Players and Contacts:
Settings:
From Pindicator's post in the overall tech thread.
Map
Note: Let's keep the maps between the two games synchronized, so talk about that in the overall thread.
Other Bans & Settings (Need Votes/Comments: All)
Anything else need banning?
Does anybody want to propose a different method for picking & restricting leaders/civs/wonders than the draft & mapmaker choice?
Also, what does everyone think about starting every civ with a scout? That way we don't have any early game losses do to lucky scouting but we still preserve the choice between warriors or workers to start.
Also, some of these settings don't have to be exact between vet & green games. But it may help to align it for simplicity.
- Sareln - (gmail) Sareln09
- TheHumanHydra / Sian
- Fintourist
- Azza
- Viqsi
Settings:
From Pindicator's post in the overall tech thread.
Map
Note: Let's keep the maps between the two games synchronized, so talk about that in the overall thread.
- Snakey archipelago similar to pbem17 (but not duplicate of)
- Make naval strategy as important as land strategy
- Enough land that Astronomy is not the One Right Choice
- Land connection between all starting capitals? (I'm unsure on this but someone told me they prefer it)
- AI Diplo (Sareln, Azza)
Other Bans & Settings (Need Votes/Comments: All)
- Leader / Civ / Wonder bans to be determined by map maker. Map Maker needs to weigh the water-based civs & civics & wonders; would be nice for them to get a lot of input on this with the map thread.
- Map size - lots of land to expand to or relatively cramped? I think i would like land to expand, but capital's close enough that you can have early game wars.
- Difficulty - any strong opinions here? Prince is probably fine, maybe monarch if we don't have a toroid.
Draft leaders / civs from what is remaining
- No Nukes
- No War Elephants
- Spies? I think these get banned too
- No Huts
- No Events
- Played on BtS (no RBMod this game)
Anything else need banning?
Does anybody want to propose a different method for picking & restricting leaders/civs/wonders than the draft & mapmaker choice?
Also, what does everyone think about starting every civ with a scout? That way we don't have any early game losses do to lucky scouting but we still preserve the choice between warriors or workers to start.
Also, some of these settings don't have to be exact between vet & green games. But it may help to align it for simplicity.

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