Is that character a variant? (I just love getting asked that in channel.) - Charis

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Pitboss 85

Let’s go with Option 1. Just seems more interesting and not too much work
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(March 17th, 2026, 12:50)Commodore Wrote:
(March 17th, 2026, 12:41)civac2 Wrote: How does classical start work with a premade PB map?

Hrm. I think it's fine, just have to add the extra units, but if the map has already been made it's easier to just add techs+units.

Yuri, Nugglefrower, Baii, and Bing, need your votes:
-Classical Era with mod for Hindu/Buddhism/Judaism at later techs 
Or
-"False" Classical start with techs/units added but no Monotheism, Polytheism, Meditation (note this also allows building Great Wall and Moai)
Yuri and Baii both like Option 1. I'm happy with that too, unless Nuggleflog or Bing have strong opinions.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Sure. Let's go classical era but modded to move those three religions later.


Greenline, thanks for the pic! Could you tell us world size and difficulty?
There is no way to peace. Peace is the way.
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I rolled a small tectonics map on 60% water. Originally set to monarch difficulty, can change it to something else if desired
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Monarch should be fine.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(March 17th, 2026, 08:00)Fenn Wrote: From random.org:

Code:
There were 5 items in your list. Here they are in random order:

1.    Naufragar
2.    Commodore
3.    BaII
4.    yuris
5.    Bing

Just to confirm, this is the player slot order that should be set up for sequential, and 1 settler, 1 workers, 1 archer and 1 scout are the starting units? If so, I will try and set up the map file tonight with the classical settings and slots.
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(March 18th, 2026, 14:27)greenline Wrote:
(March 17th, 2026, 08:00)Fenn Wrote: From random.org:

Code:
There were 5 items in your list. Here they are in random order:

1.    Naufragar
2.    Commodore
3.    BaII
4.    yuris
5.    Bing

Just to confirm, this is the player slot order that should be set up for sequential, and 1 settler, 1 workers, 1 archer and 1 scout are the starting units? If so, I will try and set up the map file tonight with the classical settings and slots.


Player order should be set based on this:
(March 17th, 2026, 06:58)yuris125 Wrote: Sounds like Bing (assuming his window is same as before) - me - Commodore - Nauf - BaII?

So that would be:
1: Nauf
2: BaII
3: Bing
4: Yuris
5: Commodore
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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Correct.

We have anything needed for the mod and map team?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Quote:1 settler, 1 workers, 1 archer and 1 scout are the starting units

Is this what we want to go with? I'd prefer 2 settlers and 2 archers for a faster start (2 settlers is the RtR change for classical start)
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Modified the WBSave to fit the classical start settings and the requested sequential order. Put in any last minute settings requests now, otherwise it should be good to go to get the game hosted.
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