December 14th, 2022, 02:42
(This post was last modified: February 21st, 2023, 16:08 by Tarkeel.)
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With PB64, the Hyper-Random-Game, finished, there was talk of starting a new one.
Random map, only balancing most important resources
Events and huts on
Random combos
Roster:
Commodore
Superdeath
Magic Science
naufragar
Gavagai
Pindicator
Ginger
Bing
December 14th, 2022, 02:49
(This post was last modified: December 14th, 2022, 02:53 by Charriu.)
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I also proposed to implement a new Game Option:
Quests-for-Everybody: Quests are no longer triggered at random, but as soon as one fulfills all requirements.
Because I would need to implement that first, I would need to know if you want to play with this. Please say so on sign up.
EDIT: I need to make a new version for this anyway, because I noticed some peculiar errors in the background around events. Most likely due to the way Krill removed Events back in RtR.
December 14th, 2022, 08:32
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December 14th, 2022, 15:26
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With the turn-pace of 65 being what it is, I could probably fit another game in.
Suffer Game Sicko
Dodo Tier Player
December 14th, 2022, 16:22
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Sweet, let's double event incidence, mass-enable quests, and roll and random map.
December 14th, 2022, 16:33
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 So the moment a player builds 7 stables, they automatically get 6 horse archers?  I can see no way this will cause a clown fiesta. Sure.
I'd suggest that we also turn on full of resources and make sure the strategics are included near the starts up to aluminum. The game might go long...
There is no way to peace. Peace is the way.
December 14th, 2022, 16:39
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Here's hoping the RNG rolls an arid hilly map with high sea levels
Suffer Game Sicko
Dodo Tier Player
December 14th, 2022, 16:43
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Good luck and have fun, everybody. I look forward to lurking.
December 14th, 2022, 17:08
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(December 14th, 2022, 16:22)Commodore Wrote: Sweet, let's double event incidence, mass-enable quests, and roll and random map.
Oh so you want the double event game option from FFH too? Will look it up and implement it.
December 14th, 2022, 21:02
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If the quest option implies that all quests trigger every game for everyone, I think I have a small preference against it, can be too game-breaking under certain circumstances. But not a dealbreaker, if others vote for it.
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