T26:
Whosit revolted to Slavery, so I expect a second city from him soon.
Last turn, my scouting Quechua discovered a fed bear:
![[Image: T26Burp.JPG]](https://dl.dropboxusercontent.com/u/14065221/PBEM%2055/T26Burp.JPG)
Somebody lost a unit, hopefully Whosit, I already have one opponent who got vision on my capital. The Quechua also discovered some yummy Pigs!
Now where to put a city... West of the Sheep foregoes the Pig, but is the safest and closest spot. On the Desert hill is close to ideal, micro wise, but puts it uncomfortably close to Whosit lands. So, even if it doesn't grab any first ring resources, I believe founding on the Wines is the way to go. It is safely behind the river, still has a floodplains from the start, and grabs all the stuff. But should it be the next city spot?
While we mull this over, let's take a look at the east:
![[Image: T26Rice.JPG]](https://dl.dropboxusercontent.com/u/14065221/PBEM%2055/T26Rice.JPG)
That is a great spot near the Rice... Iron Working has just moved up another notch on the technology wish list!
That city and the two southern ones will form the commercial backbone of my empire.
But again, I will need IW first, so I will be expanding west and north at first.
So, I really want the Pigs spot, but is too much of a reach at the moment. You first want to found around your capital, and ideally your three first cities form a right-angled triangle for maximum safety, resource overlap and worker turn optimization.
Instead, I will first grab the city spot to Auster's north, near the grass Cow and the dry Wheat:
![[Image: T26North.JPG]](https://dl.dropboxusercontent.com/u/14065221/PBEM%2055/T26North.JPG)
That city will be very easy to set up, with two food resources, two hills and a grass river in immediate range. Once it has a Terrace and has hit size four, it will be able to replace the capital as Settler/Worker pump from time to time.
That means I risk losing the Pigs spot to Whosit, but such is life. It would be quite the reach spot for him in any case, and I'm leaving the Quechua fortified on the desert hill to keep an eye on the area.
Ideally, the Pigs spot is founded at around the same time as the middle spot, which will become my military pump, as there isn't much else there is to do with the spot. By that time I will be pretty close to Iron Working, so I can continue my expansion south and east.
Demo's:
![[Image: T26Demo.JPG]](https://dl.dropboxusercontent.com/u/14065221/PBEM%2055/T26Demo.JPG)
I'll talk more about tech choices and mid to long term plans in my next update.
Whosit revolted to Slavery, so I expect a second city from him soon.
Last turn, my scouting Quechua discovered a fed bear:
Somebody lost a unit, hopefully Whosit, I already have one opponent who got vision on my capital. The Quechua also discovered some yummy Pigs!
Now where to put a city... West of the Sheep foregoes the Pig, but is the safest and closest spot. On the Desert hill is close to ideal, micro wise, but puts it uncomfortably close to Whosit lands. So, even if it doesn't grab any first ring resources, I believe founding on the Wines is the way to go. It is safely behind the river, still has a floodplains from the start, and grabs all the stuff. But should it be the next city spot?
While we mull this over, let's take a look at the east:
That is a great spot near the Rice... Iron Working has just moved up another notch on the technology wish list!
That city and the two southern ones will form the commercial backbone of my empire.
But again, I will need IW first, so I will be expanding west and north at first.
So, I really want the Pigs spot, but is too much of a reach at the moment. You first want to found around your capital, and ideally your three first cities form a right-angled triangle for maximum safety, resource overlap and worker turn optimization.
Instead, I will first grab the city spot to Auster's north, near the grass Cow and the dry Wheat:
That city will be very easy to set up, with two food resources, two hills and a grass river in immediate range. Once it has a Terrace and has hit size four, it will be able to replace the capital as Settler/Worker pump from time to time.
That means I risk losing the Pigs spot to Whosit, but such is life. It would be quite the reach spot for him in any case, and I'm leaving the Quechua fortified on the desert hill to keep an eye on the area.
Ideally, the Pigs spot is founded at around the same time as the middle spot, which will become my military pump, as there isn't much else there is to do with the spot. By that time I will be pretty close to Iron Working, so I can continue my expansion south and east.
Demo's:
I'll talk more about tech choices and mid to long term plans in my next update.


![[Image: Now%20he%20tells%20me.png]](https://dl.dropboxusercontent.com/u/14065221/PBEM%2055/Now%20he%20tells%20me.png)


![[Image: Dayum.gif]](https://dl.dropboxusercontent.com/u/14065221/PBEM%2055/Dayum.gif)