Criticism welcome!
Oh yeah thank you for answering. By now I already tested this myself in a separate game and found your answer. Thanks a lot.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee |




.
That's what happens if you only push towards one player on this map. Now I'm really curious what he considered his spot. Will you mention that in a report?
