Well, the WE whips might actually end up being in our favour, because that means the Germans aren't whipping catapults. I don't have much MP warfare experience, but I think I'd be more concerned about catapults being whipped right now. If we keep the main stack on defensive terrain, they are only going to stop us with catapults.
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The German War
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(June 11th, 2013, 16:04)Ichabod Wrote: Well, the WE whips might actually end up being in our favour, because that means the Germans aren't whipping catapults. I don't have much MP warfare experience, but I think I'd be more concerned about catapults being whipped right now. If we keep the main stack on defensive terrain, they are only going to stop us with catapults. I think the two units complement each other. The war elephants deny us mobility, ie we can't use our knights and WCs independently to quickly grab cities - if our mounted units are alone they're dead meat against them, and they shut down city sniping with small mounted stacks. The catapults serve as the core of a major counter-attack, but are vulnerable against our knights. Right now the Germans have a decent number of catapults, but they need strong units to counter our knights and protect the catapults.
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Given the tech and production disparity, their only hope seems to be catch our stack in a situation where they can hit us with Cats and then clean up with junk. That's not possible this turn due to the river but in the future that seems like it will be a challenge to protect against.
Darrell
As noted in the diplo thread, WPC has moved a small stack to the tile NE-E of Warendorf (IIRC 1 sword, 2 archers, 1 dog soldier, and 5 cats), while their main stack is 2N of Warendorf.
The Germans can hit that stack with 4 WCs and 2 axes, and whatever is built in Warendorf next turn. I seriously am concerned about how the stack can survive, especially if the Germans have a few more chariots in range.
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(June 11th, 2013, 16:28)darrelljs Wrote: Given the tech and production disparity, their only hope seems to be catch our stack in a situation where they can hit us with Cats and then clean up with junk. That's not possible this turn due to the river but in the future that seems like it will be a challenge to protect against. Looks to me like they just don't have any hope at all except to make the war more costly. They're not going to have enough production to beat all our maces with elephants, or to build enough cats that their other junk would have winning odds. (June 11th, 2013, 16:54)kjn Wrote: As noted in the diplo thread, WPC has moved a small stack to the tile NE-E of Warendorf (IIRC 1 sword, 2 archers, 1 dog soldier, and 5 cats), while their main stack is 2N of Warendorf. The germans have Chariots, not War Chariots. Chariots have less than 50% odds even attacking catapults, but they'll probably get very low odds against a sword on what I expect to be defensive terrain. WPC will probably lose some units (especially if the Germans build a WE in Warendorf), but my guess is that the germans will lose more, if they go for an all out attack. Let's hope they waste they units like that. Edit: Just looked that that tile is not on defensive terrain. Even so, only a possible WE gets odds on WPC units.
By the way, put me down as in favor of settling our first GG in HF. And our second GG too for that matter.
Civilization IV: 21 (Bismarck of Mali), 29 (Mao Zedong of Babylon), 38 (Isabella of China), 45 (Victoria of Sumeria), PB12 (Darius of Sumeria), 56 (Hammurabi of Sumeria), PB16 (Bismarck of Mali), 78 (Augustus of Byzantium), PB56 (Willem of China)
Hearthstone: ArenaDrafts Profile No longer playing Hearthstone.
I think I'm in favour of a super-medic war chariot, myself.
The next can be settled in HF, sure, but the super-medic will work wonders in keeping our operational tempo up. There isn't that much difference between a 7 XP and a 5 XP knight.
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Super medics are vastly more effective if you are healing inside enemy territory, because it is an additive bonus. It is not particularly significant (compared to a regular medic) if you are healing in a newly captured city.
Civilization IV: 21 (Bismarck of Mali), 29 (Mao Zedong of Babylon), 38 (Isabella of China), 45 (Victoria of Sumeria), PB12 (Darius of Sumeria), 56 (Hammurabi of Sumeria), PB16 (Bismarck of Mali), 78 (Augustus of Byzantium), PB56 (Willem of China)
Hearthstone: ArenaDrafts Profile No longer playing Hearthstone.
Total losses in the war so far:
RB: 1 war elephant (8k) 1 mace (9k) Total 17k Germans: 3 spears (12k) 6 axes (36k) Total 48k Note that they've added circa 50-55k to their power over these two turns, so we've still barely scratched their army. For that matter, I believe WPC had to use two sacrificial units to break through the WPC tourist guide on the forested hill, after looking at the war weariness base numbers again. I'm quite sure that the Germans are fully able to gut WPC's attacking stack, if they get half a chance.
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