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ipecac waits for Civ VI RBmod

(December 27th, 2016, 04:20)ipecac Wrote: Any idea if I can Oracle CoL with Priesthood but no Writing?


CoL needs writing unfortunately. Why not go for CS? tongue


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(December 27th, 2016, 06:55)ReallyEvilMuffin Wrote:
(December 27th, 2016, 04:20)ipecac Wrote: Any idea if I can Oracle CoL with Priesthood but no Writing?


CoL needs writing unfortunately. Why not go for CS? tongue
tongue

Since Writing is needed, I'm not sure whether to go for Currency first or CoL.
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Actually, I'm rethinking going for the Oracle at all, and letting Ruff and Commodore sort out the Oracle-chicken game among themselves. No Oracle = more settler + skirmisher spam, plus no need to go down Priesthood path.
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Well, I can't even overflow 100 hammers from a Settler since I'm IMP  shakehead

Meanwhile I'm 99.9% certain that Comm's plan on this marbleless, stoneless map is to Oracle MC, engineer rush Pyramids, rush MoM, rush Taj.
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wouldn't the person with IND who already has SH build the oracle? What makes you think that Comm will go for it? What religions have gone already?
Youtube Channel Twitch aka Mistoltin
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(December 30th, 2016, 01:37)Alhazard Wrote: wouldn't the person with IND who already has SH build the oracle? What makes you think that Comm will go for it?

That's Ruff, and yes I fully expect him to go for it. Commodore will however make a play for it so as to prevent Ruff from Oracling something ridiculous like Civil Service

Quote:What religions have gone already?

None, which is mildly surprising.
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T52:

We found Comm




And there's a second barb city to our north.




initial thoughts:

-I can still plant the lighthouse city which is good.
-Next city should be in the Wheat city in the direction of Commodore
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T56:

Someone founded Buddhism. And then we found Ruff:

[Image: T56.JPG?raw=1]

That's Ruff's city #2 close to Comm's #3, with a jungle barrier in between. I haven't found greenline while exploring to the NW and W, so the only explanation is that greenline is to my NE, beyond the jungle. Which is great, it's good to neighbour the newbie.

The only cloud on the horizon is that it's T56 and IMP Ruff still only has two cities. Even FIN/CHA greenline has three. Ruff needs to start expanding before Commodore rushes him with Immortals.
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'No active espionage' = spies allowed as sentry nets?
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I can check with the others if you think there might be confusion, but I've thought that that meant passive espionage only, i.e. reading the Espionage screen and accumulating EP for visibility are fine, but spies are banned, and great spies have to stay inside borders.
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