Southern Jungle: a lot of resources there - decent food and some gold once all necessary techs are in place and Jungle is cut. Just a few hills. City could go 2W1S from current Settler position (1W from Corn), gaining 1 hill but losing half food. Not worth it in my opinion.
Settler location (and proposed city site):
It's unfair - Lion hit Ueshiba twice, while Scout (with much better chances!) hit Bear only once.
Also, I miscalculated time neeeded to put Horses online. They will be available next turn, after Worker makes his action. Which means I can cut forest now and overflow will go to Chariot, and Worker can head for Copper next turn.
Other Info: Mayans built Stonehenge!
----------------------------------------------------
Construction plans:
I'd like to have 1-2 Chariots for defense and 2-3 for scouting, experiencing and making attacks of opportunity (maybe some pillaging). I don't know if that number is reachable any time soon, but maybe yes if city 2 contributes?... On the other hand, a Worker would be useful too...
Plan: Beijing will churn out a few Chariots (2, maybe 3), then start Settler (I'd like to have Settler just after Iron location is revealed, not start Settler at that time). First task of one new Chariot will be to provide security for city3, until Axeman/Sprearman can relieve him.
City2 (tomorrow we'll know name) will produce Worker and then pause to think what next (Chariot?).
--------------------------------
Tech plan: I'd like to think what to research after Iron Working.
Options I see, in no particular order:
1) Pottery (maybe Fishing->Pottery): Granary is very important for using whip! EDIT: also, for such commerce poor cities, cottages may be necessary.
2) Priesthood: we have decent hammers, but poor Commerce. Maybe Oracle is the way to go? I think it's a top contender if after Iron Working there are still no heathen religions

. Metal Casting would be very nice to have, but is too costly to research any time soon.
3) Monotheism: Organized Religion! Gives us another religion, though, which would mean we'll have to build Missionaries. Maybe later, when all our cities have religion by natural spread?
4) Monarchy: Winery-> more Commerce. Requires Monotheism or Priesthood, costly.
5) Writing: Library (more beakers->Great Scientist->Academy->more beakers).
I'm inclined to go Priesthood->Fishing->Pottery->Writing and try Oracle - unless someone has Buddhism by the time we have Iron Working, in that case drop Priesthood. What are Your thoughts?