QQ which map script did u use?
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
Is that character a variant? (I just love getting asked that in channel.) - Charis |
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Pitboss 85
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QQ which map script did u use?
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
(10 hours ago)yuris125 Wrote: Sounds like Bing (assuming his window is same as before) - me - Commodore - Nauf - BaII? That looks right, so a lurker can roll who is first and it's all pretty simple. I remember CtH had a solution for the Classic Era Religion Problem, but what was that again?
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
From random.org:
Code: There were 5 items in your list. Here they are in random order:
Classical era religions isn’t an official CtH fix. For our recent 4-player classical era game we pulled Confucianism forward to an ancient tech so that there would be a religion for each player. The other proposed option was moving the 3 ancient religions to techs in the clasical era. I forget which ones but I think there was a consensus in our setup thread.
(6 hours ago)xist10 Wrote: So the easiest way would be reclassifying the 3 first reli techs as classical in CTH 5.0.2 ? Riight, that was the Judaism -> Alphabet, Buddhism -> Compass, and Hinduism -> Aesthetics discussion. Fine with that. Also fine with a Classic Era approximation start that just skips Poly/Med/Mono but otherwise adds the other bits. The only other effects would be Great Wall and Moai being buildable.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Tech requirements for religion were in RtR 6.1.0.5, which is what we used for Ptitboss 83
Quote:Alphabet: No longer enables tech trading, allows Open Borders, cost 250 (cost reduction CtH 4.0). Founds Hinduism |