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(July 28th, 2013, 20:15)Ceiliazul Wrote: Agree with you on the damages of early war. Keep whipping... :-)
In the first shot, you have 3 axes outside of waterdeep? What are they doing this turn? Maybe better to stack on the copper tile... If I do that, Moria would not be able to be reinforced (copper is 3 tiles from Moria). I can't let Gavagai camp on the copper obviously, but I need to protect both Moria and Waterdeep. We lose copper if either city falls.
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Lost Wall St...
It is going to be hard to keep the copper for more than this turn since two chariots (that we can see) will most likely join the three axes on the PH. We won't have enough spears. Yeah, should have made Archery a priority (so the OF from the spears could at least have gone into an Archer).

Gavagai can fork either city from the PH. He only needs to pillage one road to cut off our copper from the rest of our cities. Not looking good to be sure. The demos and power graph...
So frustrating. The only good thing I can say about it is at least we have an army (unlike PB8). The problem is we're at war with the #1 army.  One thing that does stand out is that we are not the #2 army anymore. I am guessing that someone else is gearing up for war (or decided that maybe a farmer's gambit too risky this far into the game). Only 4 more turns until we have WCs...I hope we can survive in good enough shape to mount a counter attack.
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Jester, your presence is requested in the tech thread.
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Also, tough luck on the Wall street battle. The worse news is that Gavagai's power is still going up... seems unlikely that he plans to stop at Moria.
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(July 29th, 2013, 22:32)Ceiliazul Wrote: Jester, your presence is requested in the tech thread. ??? No new posts in the tech thread.
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Been a couple days but this is what I was referring to:
(July 27th, 2013, 02:43)Nakor Wrote: (July 27th, 2013, 02:34)Serdoa Wrote: ...That's why normally double-moves only need to be reloaded if the one on the receiving end is negatively impacted...
You'll have to ask Jester.
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(July 29th, 2013, 22:39)Ceiliazul Wrote: Also, tough luck on the Wall street battle. The worse news is that Gavagai's power is still going up... seems unlikely that he plans to stop at Moria. The damage (to his economy) is already done. It is a war to elimination (which is the correct action). Wars to take just a city (or two) aren't worth the loss of vertical growth (and natural expansion). The signs were there early (scout DOW) and I probably should have realized that Gavagai (since FIN trait very useful in recovering after war) was planning on rushing us. I took a longer outlook (catapults since we aren't FIN and need to be more hammer efficient to make early war profitable) and Gavagai took a shorter outlook knowing he would have an economic edge. Too bad the horses were in an awkward spot. Looking back, should have settled horses before Wall St. (and just grabbed them 1st ring instead of the better long term spot). However, if we would have had archers and spears already when he declared, I think we would have been fine.
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(July 29th, 2013, 23:32)Ceiliazul Wrote: Been a couple days but this is what I was referring to:
(July 27th, 2013, 02:43)Nakor Wrote: (July 27th, 2013, 02:34)Serdoa Wrote: ...That's why normally double-moves only need to be reloaded if the one on the receiving end is negatively impacted...
You'll have to ask Jester. Yeah, everybody played the turn and no reload was going to happen. That was multiple turns ago.
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Sitrep...
Gavagai is playing conservative. Unless he takes a gamble and tries to kill the axes I have playing tower defense (and we lose big), I'll be able to commit the axes to defend our front line cities. I don't really have enough axes + spears to really defend the road and the copper (unless I want to give up a city, and I don't) but we did get one more turn to build metal units (with certainty and that does count for a lot right now). What I have cooking...
Couldn't 1t any metal unit so went ahead and finished the barracks. Wasted hammers right now not ideal, to say the least. The 2 scientists give more beakers, enabling us to finish Archery. Losing the copper now isn't a death blow. Also, Redemption whips a WC in 3t.
Same problem in Moria. Dump hammers into barracks this turn then whip archer next turn.
The spear is needed more. Risky move on my part but I think Gavagai waits at least one more turn before commiting his forces. Then I will be forced to garrison the front line cities, splitting the axes between Waterdeep and Moria. The demos...
Back in the #2 power slot. Still trailing far behind Gavagai though. Good thing we have spears to defend our axes now. Throw in some CG I archers and that should delay his offensive enough for us to get WCs into play. Not checkmate yet. Yes, we are in dire circumstances but we do have a chance.
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I'll start with the demos first...
Regardless of the outcome of the war, I think our chances to win are roughly zero. We should be expanding right now but are stuck fighting this war instead. Our cities...
We'll 2 pop whip a WC next turn and finish the archer with the chop and OF.
1 pop whip the archer next turn and OF into a WC. Depending on what Gavagai does, might put the OF into an archer instead. We just want units as fast as we can get them.
Either 1 pop whip the archer or switch to a WC next turn. Really depends on how Gavagai moves his units.
Only need 3 more worker turns to finish the pasture. Good thing I have three workers in place. Afterwards, need to finish the farm (1t) then improve the wheat and finally finish the silver mine. I'll swich to a WC and 1 pop whip as soon as Rohan grows to size 2. Nothing but WCs from here on out although I'll try to put OF into the granary (as long as it doesn't slow the 1 pop whip cycle).
On the chance we can stabilize, a settler for The Rock would make sense since 3 forests are 1st ring and we should have Math bulbed by then. Obviously we won't be building the Mids if we do settle The Rock, but 3 forest chops is 3 WCs so there is that to consider. Right now though, better to focus on producing units.
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