Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS]The 3 Muscateers playing Ragnar of Rome!

Quote:Also, we will have major problems building the National Epic in DD because of the low production potential. With marble, OR and a forge it will take a staggering 17 turns.

Whip overflow.
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Catwalk Wrote:Questions for dedlurkers:
1) DD plans. Do you like the GP farm idea, or do you think it should all be cottaged? It has clams, an oasis and 6x FP, giving a food surplus of either +16 with farms or +10 with cottages, excluding the gold mine. It would actually be possible to have the best of both worlds, zero food surplus while working 12 tiles and running 4 specialists. Cottages would likely have to be delayed, probably 4 FP farms required.
2) Tech path. What do you think about prioritizing Iron Working and delaying Currency? With GLH and cottages we will have plenty commerce for rapid expansion in the foreseeable future, while still teching Currency at decent speed. I expect we will be able to afford another 4 coastal cities without Currency, costing a total of around 50 gpt and earning 16 gpt + worked tiles.
3) Military plans. What's your take on the Waterbat situation? Obviously we won't be invading with how much he's prioritizing military, question is if we should stick with the pink dot plan. If so, when should we settle it and how much military should we bring?

These questions will be valid for a couple more turns, so don't be shy smile Bonus points for anyone who checks the save before answering!

Who needs bonus points anyway? lol Can't check the save right now, but here's my thoughts:

1. It looks like a nice place to generate great people but I agree with Slowcheetah, until we have either caste system or enough infrastructure to let us run a bunch of specialists it won't do us a lot of good for now. So maybe grow it as quickly as possible to the current happy cap, cottage the tiles that are usable now, whip the library when we can, and then keep this city as large as possible so we can work all the yummy tiles in the BFC once borders pop. If you want to push out early GPs, maybe we should spare the whip here except for getting the library online. I'd like to be able to work the gold along with two science specialists constantly whenever we have enough happiness resources to support that. And then grow as quickly as possible onto FP cottages as the happy cap increases.

2. We picked Rome for praetorians, right? We can't build them without IW, so let's tech IW! hammer

3. See #2 and build as many praetorians as you can. If the unit is OP let's abuse the hell out of it. OK so he's building axes, which beat preats on a hammer efficiency basis, but we're AGG right? If you have barracks wherever you're building the praets and put shock on them that smashes axes, right? So even if we lose some we probably come out ahead in the hammer trade and hopefully make defending his area a nightmare.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Catwalk Wrote:Teaser report:

Waterbat offered peace, 20t NAP and OB. I decided to accept, adding a no passage clause. He didn't mention a border agreement, so I intend to use this to rush a settler over to the pink dot location. Thought long and hard about it, as I imagine he's going to settle in my direction too.

Good, 20 turns to tech IW, settle a few cities in his face, and build an army of praets. lol

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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...and I got caught up to find that your last post says you may not want to settle up in his face. cry

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Teaser report:
1) We didn't get Magellan's this turn, wondering if something is up. Are there too few water tiles to get it? That would suck balls frown If not that, are there special requirements for the route?
2) HUGE t50 report coming up, including 2-3 new plans and nothing concrete.
3) Everybody has Writing now, so we can research it with a massive +85% bonus!
4) Someone has IW, and I haven't spotted any iron tiles in their lands. Looks like we may need to settle for it.
5) Finally getting trade routes with Azza, seems like he's not getting any with me smile
6) Building 3 scouts pronto, I want to explore lots while I still have OB with the whole world.
7) The marble site has a food surplus of +18 and a production of 6 (+2 forests for chopping), looks like the best candidate for GP farm by far.
8) Settling up on Waterbat is still on the table, have a few more turns to weigh the pros and cons. Initial analysis: If I do it, cheetah will bitch at me. If I don't do it, xenu will bitch at me. Tough choice...
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1. For a toroid you have to circumnavigate both the N/S and W/E axis. Did we do that (is this a toroid? I'm following too many games and can't remember).

8. Clearly you should do what Cheetah wants, he posts more frequently and with better insight than I do. Example: see how I ignored points 2 through 7!

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Both axes have been navigated, will show in screenshots. I know that a map is required to have a minimum level of ocean in order for Magellan's to be awarded, but I don't know what it is. As for 8, it's mostly a question of what we get out of it + denial value vs the cost and the risk. Given that resources are duplicated, all we get is another city site. No additional resources. And we have already secured those resources to the west. I was stressing denial value earlier as I considered Waterbat the #1 opponent, but I think he's falling behind now and I consequently value the denial lower. For example, he settled on the stone with his first expansion but had no interest in getting Masonry and Pyramids. I strongly assumed that's what he intended, but he didn't get Masonry until this turn.
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Also, I'm going to do a massive data dump of my C&D findings. I'm wrapping up the tech lists for everybody, it's more difficult to do than anticipated.
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I had less time today than anticipated and not quite done with the tech analysis yet, so the huge report will have to wait. Azza agreed to a t71 extension of our NAP and border agreement.
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Another teaser report:
1) Border pop in EE, we can now hook up horses!
2) We got Magellan's!!
3) Xenon has IW, and Iron is on the capital tile!!!
4) Waterbat settled a city on the pink dot!!!!
5) Waterbat built Pyramids in his capital!!!!!
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