Well, my first turn of this PBEM! When I opened my save, I saw this:
A fairly fertile river valley, with some desert tiles at west and tundra tiles at south which isn't surprising since Russia tend to start close nearby or middle in tundra tiles. Good job from Sulla to prevent a total bad tundra start.
I decided to settle at place, any other tiles doesn't seem offer better city location and I rather don't want waste turns by moving settler around. Normally any civilization would pick up all tiles adjacent the city and start work at 3food/3coin tile to grow. Russia however at other hand gets eight free tiles when founding city and result is this.
I can work five food tile with sugar to grow my city quickly, this is one of advantages being an Russian civilization. I decided to build scout first, I need information about surroundings.
My plan is build in this order: scout-worker-warrior-settler-slinger-monument. Maybe monument bit earlier since culture is slow in beginning, however I want settle second city as fast as possible.
I research animal husbandry so than my builder can build two camps and a pasture.
Now general things and strategy. I aim for religious victory, so sooner or later I have to found religion. However in first 50 turn I am going invest in expansion of my civilization, at least three or four cities by turn 50 that is my short term goal for now. While expanding, I should also start tossing down Lavra's due district production cost that are rising as longer the game progress. Also I should get some sort of deterrent army by turn 50, a mix of warriors and archers. At turn 50 I am going review and decide how to continue the game (although this might happen earlier depending the sudden change of situation for example declaring war on me).
I have make a important decision regarding pantheon: for religious victory I usually get Dance of Aurora for boost of faith generated in Lavra for every adjacent tundra tiles due Russian tendency to start nearby tundra tiles. In best cases i got 6 or 7 free additional faith when placing Lavra middle in tundra area, here however I get 4 additional faith for Lavra placing three tiles south of St. Petersburg at least. The presence of desert tiles at west however make me think to pick Desert Folklore instead, a Lavra at third ring of St. Petersburg at west would indeed grab 6 or 7 additional faith. And to make my decision making worries worse: there is four marsh/floodplains tiles inside my cultural borders and i can pick up two more in future, which make Lady of Reeds and Marshes a strong choice here. At least that mean I can generate less faith, but in return I get more production. I still have to see whether I am able to pick up Lady of Reeds and Marshes, in PBEM 1 it proved its strength and is probably desired by many players now. The player who get to meet religious city state is likely the winner.
At this moment I think i am going in this order: Lady of Reeds and Marshes - Desert Folklore - Dance of Aurora. This order might change depending more scouting and whether who get pick pantheon first.
Regarding long term religious victory plan: If I found religion and start spread it. There are two ways for other players to stop me:
-Found religion themselves and counter my religion so my religion don't get majority. I might attempt to build Stonehenge to deny them easy religion picking up, but I don't see stone in my surroundings at this moment.
Finishing Stonehenge while I already got religion myself, generate a apostle for me instead Great Prophet, so I might found religion first with doubled GP points from my Lavra's and then grab early apostle with Stonehenge to enhance my religion by evangelizing belief. The danger here is that after I found religion or even when I just am collecting GP points to found religion, other players might react quickly by building Stonehenge, especially Woden with China's ability to rush wonders.
-Another way to stop me, is eliminating me before I spread enough zeal over entire map. That is why I am also planning to build some defensive units to fend off the attacks and try prevent a 4 vs 1 situation.
Things are just beginning!
A fairly fertile river valley, with some desert tiles at west and tundra tiles at south which isn't surprising since Russia tend to start close nearby or middle in tundra tiles. Good job from Sulla to prevent a total bad tundra start.
I decided to settle at place, any other tiles doesn't seem offer better city location and I rather don't want waste turns by moving settler around. Normally any civilization would pick up all tiles adjacent the city and start work at 3food/3coin tile to grow. Russia however at other hand gets eight free tiles when founding city and result is this.
I can work five food tile with sugar to grow my city quickly, this is one of advantages being an Russian civilization. I decided to build scout first, I need information about surroundings.
My plan is build in this order: scout-worker-warrior-settler-slinger-monument. Maybe monument bit earlier since culture is slow in beginning, however I want settle second city as fast as possible.
I research animal husbandry so than my builder can build two camps and a pasture.
Now general things and strategy. I aim for religious victory, so sooner or later I have to found religion. However in first 50 turn I am going invest in expansion of my civilization, at least three or four cities by turn 50 that is my short term goal for now. While expanding, I should also start tossing down Lavra's due district production cost that are rising as longer the game progress. Also I should get some sort of deterrent army by turn 50, a mix of warriors and archers. At turn 50 I am going review and decide how to continue the game (although this might happen earlier depending the sudden change of situation for example declaring war on me).
I have make a important decision regarding pantheon: for religious victory I usually get Dance of Aurora for boost of faith generated in Lavra for every adjacent tundra tiles due Russian tendency to start nearby tundra tiles. In best cases i got 6 or 7 free additional faith when placing Lavra middle in tundra area, here however I get 4 additional faith for Lavra placing three tiles south of St. Petersburg at least. The presence of desert tiles at west however make me think to pick Desert Folklore instead, a Lavra at third ring of St. Petersburg at west would indeed grab 6 or 7 additional faith. And to make my decision making worries worse: there is four marsh/floodplains tiles inside my cultural borders and i can pick up two more in future, which make Lady of Reeds and Marshes a strong choice here. At least that mean I can generate less faith, but in return I get more production. I still have to see whether I am able to pick up Lady of Reeds and Marshes, in PBEM 1 it proved its strength and is probably desired by many players now. The player who get to meet religious city state is likely the winner.
At this moment I think i am going in this order: Lady of Reeds and Marshes - Desert Folklore - Dance of Aurora. This order might change depending more scouting and whether who get pick pantheon first.
Regarding long term religious victory plan: If I found religion and start spread it. There are two ways for other players to stop me:
-Found religion themselves and counter my religion so my religion don't get majority. I might attempt to build Stonehenge to deny them easy religion picking up, but I don't see stone in my surroundings at this moment.
Finishing Stonehenge while I already got religion myself, generate a apostle for me instead Great Prophet, so I might found religion first with doubled GP points from my Lavra's and then grab early apostle with Stonehenge to enhance my religion by evangelizing belief. The danger here is that after I found religion or even when I just am collecting GP points to found religion, other players might react quickly by building Stonehenge, especially Woden with China's ability to rush wonders.
-Another way to stop me, is eliminating me before I spread enough zeal over entire map. That is why I am also planning to build some defensive units to fend off the attacks and try prevent a 4 vs 1 situation.
Things are just beginning!
