Um Amica why is that warrior not in the forest 1N? Stepping onto flat land in an area you know a barb is around is not advised
. That being said, now that your there....., stay there unless you see it and then go across the river (worker can stay in our territory and move with the settler). Yes my understanding from mod is that if the warrior moves to the spot and is with the settler you auto win vs barbs.
Since you choose to continue the scout, you should continue with the plan of staying along the same coast for trade sailing trade routes. We need the entire coast defogged to whomever we discover. Coast is also a little safer from barbs. BTW you can still move two/turn, but make sure to move 1 tile at a time instead of auto clicking 2 tiles away. Also, try to end in forests ect. I would not build another scout fyi. Sometimes on large maps I'll build another scout second (I did in PB51), but once you get later scouts will just be eaten by non animal barbs. We don't need that info for a while. I would rather deploy a sentry net west and overall barb bust with other warriors we build.
For northern spots, 2 of my spots have the same first ring food you do, I just fit in the fish city. But again, we don't know that is an island and yes I would be banking that there is some kind of food on it. But yes I agree your spots are better, I just was chucking out stuff. BTW DO NOT PINK DOT ROME!!!! Those signs were purely for comedy.
For the first 100+ turns of the game your research should either be at 0%, 50% when producing even commerce, or 100%. This is due to rounding that occurs if you do anything else and lost beakers. There are also advantages of saving gold while building library's ect that multiply / waiting for more known tech bonus from opponents. In PB52 I had tech off for 30? odd turns at one point between writing and math. Anyways, you can actually do this literally at any point before we settle, which is when we would start losing gold at 100%. In this case we go 50% because otherwise you don't finish BW on time if you went 0% for a turn. Just keep it written down, because in my first PB I definitely forgot to turn my tech back on when I meant to multiple times. Sometimes its good to leave a sign on a unit and then do the next turn button just so you for sure have to look at it.
Miguelito can probably decipher that graph way better than me. They definitely have bronze working. My best guess is they just grew at different rate than us and fit in a second warrior before a settler. They probably started with a seafood resource. If they sent their very first warrior at us it will mess up my micro, but we will be fine. That line of hills in our second ring to the west actually gives pretty good warning vision. That being said, one of the future warriors should stick close (on some hill 3rd ring)
I want you to verify on your sim, that way its independent. I would expect it to work on my sim! Scientific method, recreate the experiment ect ect. EDIT: It was not a surprise to me that waiting on hooking up the food faster ended up being faster. As you mentioned in your post, food early is king. It does feel bad to do nothing.
Whew, did I miss anything?
. That being said, now that your there....., stay there unless you see it and then go across the river (worker can stay in our territory and move with the settler). Yes my understanding from mod is that if the warrior moves to the spot and is with the settler you auto win vs barbs.Since you choose to continue the scout, you should continue with the plan of staying along the same coast for trade sailing trade routes. We need the entire coast defogged to whomever we discover. Coast is also a little safer from barbs. BTW you can still move two/turn, but make sure to move 1 tile at a time instead of auto clicking 2 tiles away. Also, try to end in forests ect. I would not build another scout fyi. Sometimes on large maps I'll build another scout second (I did in PB51), but once you get later scouts will just be eaten by non animal barbs. We don't need that info for a while. I would rather deploy a sentry net west and overall barb bust with other warriors we build.
For northern spots, 2 of my spots have the same first ring food you do, I just fit in the fish city. But again, we don't know that is an island and yes I would be banking that there is some kind of food on it. But yes I agree your spots are better, I just was chucking out stuff. BTW DO NOT PINK DOT ROME!!!! Those signs were purely for comedy.
For the first 100+ turns of the game your research should either be at 0%, 50% when producing even commerce, or 100%. This is due to rounding that occurs if you do anything else and lost beakers. There are also advantages of saving gold while building library's ect that multiply / waiting for more known tech bonus from opponents. In PB52 I had tech off for 30? odd turns at one point between writing and math. Anyways, you can actually do this literally at any point before we settle, which is when we would start losing gold at 100%. In this case we go 50% because otherwise you don't finish BW on time if you went 0% for a turn. Just keep it written down, because in my first PB I definitely forgot to turn my tech back on when I meant to multiple times. Sometimes its good to leave a sign on a unit and then do the next turn button just so you for sure have to look at it.
Miguelito can probably decipher that graph way better than me. They definitely have bronze working. My best guess is they just grew at different rate than us and fit in a second warrior before a settler. They probably started with a seafood resource. If they sent their very first warrior at us it will mess up my micro, but we will be fine. That line of hills in our second ring to the west actually gives pretty good warning vision. That being said, one of the future warriors should stick close (on some hill 3rd ring)
I want you to verify on your sim, that way its independent. I would expect it to work on my sim! Scientific method, recreate the experiment ect ect. EDIT: It was not a surprise to me that waiting on hooking up the food faster ended up being faster. As you mentioned in your post, food early is king. It does feel bad to do nothing.
Whew, did I miss anything?


. That being said, SD is one of the two people we know has fishing and we've met the other one, so guaranteed bonus beakers. If you can get a glimpse of cap cool. After go back to the coast though.