Thanks for doing the stitch. Those always make it a lot easier to see what's going on.
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[SPOILER] Close to Win
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Of course, if AT doesn't want to report about the war I most certainly will do.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
Nice response up north - if AT offers peace do you take it to go and smash Jowy?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
No, game is more or less lost for me. I can't really stop Jowys better army and Mjmd is observing a turn split with me. I also want to teach AT a lesson never to start a dogpile vs me. If Jowy hadn't attacked I could have repelled his attack. Everybody who declares on me stays in the war till the bitter end.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
T132 Part 1:
Jowys army is moving forward relentlessly. I positioned 6 units in CommandoPygmies to ensure that he can't take the city this turn, further slowing down his army. Next turn they will retreat. AT did retreat. Now this is very interesting. He moved some of his Holkans back into the city. I'm seriously considering smashing my cats into his main army and attack. Here is my reasoning:
Jowy also destroyed all my copper mines, but pindicator already gifted me an iron some turns ago. But good move nonetheless.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
T132 Part 2:
Blood for the blood god. As you can expect from that nice intro, I went to the attack. This is the picture after collateral from the 3 cats. Could have gone better. Now here is the actual battle report: Catapult Barrage vs Swordsman C3 (3.3%) = LOSS, no damage, but 4 collateral Catapult Barrage vs Swordsman C3 (3.3%) = LOSS, hit 1, but 4 collateral Catapult vs Swordsman C3 (10.4%) = LOSS, hit 3, but 5 collateral Gallic Warrior Guerilla 3 vs Axe C3 (3.4% Withdraw 48.3%) = Flawless LOSS Gallic Warrior Guerilla 3 vs Axe C3 (3.4% Withdraw 48.3%) = WITHDRAW, hit 3 times Gallic Warrior Guerilla 3 vs Axe C1 March Medic I (9.3% Withdraw 45.4%) = LOSS, hit 1 times Gallic Warrior Guerilla 3 vs Axe C3 (9.3% Withdraw 45.4%) = LOSS, hit 4 times Axe C1 vs Axe C1 (42.4%) = LOSS, hit 1 time Axe C1 vs Axe C1 March Medic I (46.6%) = LOSS, hit 4 times Axe C1 vs Swordsman C2 CR2 (46.6%) = WIN, hit 2 times Axe C1 vs Axe C1 March Medic I (66.1%) = WIN, hit 1 time Axe C1 vs Holkan C1 Woodsman I (65.9%) = Flawless WIN Gallic Swordsman Guerilla 1 C1 vs Axe C1 (65.4%) = WIN, hit 2 times Gallic Swordsman Guerilla 1 C1 vs Holkan C1 Woodsman I (53.4%) = WIN, hit 2 times Axe C1 vs Catapult (68.1%) = WIN, hit 3 times Axe C1 vs Catapult (68.1%) = WIN, hit 4 times Axe C1 vs Catapult (68.1%) = LOSS, hit 3 times ![]() Axe C1 vs Catapult (68.1%) = WIN, hit 4 times Gallic Warrior Guerilla 2 vs Axeman C3 (80.6%) = WIN, hit 1 time Gallic Warrior Guerilla 1 C1 vs Catapult (75.3%) = WIN, hit 4 times Axeman vs Swordsman C3 (89.2%) = WIN, hit 1 time Gallic Warrior Guerilla 1 vs Chariot (91%) = Flawless LOSS seriously game was this necessary?Spearman vs Catapult (99.5%) = Flawless WIN Chariot C1 vs Chariot (75.7, Withdraw 2.4%) = WIN, hit 1 time Chariot vs Axeman C1 March Medic I (99.9%) = Flawless WIN Chariot vs Axeman C3 (99.9%) = Flawless WIN, deleted afterwards AT got 1 GG out of this and I got 2 Overall loss of life his high, which was the goal. Let's look at the casualties:AT: 2 Swordsmen 5 catapults 5 Axemen 2 Holkan 1 Chariot = 15 units, for 605 hammers, most of them highly promoted, hurting AT = Priceless Me: 3 catapults 3 Gallic Warrior 3 Axeman 1 Chariot = 10 units, for 405 hammers This is the picture after the battle: I send both my GGs up there to spread some XP for promotions around. Only units that can attack my stacks are the 2 Holkans from AT in the city and Jowys axeman, but I covered my stacks as best as I can.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
Oh by the way. Looks like Mjmd was a bit quick this turn. He logged in after my first login, but I didn't finish the turn. I don't care. Honestly he should join the dogpile soon or nothin will be left for him. This game will come down to a big showdown between Jowy and pindicator at the end.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
T133:
No pictures this time as there's nothing to interesting to see there. AT offered peace, ha no way at this point. I want at least my city back, then and only then can we possibly talk about peace. I killed a Jowy axeman out of position in the north. Jowy moved a trireme near BerzerkHalfling ready to pillage my clam. I used one GG on my Gallic Warrior stack in the west and promoted one unit in each stack to Medic I to heal some more for the attack next turn. Down south no fighting took place and I retreated all of my units back to the capital as Jowys main army is at the gate. I moved my other GG down south to promote some axeman and maybe a spear. I'm amassing as much troops in my capital as possible. Hopefully I can slow down Jowy until my northern stacks can move down south. You know one good move that AT could do is giving up the city by retreating all of his forces. That way I would be able to move my army down south to face Jowy. That's probably his best move at this point. Wouldn't it be amazing if I could destroy Jowys army? That would mean I've prevailed in the face of a 2v1 dogpile. One can only dream.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee (August 7th, 2020, 09:09)Charriu Wrote: You know one good move that AT could do is giving up the city by retreating all of his forces. That way I would be able to move my army down south to face Jowy. That's probably his best move at this point. Quick question about that. Let's imagine the following scenario:
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee |

