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I was punished for being too self-confident. Myki's galley is 1SW from rice. Theoretically it could contain 2 units, though 1 or even 0 is far more probable. So I would have to upgrade a warrior to an axe next turn, 'cause my archer is away. And I would need to return w/ a galley towards Hum, so economy would wait.
Moreover, Myki would understand that I own copper next turn due to axe..
January 10th, 2014, 02:16
(This post was last modified: January 10th, 2014, 03:05 by zanth.)
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Ho-ho, my axe defeated Myki's axe, so I have a 7/4 axe, that's combat2 shock!
Btw, GG is 23/30 so it would come soon enough. Any ideas how to use it?
Main variants are: settle in Lynx (my 7pop prod city w/ 16 prod atm + grass forest hill + desert hill) or upgrade a warrior.
UPD: Myki've wasted his galley on a far eastern coast against my Hello World galley. SO I'm 25/30 of GG.
Next turn I would kill his galley w/ an axe (btw I was right to upgrade that warrior in Tortoiseshell for an axe) 'cause I have 3 galleys there, and maybe kill a holcan, so the probability of GG next turn is quite high. Any ideas?
A zero exp warrior would have e.g. city raider 3 + double move + ? (combat or withdrawal)
January 10th, 2014, 03:25
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I like woody iii axes in single player, but I tend to go for medic chariot or morale axe in mp. Alternatively hold on to him until an opportunity presents itself...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
January 10th, 2014, 03:39
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And isn't WIII same as medic? also heals
Btw WIII is a good idea: I'm quite sure, Myki don't think about defence in most cities. I could rush him from a fog w/ this unit. And all he has is an axe or even holcan.
I don't think the idea to wait is good in this particular case (though it's great in many others, e.g. I've alreday have calendar): I'm quite low on gold, and already have a waiting GP
January 10th, 2014, 05:26
(This post was last modified: January 10th, 2014, 05:29 by zanth.)
Posts: 526
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Let's monitor sencond wave of Great Marple War results:
Zanth________________________Myki
Lost units
Archer________________________1 Spear, 1 Axe, 1 galley
Pillages
Farm+road, cottage (0 days)_______Fishing boat (next turn)
Misc
80g for warrior->axe upgrade
P.S. The most reasonable idea for GG atm is upgrade a warrior, give hin WII, and then go maybe w/ Immortal towards Myki's western city by land. The latter upgrades could be done there depending on situation
January 10th, 2014, 07:44
(This post was last modified: January 10th, 2014, 08:09 by Old Harry.)
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I wonder if a WII, morale unit can move four tiles through forests? And what if it's forest-hopping (ie move to forest, to flat ground, to forest, to somewhere else) I might have to go and sim that...
Edit: No it doesn't
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
January 10th, 2014, 09:21
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I've tried this, though not forest hopping. Morale w/ WII don't synergy 
intresting how it's done in mechanics
January 10th, 2014, 10:14
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Btw, it seems I should try capture a barb city. w/ 3 pop that would bring me 100g on average (if barbs hold them for 50+ turns..)
January 10th, 2014, 13:59
(This post was last modified: January 10th, 2014, 14:13 by zanth.)
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GG for galley? Very intrestink idea, especially in our case!
W/d I, Navigation 2, Sentry, Morale - 5-move galley w/ extended view! And 6-move after circumnavigate, just wipe out Myki's coast city and swim further
January 12th, 2014, 04:03
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Luck wasnt' on my side recently: lost 2 galleys and only 3rd killed Myki's. Then lost an axe attacking a forest holcan. Though killed him w/ another axe. So I have a wounded combat2 shock axe. I could just wonder, how Myki would try to kill him
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