Is that character a variant? (I just love getting asked that in channel.) - Charis

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Winter Wonderland: Selrahc's FFH 2 thread

Quote:...so does this mean you are going for Auric Ascended?

If I possibly can, then I will.

In the same way that the early game was focussed around getting a priest rush out, I would dearly like to get Auric out and in play in a real and competitive game. That is a much more difficult goal though. We'll have to see.

I would delay a tower victory nearly indefinitely if it looked like I could accomplish the Ascension. Just tell the others to delay their attacks on me tongue

Quote:About how far from being able to complete the rituals to Auric's ascension are you at this point?

About a billion miles. lol

The Ascension ritual requires Omniscience tech, the most expensive technology in the game. Ominscience requires Commune with Nature, another prohibitively expensive tech, and one which has almost no use at all for me. It also requires Strength of Will, a prohibitively expensive technology as well, albeit one I have much more cause to research since it unlocks archmages. At the moment each of these technologies would take around 40 turns or more of sustainable research, although that will obviously decrease as the economy improves.

Once I've researched Strength of Will I can create the Draw, a very expensive ritual. What do I get in return for creating it? Why I lose half my population, heavily damage my units, and am locked into permanent war with all other civilizations of course! It also lets me begin work on the Ascension (Once I've researched Omniscience)

The plan would be to take the draw up to one turn away from completion and leave it. Don't trigger it before its needed.

Once Omniscience is researched and the draw completed, then the Ascension can begin. This is again a massive massive project. One of the most hammer intensive in the game. Outstripped only by the Bane Divine and Glory Everlasting projects, which can best be described as "Silly Expensive".

It's all a massive outlay. I'm probably less than halfway to completion, and should be easily able to win by Tower of Mastery if given the time needed to attempt this.

The one thing you really want to get if going for Ascension is the Divine Compass. It drops the hammers needed for any rituals by half, which gives them a much more reasonable cost. Unfortunately it would require heading up yet another branch of the tech tree. Albeit a much less expensive one. Not sure if it would be worth it...

Quote:I understand when Auric ascends a godslayer will be created to counter him. When that happens does the game alert the Illian player to which civilization or unit receives the godslayer?

Can the Illian player kill and capture the godslayer for themselves? Would Auric be pretty much invincible if you can destroy or capture the godslayer


The Godslayer goes to the player with the highest score who is not allied to the Illians. I think the promotion shows up, if you watch carefully. Maybe not though. I've never actually seen it, so I'm fairly sure it can't be captured.

The thing to remember is that Auric is not a fighter so hopefully you won't get in a fight with the Godslayer. He has S60, but with no promotions that is a lot less than it may seem, and will easily be killed by a determined mob of enemies. The best way to use him doesn't involve him getting into any physical combat at all.

Auric is pretty fast, with 4 movement and ignores terrain. He has the spell Snowfall, jacked up to godly levels. Its range, power, targeting and lethality are all increased. Auric's avatar ability means he will nearly always defend the stack, so he needs to be as far from the frontline as possible. Being 5 tiles away from the front, means that Auric can dart in to 2 tiles radius, cast his spell and dart away again. Hopefully onto impassable terrain. His spell kills units in the radius that are injured, so the thing to do is to soften up a city with Maelstrom and/or Snowfall, then use Aurics "Godfall" to kill everyone. It works whether there is one defender or five hundred thousand, and I can guarantee that Snowfall/Snowfall/Godfall will work to annihilate anyone in radius who isn't immune to cold or magic. Godfall conveniently ignores friendly units as well, so the forces you used to soften up the defender are left unhurt.

I'll go into that strategy more if I ever get the Ascension completed. But suffice to say, Auric is not unbeatable but he *is* game changingly powerful.

Is Auric Ascended even worth it? I would say this game could actually provide a case where he is. If I'm able to lock things down into a late game stalemate then I would have a guy ready and able to break through it in my favour. Of course maybe not. More likely I'll be dead before any of this comes to fruition, and we'll be living in a new age of darkness or dragons.
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awesome stuff!
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OMG! look what I found today just browsing casually the web... yikes
[Image: a05a9214947c1.jpg]

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If this is one of your "soon to come" mages, then you will be unstoppable. smoke
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Minor summary.. because I should at least do that. This should bring you all up to date.

Not much movement on the diplomatic front. Still hoping things stall out. Bob seems to want to keep things stalling, PB is being distinctly more militaristic, but I'm only pledged to defend. Not help in an attack. I've given him a summary of my military forces, and plans for increased mobilization. I'm really hoping Bob plays it cautious, so I'm not forced into the war. He definitely doesn't want to attack me, at any road. He's offered me a NAP again, but I turned it down again. The mutual protection pact with PB looks a lot less necessary to help him out now that he has removed Iskender from the equation... And I really don't have a quarrel with Bob. I was really just kind of hoping to maintain balance of power, and keep things stalling by siding so heavily with PB, but it looks like I may have gravely miscalculated... We'll see how it all plays out. Feelings on the diplomatic situation are mixed, as you can probably tell from how jumbled this recount is getting.


Not done much on the empire front. Captured a barb city. Built some more improvements. Connected some more mana (Metamagic and air). I've finally got enough happiness to grow decent sized cities, so I've got a few Size 12-14s lurking around. My 2 military sites are also coming on apace.


Going to do a civic swap to conquest and military state, which should greatly increase military production. This will hurt my science rate but I can handle that.

Coupled with that, I'm building Catacomb Librarus. Which makes Mage Guilds everywhere. There are going to be a *lot* of adepts built over the next few dozen turns. I'm also going to put inspiration adepts everywhere, which will really help science rate.

The thing I should have mentioned but don't think I have is that I aborted the plan to grab Sorcery with the tower of divination a while back, when the tech rate exploded. Instead I grabbed Arcane Lore. Which was a dubious move... since I've made very little use of it. Eventual plans for Alchemy Labs and Crown of Akharien to boost tech rate are sort of progressing... but not too fast with the pressing military needs. I did at least get a free great scientist.

Technology wise, I've nearly finished piecing together the parts for the Illian grand army. Animal Handling is due in in two turns. Every other tech is really either primarily economic, tower of mastery or Auric Ascended related. Although Strength of Will for Archmages will be a big boost.


Militarily I've got two sites set up to produce rangers, everything else will be transferred over to building adepts as quickly as I possibly can, in the hopes that I'll still be alive when they mature.

I'm considering getting Feral Bond and building Duin. If he gets a few promotions he can be a real beast, getting a veritable army of free troops. I'm thinking blooded werewolves could be nice stack guards, and it should be easy to get them to the level of Guardsmen by the time people start fielding assassins.

Lastly then.. the mage report. It's T175. I have 1 mage. And only 2 units at 7xp. Every turn I open the save and am disappointed by the fact that the adepts haven't gained any XP. I'm getting increasingly exasperated and panicky, because at this rate it will be T200 by the time I can start fielding mages in large numbers. The stalling plan better work, because if I'm dragged into a war right now.. I'm not really ready.

HOWEVER! Salvation may beckon. Aside from adding non xp dependent Rangers to the mix, by building mass numbers of adepts I'll start taking advantage of channelling properly. The xp gain from Channelling is tied to the number of units you have with the promotion. If you build 100 mages they will be far more likely to gain xp/turn than if you only have 1. So all these adepts I'll be building should hopefully not only mature faster, but help the older adepts mature as well. It's still all tied to stalling though.



Anyway.. sorry for the lack of images, and the general briefness. Any questions? I can grab some images at some point, so any requests for what would be good are welcome.
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Quote:The xp gain from Channelling is tied to the number of units you have with the promotion. If you build 100 mages they will be far more likely to gain xp/turn than if you only have 1.

That's handy to know. I had no idea, I thought the only things that affected xp gain for mages was the number of Channelling promotions and Potency. (edit: and the casters current number of exp)

Some overview screenshots of the empire would be good, as would some shots of your better cities.
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What's your ETA on Catacomb Librarus?
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Selrahc Wrote:Not much movement on the diplomatic front. Still hoping things stall out. Bob seems to want to keep things stalling, PB is being distinctly more militaristic, but I'm only pledged to defend. Not help in an attack.

a) You can always tell Bob that it would be wise to not attack if he doesn't want snow in his city
b) read Nakor/DMOC thread in Pitboss 2 to see how to honor a MDP without getting your hands bloody.
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Quote:What's your ETA on Catacomb Librarus?

3 turns, capable of being slaved at the moment.

I'm waiting for its completion before revolting into Military State/Conquest, so I might be slaving it soon.


Quote:a) You can always tell Bob that it would be wise to not attack if he doesn't want snow in his city

Could do. I've tried everything bar threats to get him to stall, and it sounds like he is going to. But if I laid out to him that his declaring war would lead to me joining in that would definitely have an impact.


Doing that would damage our diplomatic relationship though. And at the moment I think he is going to wait for a while, while his production increases, his military grows and his vampires level up.

Quote:read Nakor/DMOC thread in Pitboss 2 to see how to honor a MDP without getting your hands bloody.

Well, the main reason I signed this pact was to not leave an ally out to dry. I didn't really fear an attack overly myself.

The situation has changed to the point that rather than being attacked by a coalition including two powerful civs, that PB has instead preemptively wiped out one and is eyeing up the other... I've got to be aware that he probably doesn't need my help that much to avoid being killed.

I was thinking the war with Iskender would be a 20-30 turn affair, and my involvement would prevent Bob from taking advantage of the time to also declare. The lightning collapse was fairly shocking.

If PB is still on the offensive and declares I won't feel bad about not helping him. He definitely knows what he is doing.

If Bob declares, I will be happy to send PB whatever troops he requests be used in joint operations, and if Bob sends a major offensive attack I'll send troops to repel it. I'm envisaging sending a crack team of mages to give him some arcane support as the primary aid I can give(although that does require finally getting a crack team of mages) while keeping the priests, rangers and adepts on defence, possibly moving on to a short campaign against Bob's vassals if it looks like the war is going well.

I'd like to think I'm keeping my end of the deal rather than trying to back out of it. If an attack comes I'll try and help PB.
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Any news from the Winterland? Especially concerning the diplo-situation?
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Quote:Any news from the Winterland?

Yep. Catacombs are in. Conquest has been switched to. Cities have been slaved to low pop in preparation for blight. Hopefully looking pretty good!

Quote:Especially concerning the diplo-situation?

Covert ops! Had a talk with PB, and we arranged a little task force to kill off Bobs guy who was going for Bridget. Which I'm going to use as an excuse to deny all entrance to my borders, and thus deny future Bridget. Need to talk to Bob now that the plan has been executed and see his response...

Although there is war, I don't think its a big war, and it was PB declared. I'll be sitting on the sidelines, hoping it fizzles out quickly and doesn't force me to make any difficult choices.
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