We almost made it to the T200 mark. We are only missing 3 turns. As always you can find all the data here:
Tracking PB56
What has happened in the last 50 turns:
- Mjmd got into a little bit of conflict with civac
- Mjmd and civac both tried to improve their economy to get even with Noble
- Amicalola faced the full might of Noble and lost his holy city in the process.
- Lazteuq was eliminated as was Mr. Cairo.
- Gira wasn't able to recover economically as Mjmd and civac, but wasn't attacked by Noble either
- civac provided military support towards Gira
Two more things before we go into the numbers. Here the city count as of T197
- NobleHelium = 30
- Mjmd = 29
- civac = 22
- Giraflorens = 20
- Amicalola = 14
- Mr. Cairo = 0
- Lazteuq = 0
- vanrober = 0
- Jowy = 0
- Ruff_Hi = 0
- El Grillo/AT = 0
And here the score as of T197
- NobleHelium = 2747
- Amicalola = 1765
- Giraflorens = 1890
- Mjmd = 1984
- civac = 2082
- Lazteuq = 0
- Mr. Cairo = 0
- vanrober = 0
- Jowy = 0
- Ruff_Hi = 0
- El Grillo/AT = 0
Total Commerce
Remember this is only the sum of all worked commerce yield tiles + trade yield + anything else that gives extra commerce yield. Not included are any specialists providing beakers or gold or anything other that gives gold directly like shrines. As of T150 we have the following ranking between players
Current TotalCommerce
- NobleHelium (FIN) = 1356
- Mjmd (AGG) = 868
- civac = 684
- Giraflorens = 674
- Amicalola (FIN) = 630
- Lazteuq (PRO) = 0
- Mr. Cairo = 0
- vanrober (PRO) = 0
- Jowy (PRO) = 0
- Ruff_Hi (FIN,PRO) = 0
- El Grillo/AT = 0
Amicalola was badly hurt by the attack from Noble, but still managed to keep on the same commerce level as of T150. Mjmd made the biggest jump in total Commerce compared to T150
Now just as last time it helps to put these numbers into perspective with the maintenance numbers. Now remember that I am missing a few maintenance numbers in this version namely the unit supply and an accurate unit maintenance.
- NobleHelium (FIN) = 661
- Mjmd (AGG) = 492
- Giraflorens = 403
- civac = 391
- Amicalola (FIN) = 326
- Lazteuq (PRO) = 0
- Mr. Cairo = 0
- vanrober (PRO) = 0
- Jowy (PRO) = 0
- Ruff_Hi (FIN,PRO) = 0
- El Grillo/AT = 0
and let's subtract those from the current Total Commerce:
- NobleHelium (FIN) = 695
- Mjmd (AGG) = 376
- Amicalola (FIN) = 304
- civac = 293
- Giraflorens = 271
- Lazteuq (PRO) = 0
- Mr. Cairo = 0
- vanrober (PRO) = 0
- Ruff_Hi (FIN,PRO) = 0
- Jowy (PRO) = 0
- El Grillo/AT = 0
Yes, Noble is still leading by a large margin. Still we should aknowledge the remarkable economic recovery that some players have shown.
Lastly let's look at the cumulative total commerce.
- NobleHelium (FIN) = 87192
- Mjmd (AGG) = 51492
- Amicalola (FIN) = 48401
- civac = 44559
- Giraflorens = 40085
- Lazteuq (PRO) = 7521
- vanrober (PRO) = 6356
- Mr. Cairo = 6152
- Jowy (PRO) = 2930
- Ruff_Hi (FIN,PRO) = 2174
- El Grillo/AT = 724
We see once again the Mjmd did quiet a jump compared to T150, but let's not forget that civac ran an economy, which isn't represented in the numbers (specialist economy). Still the gap towards Noble is very large.
Financial Bonus
Next we look at the actual Financial Bonus. As a disclaimer just as last time, here I collected all the extra commerce a player (would) have gained if he was working Financial tiles. For example if you worked a coast tile you normally gain 2 commerce and 3 commerce with FIN. In this case my tool notes down 1 extra commerce. You will also find that I am tracking the CtH implemenation of Financial as well as the normal BtS implemenation for comparison.
Looking at the current turn numbers first:
- NobleHelium (FIN) = 268
- Mjmd (AGG) = 207
- Giraflorens = 152
- civac = 115
- Amicalola (FIN) = 108
- Mr. Cairo = 0
- Lazteuq (PRO) = 0
- vanrober (PRO) = 0
- Jowy (PRO) = 0
- Ruff_Hi (FIN,PRO) = 0
- El Grillo/AT = 0
You can see that players were working on closing the gap towards the leading player. Don't forget that civac was running a mainly specialist economy, which explains his low ratings here.
And here are the cumulative numbers
- NobleHelium (FIN) = 16311
- Mjmd (AGG) = 10444
- Amicalola (FIN) = 8732
- Giraflorens = 8488
- civac = 7057
- Lazteuq (PRO) = 963
- vanrober (PRO) = 635
- Mr. Cairo = 647
- Ruff_Hi (FIN,PRO) = 192
- Jowy (PRO) = 190
- El Grillo/AT = 46
Let's turn our look at the BtS implementation of FIN now. Again the current turn numbers. I've also put the delta between CtH and BtS in parenthesis:
- NobleHelium (FIN) = 309 (41)
- Mjmd (AGG) = 233 (26)
- Giraflorens = 162 (10)
- Amicalola (FIN) = 136 (28)
- civac = 131 (16)
- Mr. Cairo = 0 (0)
- Lazteuq (PRO) = 0 (0)
- vanrober (PRO) = 0 (0)
- Jowy (PRO) = 0 (0)
- Ruff_Hi (FIN,PRO) = 0 (0)
- El Grillo/AT = 0 (0)
Still a lot of further development potential for some players, mainly due to new military and overseas aquisitions. For a better comparison between those implementation the cumulative values are still more interesting. Again these are the BtS numbers with the difference towards CtH in parenthesis and the effectiveness of my nerf in percent.
- NobleHelium (FIN) = 20042 (3731) -19%
- Mjmd (AGG) = 13381 (2937) -22%
- Amicalola (FIN) = 11921 (3189) -27%
- Giraflorens = 9812 (1324) -13%
- civac = 8557 (1500) -18%
- Lazteuq (PRO) = 1356 (393) -29%
- vanrober (PRO) = 991 (356) -36%
- Mr. Cairo = 900 (253) -28%
- Jowy (PRO) = 234 (44) -18%
- Ruff_Hi (FIN,PRO) = 199 (7) -4%
- El Grillo/AT = 68 (22) -32%
Looking only at the relevant 5 players, the CtH implementation reduced the overall commerce output by 18-22% across the first 197 turns with two outliers in Amicalola (27%), who's suffering due to war and Gira (13%), but I don't know why he's so low. What I know is that Gira started working unimproved grasland tiles, so maybe he just stopped development?
Now there is one additional category here. Those who follow the CtH development thread will know that I plan to nerf FIN further by tying their water tiles commerce bonus to the lighthouse. For this purpose I'm already tracking these numbers in this PB and they are quiet interesting. Let's start with the current turn numbers, for comparison you find the current implementation numbers in parenthesis:
- NobleHelium (FIN) = 259 (268)
- Mjmd (AGG) = 201 (207)
- Giraflorens = 149 (152)
- civac = 114 (115)
- Amicalola (FIN) = 107 (108)
- Mr. Cairo = 0 (0)
- Lazteuq (PRO) = 0 (0)
- vanrober (PRO) = 0 (0)
- Jowy (PRO) = 0 (0)
- Ruff_Hi (FIN,PRO) = 0 (0)
- El Grillo/AT = 0 (0)
For the most part we see that the nerf has lost effect in the late turns except for those who recently acquired overseas cities. Now keep in mind that these data points are only ficitional and the players have no additional incentive to build lighthouses except for the food. But I saw that some players are already working on lighthouses. After all even with one sea food you sooner or later want a lighthouse, right? Let's have a look at the cumulative numbers. Once again I put the current implementation numbers in parenthesis:
- NobleHelium (FIN) = 15460 (16311)
- Mjmd (AGG) = 9969 (10444)
- Amicalola (FIN) = 8304 (8732)
- Giraflorens = 7408 (8488)
- civac = 6613 (7057)
- Lazteuq (PRO) = 653 (963)
- vanrober (PRO) = 469 (635)
- Mr. Cairo = 596 (647)
- Ruff_Hi (FIN,PRO) = 10 (192)
- Jowy (PRO) = 40 (190)
- El Grillo/AT = 0 (46)
We see again that the differences between the implementations are smaller. I've also looked at the percent reduction of this impementation compared to the BtS implementation of FIN. Now remember last time at T150 we had a reduction between 31%-39%. This has dropped further down to a reduction of 23%-25% with one outlier Amicalola (30%) mainly due to war I presume.
Protective Bonus
With more wars and fewer players in the later stages as well as Mercantilism we usually see an increase in the power of PRO. Let's have a look at the current turn numbers.
- NobleHelium (FIN) = 109
- Mjmd (AGG) = 45
- civac = 20
- Giraflorens = 15
- Amicalola (FIN) = 0
- Lazteuq (PRO) = 0
- Mr. Cairo = 0
- vanrober (PRO) = 0
- Jowy (PRO) = 0
- Ruff_Hi (FIN,PRO) = 0
- El Grillo/AT = 0
For a bigger picture let's turn to the cumulative values.
- NobleHelium (FIN) = 6250
- Mjmd (AGG) = 2698
- civac = 1897
- Giraflorens = 1445
- Amicalola (FIN) = 1285
- vanrober (PRO) = 603
- Lazteuq (PRO) = 478
- Jowy (PRO) = 168
- Mr. Cairo = 156
- Ruff_Hi (FIN,PRO) = 143
- El Grillo/AT = 4
Labor Civics
This got a bit more interesting. We have two players, who ran Slavery exclusivly: Gira and Mjmd. Then we have civac who ran Caste System for 35 turns, mainly due to him being PHI I guess. We also have Amicalola, who ran Serfdom for 55 turns. Lastly we have Noble who tried out each civic Serfdom (34), Caste System (11) and Emancipation (6)
Comparing traits
The main goal of all this tracking of course is to compare the economic traits related around commerce income or maintenance reduction. So let's do this:
Note that like in PB54 this AGG is actually the upcoming 50% maintenance reduction version, so it is better then it actually is. Here are my observations
- The rule of FIN>ORG>>PRO>=AGG still applies.
- We can see that this was a tight and war-heavy game as for 3 players AGG was better then PRO (Gira, Amicalola and civac)
- Even with the lighthouse change FIN will still be better then ORG for the majority of players.
- Civac is an interesting case as we know he ran a specialist economy (low on cottages), but even with a specialist economy his FIN numbers are better then those of ORG.