Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[PB69] New hyper-random game TECH

With PB64, the Hyper-Random-Game, finished, there was talk of starting a new one.

Random map, only balancing most important resources
Events and huts on
Random combos


Roster:
Commodore
Superdeath
Magic Science
naufragar
Gavagai
Pindicator
Ginger
Bing
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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I also proposed to implement a new Game Option:

Quests-for-Everybody: Quests are no longer triggered at random, but as soon as one fulfills all requirements.

Because I would need to implement that first, I would need to know if you want to play with this. Please say so on sign up.

EDIT: I need to make a new version for this anyway, because I noticed some peculiar errors in the background around events. Most likely due to the way Krill removed Events back in RtR.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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I started a discussion about the quests here: http://www.realmsbeyond.net/forums/showt...?tid=10879
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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With the turn-pace of 65 being what it is, I could probably fit another game in.
Suffer Game Sicko
Dodo Tier Player
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Sweet, let's double event incidence, mass-enable quests, and roll and random map.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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lol So the moment a player builds 7 stables, they automatically get 6 horse archers? lol I can see no way this will cause a clown fiesta. Sure.


I'd suggest that we also turn on full of resources and make sure the strategics are included near the starts up to aluminum. The game might go long...
There is no way to peace. Peace is the way.
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Here's hoping the RNG rolls an arid hilly map with high sea levels
Suffer Game Sicko
Dodo Tier Player
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Good luck and have fun, everybody. I look forward to lurking. smile
Past Games: PB51  -  PB55  -  PB56  -  PB58 (Tarkeel's game)  - PB59  -  PB60  -  PB64  -  PB66  -  PB68 (Miguelito's game)     Current Games: None (for now...)
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(December 14th, 2022, 16:22)Commodore Wrote: Sweet, let's double event incidence, mass-enable quests, and roll and random map.

Oh so you want the double event game option from FFH too? Will look it up and implement it.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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If the quest option implies that all quests trigger every game for everyone, I think I have a small preference against it, can be too game-breaking under certain circumstances. But not a dealbreaker, if others vote for it.
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