Is that character a variant? (I just love getting asked that in channel.) - Charis

Create an account  

 
[SPOILERS] AlaePB1 - Zanth's reporting thread

LAL
[Image: t111_war_myki.png]
Myki, there's a war, don't you think you need preparitions?
stack on a hill: axe, warrior w/ c1. NO road

P.S. And now I have XP for 2 proms for this nothern galley. Any ideas? MAybe w/d + sentry? Though w/d+N1 would be also nice. In 1 move I would settle out forces on ivory forest hill
Please visit my game: AlaePB1 | PitBoss 17
Reply

Myki made 1-pop whip. Cool. It seems he doesn't understand that it's war going...
That the big picture:
[Image: t111_war_big.png]

I'm almost sure I should kill both of his axe and warrior and then return w/ nothern galley and land out axe and immortal to cover immortal. Though make a navigation I prom and land out at ivory seems pleasant enough too. That would be quite unexpectable but would cost me a unit. Though I might be able to capture a city but if he would make an instant whip and have at least a holcan/axe there that wouldn't happen.

Btw. what prom is better for that galley? Navigation or sentry? (I don't take in mind combat 2 'cause Myki isn't a sea-threat and all others would soon have at least trerems)
Please visit my game: AlaePB1 | PitBoss 17
Reply

Where is the ivory?

I probably value extra information over one extra move, but if it could allow you to take a city from the fog Navigation could be handy. You've already got a fast-mover galley haven't you? Are you going to use that for circumnavigation or for beating up MYKI?
Reply

Ehm, can you see the picture in previous post? http://s9.postimg.org/fk3g0essv/t111_war_big.png (there are sometimes problems w/ them). Ivory is 1SE from Houi-Ninh.

I'm trying to use that 5-move galley w/ sentry for circumnavigation, yep. I have enough galleys in that seas for war w/ MYKI, though, if I would go to masonry->construction->cats I could try to bring it home for extra fast cat transporting.

And can you please explain, what will sentry give me? It seems a bit strange, but I can see only coastal tiles w/ it, no far-continent frown or that would be helpful in future?
Please visit my game: AlaePB1 | PitBoss 17
Reply

Took Nav I. That would help me bringing C2, shock axe and medic immortal 1 turn earlier.
Destroyed both axe and warrior of course. And met Furungy: declined OB but made a trade gold vs dye. Good enough for me. He swam towards my NW borders. Only Bacchus is unseen yet.
Please visit my game: AlaePB1 | PitBoss 17
Reply

(January 15th, 2014, 08:18)zanth Wrote: Ehm, can you see the picture in previous post? http://s9.postimg.org/fk3g0essv/t111_war_big.png (there are sometimes problems w/ them). Ivory is 1SE from Houi-Ninh.

I'm trying to use that 5-move galley w/ sentry for circumnavigation, yep. I have enough galleys in that seas for war w/ MYKI, though, if I would go to masonry->construction->cats I could try to bring it home for extra fast cat transporting.

And can you please explain, what will sentry give me? It seems a bit strange, but I can see only coastal tiles w/ it, no far-continent frown or that would be helpful in future?

Yeah, I could see the pic, but you don't have resource bubbles on and my memory is terrible!

Sentry is just +1 vision, but it means you can see things that your opponents think you can't, which is always nice.
Reply

aaah! sry. yep, I disabled resources pop-uping.
Well, generally yes, but if it's on his territory he would see the prom
Please visit my game: AlaePB1 | PitBoss 17
Reply

Lol. It seems MYKI is bothering whipping galleys but not army

p.s. btw GG is 25/60 not bad smile
Please visit my game: AlaePB1 | PitBoss 17
Reply

situation at end of T113 and my plans
[Image: end_of_113.png]
cut off his copper, so only holcans would be available.
1) southern army would cut of road supplies
2) nothern army would pillage ivory camp, and micro stack of C2 shock axe and imm could suprisingly land a jungle, then on a hill NW and threaten unseen city
Let's see what would appear at his cities next turn of course, but the main idea is: I cannot raze most of his cities, but could make enormous pillaging; he must pay for that stupid DOW

P.S. I'm almost sure I would research currency in 2 turns, so since T115 I would need to choose a tech line:
a) masonry -> constuction -> cats
b) ancient religion techs -> bulb Theo
c) code of laws (though it's better to research cheap priesthood before)
Not sure, what's better, though it gives me a little break: e.g. masonry, polytheism would be necessary in most cases
Please visit my game: AlaePB1 | PitBoss 17
Reply

T115
currency, so I switched to markets in lots of ctities, no far then T125 I should switch back
Please visit my game: AlaePB1 | PitBoss 17
Reply



Forum Jump: