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Poll: Which was your favourite "Master of Orion"?
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Master of Orion (1993)
46.67%
7 46.67%
Master of Orion II: Battle at Antares (1996)
20.00%
3 20.00%
Master of Orion III (2003)
0%
0 0%
Master of Orion: Conquer The Stars (2016)
6.67%
1 6.67%
Remnants of the Precursors (Dunno, I just remember it used to be called "MoO for Java")
26.67%
4 26.67%
Starlords (1988)
0%
0 0%
Total 15 vote(s) 100%
* You voted for this item. [Show Results]

 
Favourite "Master of Orion"?

(August 27th, 2025, 09:54)WingsofMemory Wrote:
(August 26th, 2025, 10:58)WhiteMage Wrote:
(August 26th, 2025, 10:05)bjg Wrote: All I could find on youtube for Dominus Galaxia are 5 years old pre-beta "reviews", and those where not impressive at all. Have you seen something much more recent?
There was a little development since then. Last patch was pushed on Nov 4, 2023. Our lead developer was busy with his daytime jobs and several other side projects. Other project members also stopped developing for this and other reasons. Plus tons of other reasons and situations not uncommon in large software development projects...

Wait, are you one of the people working on Dominus Galaxia?

yeah
Reply

Nice dude! You guys did some really great work from what I can tell, and in particular the prototype system that you came up is probably my favourite that I've seen. I think that games should try and balance realism and fun, and the prototype system does the rare feat of being high in both.

In real life, what's designed to work on paper doesn't always hold well in real-life, or can even surpass it's expected performance. Giving more funding to the contractors that work is going to help them, but doesn't always mean that things are going to work out perfectly. So on the realism angle that is great. And from a fun perspective adding some random chance that you can influence to gameplay dimensions tends to be a good thing. So thank you for your work!
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