December 18th, 2012, 02:23
(This post was last modified: December 18th, 2012, 02:31 by plako.)
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(December 18th, 2012, 00:55)pindicator Wrote: Or have we gone on too far at this point?
Yes it has long time ago. However yet again changing the desicion wouldn't be fair either, so we pretty much had to reload. You're just too nice. Going back 3 turns to give 1 team chance to play insignificant turn (at least they haven't indicted it would have been significant) is just ludacricy. I hope this isn't used as precedent for further reloads.
Here is my view of the save we should use. I'm pretty certain that there aren't any middle turn saves available anymore since everyone has logged in and out so many times. So it seems to me that starting save of BC1880 is the save we want to reload. It means 3 replayed turns for most of us.
December 18th, 2012, 03:07
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(December 18th, 2012, 02:23)plako Wrote: (December 18th, 2012, 00:55)pindicator Wrote: Or have we gone on too far at this point?
Yes it has long time ago. However yet again changing the desicion wouldn't be fair either, so we pretty much had to reload. You're just too nice. Going back 3 turns to give 1 team chance to play insignificant turn (at least they haven't indicted it would have been significant) is just ludacricy. I hope this isn't used as precedent for further reloads.
Here is my view of the save we should use. I'm pretty certain that there aren't any middle turn saves available anymore since everyone has logged in and out so many times. So it seems to me that starting save of BC1880 is the save we want to reload. It means 3 replayed turns for most of us.
I hope you can see how this feels like an unfair attack. When I suggested we go back at first the push back was to play on, and now that we've played on we can't go back because we've gone too far? That's a little frustrating to read, when I was just trying to be proactive and act in the same spirit that made Pitboss 5 a good experience.
December 18th, 2012, 03:15
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Basically I'd say what this situation is telling us is that the game is too casual to make these kinds of decisions because nobody knows when we can say "OK, decision is made." So I'd say there should be some third party who can say that, even if that sounds not-casual at first glance.
December 18th, 2012, 03:52
(This post was last modified: December 18th, 2012, 04:02 by plako.)
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(December 18th, 2012, 03:07)pindicator Wrote: I hope you can see how this feels like an unfair attack. When I suggested we go back at first the push back was to play on, and now that we've played on we can't go back because we've gone too far? That's a little frustrating to read, when I was just trying to be proactive and act in the same spirit that made Pitboss 5 a good experience.
I didn't meant to attack you or anyone else. I'm just trying to challenge everyone to think how this game is most enjoyable and how to handle situations like these. I suggest no reloads policy for a casual game (catasthropic mistakes are ok to reload). If you see someone is about to lose a turn, then pause. If you know you might lose a turn, inform others that you're ok letting the timer go through or find a sub or ask for a short pause.
In this case Ichabod meant good when he played the turns, but it would have been better to let the game be paused until the situation was fully solved.
December 18th, 2012, 07:47
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My opinion: Reload to a save on T53 (I believe that's the one BRick missed), that should be the 1800BC save Plako mentioned. If all we have is a save at the start of that turn, then fine, if there is any autosave available during that turn with enough time left for BRick to play we can load that and sunrise can pause the game. You can do that as host, right? If not my password is posted in my thread, I'm sure others are posted around in threads as well to pause the game on reload if we manage to have a save with just BRick left to play.
For future precedent I agree with Pindicator. This game is the most fun when we get to play it, so my preference is for no reloads in the future unless there was no way to prevent missing the turn. The worst case is (possibly?) what we have now where we have played on and then have to reload anyway. If you do miss a turn and realize you need a reload, please post here as soon as you realize the turn has been missed (or IM someone who can post here, or anything really) and get anyone to pause the game until we get it sorted out.
On a separate issue, should we adjust the turn timer during the holiday season? I know a lot of people travel and it may make playing turns more difficult. We could extend the timer to avoid having to have someone watch the clock and enter a pause for a travelling player, I'd prefer that to an outright pause. Does anyone have an opinion on extending the timer until around just after New Year's Day? (I don't need the timer extended myself, I'm not going anywhere. But maybe some of you guys are boarding galleys and heading down the coast?)
December 18th, 2012, 07:59
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im not travelling, it will be quite easy for me to pause it during the holidays if the clock gets low and someone hasn't played.
A warning in this thread would be useful though.
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December 18th, 2012, 10:28
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Plako - I think you're missing something. I don't want this to be the norm either, but people do a ton of traveling around Christmas time here in the US, and that's apparently what caused Brick to miss a turn (I think?). That's what I'm sympathetic to, because while I haven't been traveling (yet), other stuff has been going on so that civ has been far from my mind except for when I have a few minutes at work. If somebody had a teammate communication breakdown while doing Christmas-type stuff, I get that - it happens. I don't think it needs to be a precedent since Christmas won't be happening again during this game (we can all hope). Anyways, yes we probably have gone too far to reload, but as concerned as you are about this reload becoming a precedent, I'm also concerned about one dissenting opinion causing gridlock becoming a precedent. There was a clear consensus to make the reload happen, and yet it didn't because 1) we didn't consider it a done deal and 2) we didn't clearly specify to sunrise what to do. Anyways, stuff happens. PB5 ran so smoothly because we all acknowledged it, and I think it'd be good to do the same here moving forward.
And yes, in the future we do need to be avoiding frequent reloads, totally agreed. They should almost never be necessary with a little bit of advance planning.
(silly side note: I'm serious about the Christmas thing - if you look down the list of all the people who have supported the reload, they're pretty much all American  .)
December 18th, 2012, 10:31
(This post was last modified: December 18th, 2012, 10:31 by Bigger.)
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Scooter - you know that Europeans celebrate Christmas too, no?  .
(or at least they used to?)
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December 18th, 2012, 10:36
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(December 18th, 2012, 10:31)Bigger Wrote: Scooter - you know that Europeans celebrate Christmas too, no? .
(or at least they used to?)
That's why I said "silly"  . It's basically celebrated everywhere at this point, just noting that Christmas isn't even really a holiday in the US anymore, it's more like a month. You get a solid month where schedules are out of whack for various reasons, so stuff gets missed. And again, "silly" implies I'm not being all that serious  .
December 18th, 2012, 11:33
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sunrise, please confirm or deny if we even can reload to 1800 BC, so that we hopefully finally can finish this.
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